Super Smash Bros. series

Back throw: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (removing bloat from category (might remove too much by accident, will be fixed afterwards))
 
(163 intermediate revisions by 90 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssb=yes|melee=yes|brawl=yes}}
{{ArticleIcons|series=y}}
A '''back throw''' is a [[throw]] performed by pressing backwards on the [[control stick]] or [[directional pad|d-pad]] after having [[grab]]bed an enemy. These throws rarely lead to combos, but typically have good [[knockback]] (often more than [[forward throw]]s) and thus can be used to throw enemies off the edge to be [[edge-guarding|edge-guard]]ed. In [[Super Smash Bros.|''SSB'']], all back throws have very high [[knockback]] and are viable [[KO]] moves.
[[File:Meta Knight Back Throw Brawl.gif|thumb|300px|Meta Knight's back throw in ''[[Super Smash Bros. Brawl]]''.]]
[[File:Luigi back throw Brawl.jpg|thumb|250px|Luigi's back throw.]]
A '''back throw''' ({{ja|後投げ|Ato nage}}, ''Rear/back throw''; commonly abbreviated as '''b-throw''' or '''Bthrow''', and referred to as '''ThrowB''' internally) is a [[throw]] performed by tilting the [[control stick]] opposite to the direction the character is facing after having [[grab]]bed the opponent.


==Back throws in ''[[Super Smash Bros.]]''==
Back throws rarely lead to combos, but typically have good [[knockback]] (often more than [[forward throw]]s) and thus can be used to set up [[edgeguard]]s or KO opponents near the edges of stages. In ''[[Smash 64]]'', all back throws have very high [[knockback]] and are viable [[KO]] moves, a trait that carries over to many back throws in future games.
In ''Super Smash Bros.'', the best back throwers, similar to [[forward throw]]s, are the characters with a good jab set up and virtually anyone who isn't a tether/extended reach grab. The majority of back throws have incredibly high knockback, being used next to ledges for [[gimp]] opportunities outside of Kirby who has an overall better forward throw. However, low knockback scaling requires them to be followed up by edgeguarding attacks to be used properly.
{{clr}}
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:left"
 
!Character!!Description!!Damage
==List of back throws==
Back throws with hitboxes consist of two or more hits on the grabbed opponent (the hitbox, then the throw), and can affect other opponents near the thrower. Additionally, some back throws may possess a '''collateral hitbox''', which affects nearby opponents but not the victim of the throw. Unless stated otherwise, all back throws have the attacker put the opponent behind themselves in some way.
 
