[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Pikachu (SSBM)/Up aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
MHStarCraft (talk | contribs) m (→Overview) |
mNo edit summary |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 4: | Line 4: | ||
[[File:Pikachu Up Aerial Hitbox Melee.gif|thumb|The hitbox of Pikachu's uair.]] | [[File:Pikachu Up Aerial Hitbox Melee.gif|thumb|The hitbox of Pikachu's uair.]] | ||
Pikachu does a flip while swinging its tail in an arc above itself. The move is extremely quick and has low knockback, making it an excellent move for [[juggling]] and [[spacing]]. It has a [[disjointed]] [[hitbox]] as well, increasing its spacing capabilities. If the middle of the move hits, the opponent will instead be sent down on a [[semi-spike]] trajectory, which is useful for [[gimp]]ing and can be deadly against characters with poor recoveries if spaced correctly. The move can [[edgeguard]] reliably even at lower percentages. The move is essential in certain [[matchup]]s, particularly against {{SSBM|Jigglypuff}}, who is floaty and has limited options for attacking below itself, making it vulnerable to the move's juggling ability. | Pikachu does a flip while swinging its tail in an arc above itself. The move is extremely quick and has low knockback, making it an excellent move for [[juggling]] and [[spacing]]. It has a [[disjointed]] [[hitbox]] as well, increasing its spacing capabilities. If the middle of the move hits, the opponent will instead be sent down on a [[semi-spike]] trajectory, which is useful for [[gimp]]ing and can be deadly against characters with poor recoveries if spaced correctly. The move can [[edgeguard]] reliably even at lower percentages. The move is essential in certain [[matchup]]s, particularly against {{SSBM|Jigglypuff}}, who is floaty and has limited options for attacking below itself, making it vulnerable to the move's juggling ability. | ||
[[File:Pikachu_(SSBM)_up_aerial_hitbox_details_(100ms).gif|thumb|Hitbox details and knockback angles of the different parts of the attack.]] | |||
==Hitboxes== | ==Hitboxes== | ||
Line 17: | Line 16: | ||
|ks=60 | |ks=60 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=47 | |bn=47 | ||
|effect=Normal | |effect=Normal | ||
Line 30: | Line 29: | ||
|ks=60 | |ks=60 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1200 | ||
|bn=50 | |bn=50 | ||
|effect=Normal | |effect=Normal | ||
Line 44: | Line 43: | ||
|ks=60 | |ks=60 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=47 | |bn=47 | ||
|effect=Normal | |effect=Normal | ||
Line 57: | Line 56: | ||
|ks=60 | |ks=60 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1200 | ||
|bn=50 | |bn=50 | ||
|xpos= | |xpos=300 | ||
|ypos= | |ypos=300 | ||
|effect=Normal | |effect=Normal | ||
|slvl=S | |slvl=S | ||
Line 73: | Line 72: | ||
|ks=60 | |ks=60 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=47 | |bn=47 | ||
|effect=Normal | |effect=Normal | ||
Line 86: | Line 85: | ||
|ks=60 | |ks=60 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1200 | ||
|bn=50 | |bn=50 | ||
|xpos= | |xpos=300 | ||
|ypos= | |ypos=300 | ||
|effect=Normal | |effect=Normal | ||
|slvl=S | |slvl=S | ||
Line 127: | Line 126: | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=15}}{{FrameStrip|t=Autocancel|c=10}} | {{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=15}}{{FrameStrip|t=Autocancel|c=10}} | ||
{{FrameStripEnd}} | |||
===Landing lag=== | ===Landing lag=== | ||
Line 143: | Line 142: | ||
|- | |- | ||
|L-cancelled {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Blank|c=13}} | |L-cancelled {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Blank|c=13}} | ||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}} | ||
Line 153: | Line 152: | ||
[[Category:Pikachu (SSBM)]] | [[Category:Pikachu (SSBM)]] | ||
[[Category:Up aerials | [[Category:Up aerials (SSBM)]] | ||
Latest revision as of 02:25, January 21, 2016
Overview[edit]
Pikachu does a flip while swinging its tail in an arc above itself. The move is extremely quick and has low knockback, making it an excellent move for juggling and spacing. It has a disjointed hitbox as well, increasing its spacing capabilities. If the middle of the move hits, the opponent will instead be sent down on a semi-spike trajectory, which is useful for gimping and can be deadly against characters with poor recoveries if spaced correctly. The move can edgeguard reliably even at lower percentages. The move is essential in certain matchups, particularly against Jigglypuff, who is floaty and has limited options for attacking below itself, making it vulnerable to the move's juggling ability.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-2 |
---|---|
Clean hitbox | 3-4 |
Mid hitbox | 5-6 |
Late hitbox | 7-8 |
Ending autocancel | 18- |
Animation length | 27 |
Interruptible | 28 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Landing lag[edit]
Animation length | 26 |
---|---|
L-cancelled animation length | 13 |
Normal | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
L-cancelled | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Autocancel |
Similar moves[edit]