{| class="wikitable"
|-
! Character !! Description !! Hitbox
|-
|[[Banjo]] & [[Kazooie]]||Banjo spins the opponent around three times with both arms, then tosses them backward.||{{y|16}} <small>(collateral)</small>
|-
|[[Bayonetta]]||Launches the opponent with a vertical roundhouse kick.||{{y|16}}
|-
|[[Bowser]]||Tosses the opponent backward.||{{n|16}}
|-
|[[Bowser Jr.]]||Spins around once and tosses the opponent with the [[Koopa Clown Car]]'s claw.||{{n|16}}
|-
|[[Byleth]]||Spins the opponent around once before tossing them.||{{y|16}} <small>(collateral)</small>
|-
|[[Captain Falcon]]||Launches the opponent with a high back kick.||{{y|16}}
|-
|[[Charizard]]||Leans forward, then tosses the opponent backward with its mouth.||{{n|16}}
|-
|[[Chrom]]||Lifts one leg and tosses the opponent over it.||{{n|16}}
|-
|[[Cloud]]||Kicks the opponent away.||{{y|16}}
|-
|[[Corrin]]||Transforms his free arm into a Dragon Fang spear and stabs the opponent with it.||{{y|16}}
|-
|[[Daisy]]||Launches the opponent with a hip thrust.||{{y|16}}
|-
|[[Dark Pit]]||Spins around once and slams the opponent onto the ground.||{{n|16}}
|-
|[[Dark Samus]]||Tosses the opponent with a turnaround whip of the Grapple Beam.||{{n|16}}
|-
|[[Diddy Kong]]||Tosses the opponent backward with both hands.||{{n|16}}
|-
|[[Donkey Kong]]||{{GameIcon|SSB}} Tosses the opponent backward with both hands.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Tosses the opponent backward with one hand.||{{n|16}}
|-
|[[Dr. Mario]]||{{GameIcon|SSBM}}{{GameIcon|SSB4}} Spins the opponent around three times with both arms, then tosses them backward.<br/>{{GameIcon|SSBU}} Lifts the opponent, then tosses them backward after an exaggerated delay.||{{GameIcon|SSBM}}{{GameIcon|SSB4}} {{y|16}} <small>(collateral)</small><br/>{{GameIcon|SSBU}} {{n|16}}
|-
|[[Duck Hunt]]||The dog swings his head backward and tosses the opponent.||{{n|16}}
|-
|[[Falco]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}} Tosses the opponent at a diagonal angle backward and fires three rapid shots from his Blaster.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Tosses the opponent at a diagonal angle backward and fires one shot from his Blaster.||{{y|16}}
|-
|[[Fox]]||{{GameIcon|SSB}} Performs the {{s|wikipedia|tomoe nage}}, a judo throw.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Tosses the opponent at a diagonal angle backward and fires three rapid shots from his Blaster.||{{GameIcon|SSB}} {{y|16}} <small>(collateral)</small><br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} {{y|16}}
|-
|[[Ganondorf]]||Launches the opponent with a high back kick.||{{y|16}}
|-
|[[Greninja]]||Tosses the opponent backward with both hands without turning around.||{{n|16}}
|-
|[[Hero]]||Performs the tomoe nage, a judo throw.||{{n|16}}
|-
|[[Ice Climbers]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}} Tosses the opponent backward with one arm.<br/>{{GameIcon|SSBU}} Slams the opponent onto the ground behind themselves with one arm.||{{n|16}}
|-
|[[Ike]]||Launches the opponent with a roundhouse kick.||{{y|16}}
|-
|[[Incineroar]]||Performs a {{s|wikipedia|German suplex}}.||{{y|16}}
|-
|[[Inkling]]||Spins around once, then turns into squid form and tosses the opponent.||{{n|16}}
|-
|[[Isabelle]]||Tosses the opponent backward with her net.||{{n|16}}
|-
|[[Ivysaur]]||Tosses the opponent backward with its vines.||{{n|16}}
|-
|[[Jigglypuff]]||Performs a suplex.||{{n|16}}
|-
|[[Joker]]||Lifts one leg and tosses the opponent over it with a flourish.||{{n|16}}
|-
|[[Kazuya]]||Performs the Steel Pedal Drop.||{{y|16}}
|-
|[[Ken]]||Rolls backward twice and tosses the opponent.||{{n|16}}
|-
|[[King Dedede]]||Launches the opponent with an upward hammer swing.||{{y|16}}
|-
|[[King K. Rool]]||Drags the opponent backward along the ground and tosses them.||{{n|16}}
|-
|[[Kirby]]||Performs a suplex.||{{n|16}}
|-
|[[Link]]||Kicks the opponent away.||{{y|16}}
|-
|[[Little Mac]]||Uppercuts the opponent away.||{{y|16}}
|-
|[[Lucario]]||Slams the opponent onto the ground behind itself.||{{n|16}}
|-
|[[Lucas]]||Tosses the opponent backward with PSI.||{{n|16}}
|-
|[[Lucina]]||Lifts one leg and tosses the opponent over it.||{{n|16}}
|-
|[[Luigi]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Spins the opponent around three times with both arms, then tosses them backward.<br/>{{GameIcon|SSBU}} Slams the opponent onto the ground behind himself with the Poltergust G-00.||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} {{y|16}} <small>(collateral)</small><br/>{{GameIcon|SSBU}} {{n|16}}
|-
|[[Mario]]||Spins the opponent around three times with both arms, then tosses them backward.||{{y|16}} <small>(collateral)</small>
|-
|[[Marth]]||Lifts one leg and tosses the opponent over it.||{{n|16}}
|-
|[[Mega Man]]||Tosses the opponent backward with an underhanded swing of the Super Arm.||{{n|16}}
|-
|[[Meta Knight]]||Warps to the other side of the opponent and slashes them away.||{{y|16}}
|-
|[[Mewtwo]]||{{GameIcon|SSBM}} Lifts the opponent overhead with PSI and tosses them backward.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Swings one arm horizontally and tosses the opponent with PSI.||{{n|16}}
|-
|[[Mii Brawler]]||Launches the opponent with a roundhouse kick.||{{y|16}}
|-
|[[Mii Gunner]]||Tosses the opponent at a diagonal angle backward and fires one shot from the arm cannon.||{{y|16}}
|-
|[[Mii Swordfighter]]||Kicks the opponent away.||{{y|16}}
|-
|[[Min Min]]||Performs a {{s|wikipedia|German suplex}}.||{{y|16}}
|-
|[[Mr. Game & Watch]]||Juggles the opponent as a ball from front to back, then tosses them backward.||{{n|16}}
|-
|[[Mythra]]||Kicks the opponent behind herself.||{{y|16}}
|-
|[[Ness]]||Lifts the opponent overhead with PSI and tosses them backward.||{{GameIcon|SSB}} {{y|16}} <small>(collateral)</small><br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} {{n|16}}
|-
|[[Olimar]]||The Pikmin grabbing the opponent slams them onto the ground behind Olimar.||{{n|16}}
|-
|[[Pac-Man]]||Spins around once and tosses the opponent.||{{n|16}}
|-
|[[Palutena]]||Tosses the opponent backward performing an inverted version of the {{iw|wikipedia|Arabesque|ballet position}}.||{{n|16}}
|-
|[[Peach]]||Launches the opponent with a hip thrust.||{{y|16}}
|-
|[[Pichu]]||{{GameIcon|SSBM}} Rolls backward three times and tosses the opponent.<br/>{{GameIcon|SSBU}} Rolls backward once and tosses the opponent.||{{n|16}}
|-
|[[Pikachu]]||{{GameIcon|SSB}} Zaps the opponent on its back, then launches them backward.<br>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Rolls backward three times and tosses the opponent.<br/>{{GameIcon|SSBU}} Rolls backward twice and tosses the opponent.||{{n|16}}
|-
|[[Piranha Plant]]||Tosses the opponent with a horizontal swing of its head.||{{n|16}}
|-
|[[Pit]]||Spins around once and slams the opponent onto the ground.||{{n|16}}
|-
|[[Pyra]]||Kicks the opponent behind herself.||{{y|16}}
|-
|[[R.O.B.]]||Tosses the opponent backward with both hands.||{{n|16}}
|-
|[[Richter]]||Tosses the opponent backward.||{{n|16}}
|-
|-
|[[Mario (SSB)|Mario]]||Spins with the grabbed opponent some circles and throws them. Can KO at medium to high percentages. One of the many back throws in ''Super Smash Bros.'' that a player can jab reset into.||16%
|[[Ridley]]||Tosses the opponent backward with an underhanded swing.||{{n|16}}
|-
|-
|[[Luigi (SSB)|Luigi]]||Same as Mario's, but stronger in terms of knockback. More difficult to set up due to a inferior [[down air]] and [[jab]].||12%
|[[Robin]]||Tosses the opponent backward using magic.||{{n|16}}
|-
|-
|[[Donkey Kong (SSB)|Donkey Kong]]||Throws opponent very strongly behind him. Strongest backwards KO throw in ''Super Smash Bros.''. Moderately easy to set up. Useful against the wall on Hyrule Castle. Can be comboed into by down b and forward air.||18%
|[[Rosalina]] & [[Luma]]||Telekinetically spins the opponent around herself once, then tosses them.||{{n|16}}
|-
|-
|[[Yoshi (SSB)|Yoshi]]||A moderately weak throw with low knockback compared to other throws. Difficult to set up. Considered the worst back throw in ''Super Smash Bros.''.||16%
|[[Roy]]||Lifts one leg and tosses the opponent over it.||{{n|16}}
|-
|-
|[[Link (SSB)|Link]]||Kicks opponent behind him. Moderately high knockback. Moderately difficult to set up.||16%
|[[Ryu]]||Performs the tomoe nage, a judo throw.||{{n|16}}
|-
|-
|[[Samus (SSB)|Samus]]||Throws opponent behind her. High power, can be set up by fully charged shot or possibly a down air or tap A.||18%
|[[Samus]]||Tosses the opponent with a turnaround whip of the Grapple Beam.||{{n|16}}
|-
|-
|[[Kirby (SSB)|Kirby]]||Slams opponent onto the ground behind him. It is similar to [[wikirby: Backdrop|Backdrop]] and the Big Suplex move from Super Star's [[wikirby: Suplex|Suplex]]. Considered a worse throw than the forward throw.||16%
|[[Sephiroth]]||Teleports the opponent behind him, then pumps his fist to send them away and behind himself.||{{y|16}}
|-
|-
|[[Fox (SSB)|Fox]]||Throws the opponent behind him by tumbling. Good power. Very easy to set up due to lasers, shines, and tap a resets.||15%
|[[Sheik]]||Kicks the opponent away.||{{y|16}}
|-
|-
|[[Captain Falcon (SSB)|Captain Falcon]]||Kicks opponent behind him, Very high power and easy to set up. Used at high percents, as his forward throw is used for combos or a mid-percents by an edge.||16%
|[[Shulk]]||Stabs the opponent with the Monado.||{{y|16}}
|-
|-
|[[Pikachu (SSB)|Pikachu]]||Shocks the opponent (no damage) and throws them back, very high knockback, easy set up.||18%
|[[Simon]]||Tosses the opponent backward.||{{n|16}}
|-
|-
|[[Jigglypuff (SSB)|Jigglypuff]]||Back suplexes the opponent. Moderately good power, moderately easy to set up but forward throw is usually much more useful.||16%
|[[Snake]]||Slams the opponent onto the ground behind himself.||{{y|16}}
|-
|-
|[[Ness (SSB)|Ness]]||A very strong throw with high knockback but only moderate range.||16%
|[[Sonic]]||Somersaults backward several times in the air, then performs the {{s|wikipedia|tomoe nage}} upon landing.||{{n|16}}
|-
|[[Sora]]||Spins the opponent around once by their legs before tossing them.||{{y|16}} <small>(collateral)</small>
|-
|[[Squirtle]]||{{GameIcon|SSBB}} Dropkicks the opponent away.<br/>{{GameIcon|SSBU}} Lifts the opponent and tosses them backward.||{{GameIcon|SSBB}}{{y|16}}<br/>{{GameIcon|SSBU}}{{n|16}}
|-
|[[Steve]]||Throws the opponent backward with his fishing rod.||{{n|16}}
|-
|[[Terry]]||Slams the opponent on the ground behind him.||{{n|16}}
|-
|[[Toon Link]]||Performs the tomoe nage, a judo throw.||{{GameIcon|SSBB}}{{y|16}}<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}}{{n|16}}
|-
|[[Villager]]||Tosses the opponent backward with his net.||{{n|16}}
|-
|[[Wario]]||{{GameIcon|SSBB}} Launches the opponent with a rear thrust.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Spins the opponent around three times with both hands, then tosses them.||{{GameIcon|SSBB}}{{y|16}}<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}}{{y|16}} <small>(collateral)</small>
|-
|[[Wii Fit Trainer]]||Dropkicks the opponent away.||{{y|16}}
|-
|[[Wolf]]||{{GameIcon|SSBB}} Somersaults backward and slashes the opponent away from above.<br/>{{GameIcon|SSBU}} Slashes the opponent away with a claw uppercut.||{{y|16}}
|-
|[[Yoshi]]||Spits the opponent backward.||{{n|16}}
|-
|[[Young Link]]||Kicks the opponent away.||{{y|16}}
|-
|[[Zelda]]||Telekinetically tosses the opponent backward.||{{n|16}}
|-
|[[Zero Suit Samus]]||Launches the opponent with a roundhouse kick.||{{y|16}}
|}
|}


==Back throws in ''[[Super Smash Bros. Melee]]''==
==Notable back throws==
*[[Bowser (SSBM)|Bowser]]: Throws the opponent behind him. 10%
[[File:Pichu Back Throw.jpg|thumb|{{SSBU|Pichu}}'s back throw in ''Ultimate''.]]
*[[Captain Falcon (SSBM)|Captain Falcon]]: Turns around and kicks the opponent. 5%
*[[Fox]], [[Falco]], and [[Mii Gunner]]'s back throws are the only ones to release [[projectile]]s, in the form of lasers that can be [[reflect]]ed and [[absorb]]ed. Fox fires three lasers that cause no knockback, much like those of [[Blaster (Fox)|his neutral special]]; likewise, Falco in ''Melee'' and ''Brawl'' fires three lasers that cause weak knockback. In ''Smash 4'' and ''Ultimate'', Falco and Mii Gunner instead fire a single laser that deals much more knockback, with both throws being capable of KOing near the edge at high percentages.
*[[Donkey Kong (SSBM)|Donkey Kong]]: Throws opponent behind him. 10%
*{{SSBM|Kirby}}'s back throw in ''Melee'' causes him to functionally leave the ground, and can be used for a [[Kirbycide]]. However, it is one of the only two standard throws in the series that can be escaped without receiving external knockback (the other being his forward throw). From ''Brawl'' onward, this is no longer the case. From ''Smash 4'', its knockback was altered giving it more knockback scaling but less base knockback, so it is better both for combos at low percents and KOing at high percents.
*[[Fox (SSBM)|Fox]]: Throws the opponent behind him and blasts him/her. 7%
*[[Corrin]]'s back throw possesses a [[tipper]] hitbox that only affects nearby opponents, and can KO considerably earlier than the throw itself. This is also the case for forward throw.
*[[Ice Climbers (SSBM)|Ice Climbers]]: Throws opponent behind him/her. 7%
*[[Ness]]'s back throw in all games except ''Smash 64'' is the opposite of his [[forward throw]], possessing very low base knockback, but very high knockback scaling, making it noticeably more powerful at high percentages than most other back throws. It is the strongest back throw in ''Melee'', ''Brawl'', and ''Smash 4'', and one of the strongest throws overall, KOing under 140% from the center of [[Final Destination]].
*[[Kirby (SSBM)|Kirby]]: Does a backflip and slams opponent into the ground. 7%
**{{SSB4|Villager}}'s back throw in ''Smash 4'', as well as {{SSBU|Isabelle}}'s in ''Ultimate'', have similar properties, although they are slightly weaker.
*[[Link (SSBM)|Link]]: Turns around and kicks the opponent. 4%
*[[Mario]], [[Luigi]], and [[Dr. Mario]]'s back throws are among the strongest in all of their appearances. Their absolute strongest appearance is in ''Smash 64'' (specifically the Japanese version in Luigi's case) although they are still relatively strong in later games. Mario and Dr. Mario's in ''Melee'', Luigi's in ''Brawl'' and Dr. Mario's in ''Ultimate'' can all KO under 110% near the edge.
*[[Mario (SSBM)|Mario]]: Spins around and throws the opponent. 12%
**Mario’s back throw also appears to be based on his battles with [[Bowser]] in ''Super Mario 64'', where he grabs Bowser by the tail and spins him around until he throws him. This applies to both Luigi and Dr. Mario in all of their appearances up until ''Ultimate''.
*[[Ness (SSBM)|Ness]]: Uses PK powers to lift opponent 180 degrees above him and throws them behind him. 10%
**{{SSBU|Banjo & Kazooie}}'s back throw is very similar to Mario's but stronger.
*[[Pikachu (SSBM)|Pikachu]]: Rolls backwards several times and throws opponent. 9%
**Additionally, [[Pac-Man]], {{SSBU|Byleth}}, and {{SSBU|Sora}} spin around once.
*[[Peach (SSBM)|Peach]]: Turns around and rams the opponent with her hip. 11%
*{{SSBU|Incineroar}}'s back throw in ''Ultimate'' is the strongest in the game at the edge, KOing under 100%, which slightly outpowers even Ness's back throw at the edge of Final Destination. Due to its lower knockback scaling, however, it KOs slightly later than Ness's back throw if used from center-stage or if DIed.
*[[Samus (SSBM)|Samus]]: Throws the opponent behind her. 6%
*In ''[[Smash 64]]'', {{SSB|Pikachu}}, {{SSB|Donkey Kong}}, and {{SSB|Samus}} have the most damaging back throws in the series, dealing 18% with DK's being the strongest throw in the game.
*[[Sheik (SSBM)|Sheik]]: Turns around and kicks the opponent. 5%
*[[Mewtwo]]'s back throw is very powerful and is considered one of its best finishers, KOing at around 100% near the edge.
*[[Yoshi (SSBM)|Yoshi]]: Spits the opponent behind it. 6%
*[[Charizard]]'s back throw in ''Smash 4'' and ''Ultimate'' has almost no [[ending lag]] (only 4 [[frame]]s in ''Smash 4'', and 7 frames in ''Ultimate''), allowing it to combo into aerial attacks from low to mid percentages. If the opponent's [[air dodge]] or jump is successfully [[read]], it can even lead to an aerial [[Flare Blitz]] and KO at low percentages near the edge.
*[[Zelda (SSBM)|Zelda]]: Uses her magic to throw them behind her. 11%
*[[Mr. Game & Watch]]'s back throw and forward throw are identical.
*[[Dr. Mario (SSBM)|Dr. Mario]]: Same as Mario's, but stronger. 12%
*[[Ken]], [[Pikachu]] (as of ''Melee''), and [[Pichu]]'s back throws allow them to travel a great distance backwards, allowing for great stage control.
*[[Falco (SSBM)|Falco]]: Same as Fox. 7%
*[[Ganondorf (SSBM)|Ganondorf]]: Same as Captain Falcon's. 7%
*[[Jigglypuff (SSBM)|Jigglypuff]]: Rolls backwards and throws opponent. 9%
*[[Luigi (SSBM)|Luigi]]: Same as Mario's, but weaker. 10%
*[[Marth (SSBM)|Marth]]: Turns around and throws opponent on ground. 4%
*[[Mewtwo (SSBM)|Mewtwo]]: Like Ness's, but uses psychic. 10%
*[[Mr. Game & Watch (SSBM)|Mr. Game & Watch]]: Juggles opponent and tosses them. 8%
*[[Pichu (SSBM)|Pichu]]: Like Pikachu's but shorter in duration. 9%
*[[Roy (SSBM)|Roy]]: Same as Marth's. 4%
*[[Young Link (SSBM)|Young Link]]: Same as Link's. 4%
 
==Back throws in ''[[Super Smash Bros. Brawl]]''==
*[[Mario (SSBB)|Mario]]: Spins with the grabbed opponent some circles and throws them. Can KO at high percentages. 12%.
*[[Luigi (SSBB)|Luigi]]: Same as Mario's, but stronger in terms of knockback.
*[[Peach (SSBB)|Peach]]: Hits opponent behind her with her hip. 11%.
*[[Bowser (SSBB)|Bowser]]: Throws opponents behind him. 10%.
*[[Donkey Kong (SSBB)|Donkey Kong]]: Throws opponent behind him. A good KO throw. One of the strongest throws. 11%.
*[[Diddy Kong (SSBB)|Diddy Kong]]: Throws opponents behind him. 10%.
*[[Yoshi (SSBB)|Yoshi]]: Spits out opponent behind him. 7%.
*[[Wario (SSBB)|Wario]]: Hits opponent behind him with his butt. 9%.
*[[Link (SSBB)|Link]]: Kicks opponent behind him. 7%.
*[[Zelda (SSBB)|Zelda]]: Throws opponent behind her. 11%.
*[[Sheik (SSBB)|Sheik]]: Kicks opponent behind her. 7%.
*[[Ganondorf (SSBB)|Ganondorf]]: Kicks opponent behind him. 10%.
*[[Toon Link (SSBB)|Toon Link]]: Lies onto the opponent. 7%.
*[[Samus (SSBB)|Samus]]: Throws opponent behind her. 8%.
*[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Kicks opponent behind her. 6%.
*[[Pit (SSBB)|Pit]]: Slams opponent onto the ground behind him. 8%.
*[[Ice Climbers (SSBB)|Ice Climbers]]: Throws opponent behind him. 6%. Note: Easy to chaingrab with.
*[[R.O.B. (SSBB)|R.O.B.]]: Throws opponent behind him. 10%.
*[[Kirby (SSBB)|Kirby]]: Slams opponent onto the ground behind him. 8%.
*[[Meta Knight (SSBB)|Meta Knight]]: Slashes opponent behind him with sword. 10%.
*[[King Dedede (SSBB)|King Dedede]]: Slams opponent behind him with hammer. 16%, Making it the most damaging throw in the game and good KO potential.
*[[Olimar (SSBB)|Olimar]]: Slams opponent onto the ground behind him. It depends on the [[Pikmin]] how many damage it does. Red and white Pikmin give 7%, yellow and purple Pikmin give 9%, blue Pikmin give 14%. Great KO move when it's a blue Pikmin.
*[[Fox (SSBB)|Fox]]: Shoots opponent behind him with [[Blaster]]. Damage depends on how many shots hits the opponent. It can deal a maximum of 8%.
*[[Falco (SSBB)|Falco]]: Same as Fox's.
*[[Wolf (SSBB)|Wolf]]: Slashes opponent behind him with claws. 7%.
*[[Captain Falcon (SSBB)|Captain Falcon]]: Kicks opponent behind him, Similar to Ganondorf. 9%.
*[[Pikachu (SSBB)|Pikachu]]: Tumbles with opponent. 9%.
*[[Squirtle (SSBB)|Squirtle]]: Kicks opponent away behind him. 10%.
*[[Ivysaur (SSBB)|Ivysaur]]: Throws opponent behind him. 10%.
*[[Charizard (SSBB)|Charizard]]: Same as Ivysaur's.
*[[Lucario (SSBB)|Lucario]]: Slams opponent onto the ground behind him. 10%.
*[[Jigglypuff (SSBB)|Jigglypuff]]: Back suplexes the opponent. 10%.
*[[Marth (SSBB)|Marth]]: Throws opponent behind him. It only does 4% and the throw itself doesn't go far either.
*[[Ike (SSBB)|Ike]]: Turns around and kicks the opponent away. 6%.
*[[Ness (SSBB)|Ness]]: Throws opponent behind him with [[PK|PSI]] powers. Does 11%, and it has the highest KO potential of all back throws.
*[[Lucas (SSBB)|Lucas]]: Just like Ness, only it does 10% and has less KO potential, though still a powerful throw.
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]: Juggles the opponent as a ball, and after that the opponent gets thrown backwards. 8%.
*[[Snake (SSBB)|Snake]]: Turns around and slams opponent on the ground. 9%
*[[Sonic (SSBB)|Sonic]]: Tumbles with opponent. 8%.
 
==Notable back throws==
 
*[[Ness]]' back throw, arguably, has the farthest knockback of any throw in the game and can KO opponents at mid-high percentages. However, at very low percentages it has almost no knockback.
*[[Donkey Kong]]'s back throw in Brawl is also very powerful in terms of knockback and isn't much weaker than Ness' back throw.
*[[Mewtwo]]'s back throw is similarly powerful, acting as one of its best KO moves.
*[[Kirby]]'s back throw in ''Melee'' can be use for Kirbycide. However, it is the only two throws in the game that can be escapable during his throw without taking damage.
*[[Dr. Mario (SSBM)|Dr Mario]]'s back throw is more powerful than Mewtwo's and can damage other enemies during the throw animation.
*[[Luigi (SSBB)|Luigi]]'s back throw in Brawl is very powerful, similar to Dr. Mario. It is also somewhat showy with the long duration.
*[[Mario]]'s back throw mimics how he threw [[Bowser]] in ''[[Super Mario 64]]''
*[[King Dedede]]'s back throw, is the most damaging at 16%.


==Gallery==
<gallery>
Luigi back throw Brawl.jpg|Luigi's back throw in ''[[Super Smash Bros. Brawl]]''.
</gallery>
{{Attacks}}
{{Attacks}}
 
[[Category:Game controls]]
[[Category:Game Controls]]
[[es:Lanzamiento hacia atrás]]

Latest revision as of 20:03, October 8, 2023

Meta Knight's back throw in Super Smash Bros. Brawl.

A back throw (後投げ, Rear/back throw; commonly abbreviated as b-throw or Bthrow, and referred to as ThrowB internally) is a throw performed by tilting the control stick opposite to the direction the character is facing after having grabbed the opponent.

Back throws rarely lead to combos, but typically have good knockback (often more than forward throws) and thus can be used to set up edgeguards or KO opponents near the edges of stages. In Smash 64, all back throws have very high knockback and are viable KO moves, a trait that carries over to many back throws in future games.

List of back throws[edit]

Back throws with hitboxes consist of two or more hits on the grabbed opponent (the hitbox, then the throw), and can affect other opponents near the thrower. Additionally, some back throws may possess a collateral hitbox, which affects nearby opponents but not the victim of the throw. Unless stated otherwise, all back throws have the attacker put the opponent behind themselves in some way.

Character Description Hitbox
Banjo & Kazooie Banjo spins the opponent around three times with both arms, then tosses them backward. Yes (collateral)
Bayonetta Launches the opponent with a vertical roundhouse kick. Yes
Bowser Tosses the opponent backward. No
Bowser Jr. Spins around once and tosses the opponent with the Koopa Clown Car's claw. No
Byleth Spins the opponent around once before tossing them. Yes (collateral)
Captain Falcon Launches the opponent with a high back kick. Yes
Charizard Leans forward, then tosses the opponent backward with its mouth. No
Chrom Lifts one leg and tosses the opponent over it. No
Cloud Kicks the opponent away. Yes
Corrin Transforms his free arm into a Dragon Fang spear and stabs the opponent with it. Yes
Daisy Launches the opponent with a hip thrust. Yes
Dark Pit Spins around once and slams the opponent onto the ground. No
Dark Samus Tosses the opponent with a turnaround whip of the Grapple Beam. No
Diddy Kong Tosses the opponent backward with both hands. No
Donkey Kong Super Smash Bros. Tosses the opponent backward with both hands.
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate Tosses the opponent backward with one hand.
No
Dr. Mario Super Smash Bros. MeleeSuper Smash Bros. 4 Spins the opponent around three times with both arms, then tosses them backward.
Super Smash Bros. Ultimate Lifts the opponent, then tosses them backward after an exaggerated delay.
Super Smash Bros. MeleeSuper Smash Bros. 4 Yes (collateral)
Super Smash Bros. Ultimate No
Duck Hunt The dog swings his head backward and tosses the opponent. No
Falco Super Smash Bros. MeleeSuper Smash Bros. Brawl Tosses the opponent at a diagonal angle backward and fires three rapid shots from his Blaster.
Super Smash Bros. 4Super Smash Bros. Ultimate Tosses the opponent at a diagonal angle backward and fires one shot from his Blaster.
Yes
Fox Super Smash Bros. Performs the tomoe nage, a judo throw.
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate Tosses the opponent at a diagonal angle backward and fires three rapid shots from his Blaster.
Super Smash Bros. Yes (collateral)
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate Yes
Ganondorf Launches the opponent with a high back kick. Yes
Greninja Tosses the opponent backward with both hands without turning around. No
Hero Performs the tomoe nage, a judo throw. No
Ice Climbers Super Smash Bros. MeleeSuper Smash Bros. Brawl Tosses the opponent backward with one arm.
Super Smash Bros. Ultimate Slams the opponent onto the ground behind themselves with one arm.
No
Ike Launches the opponent with a roundhouse kick. Yes
Incineroar Performs a German suplex. Yes
Inkling Spins around once, then turns into squid form and tosses the opponent. No
Isabelle Tosses the opponent backward with her net. No
Ivysaur Tosses the opponent backward with its vines. No
Jigglypuff Performs a suplex. No
Joker Lifts one leg and tosses the opponent over it with a flourish. No
Kazuya Performs the Steel Pedal Drop. Yes
Ken Rolls backward twice and tosses the opponent. No
King Dedede Launches the opponent with an upward hammer swing. Yes
King K. Rool Drags the opponent backward along the ground and tosses them. No
Kirby Performs a suplex. No
Link Kicks the opponent away. Yes
Little Mac Uppercuts the opponent away. Yes
Lucario Slams the opponent onto the ground behind itself. No
Lucas Tosses the opponent backward with PSI. No
Lucina Lifts one leg and tosses the opponent over it. No
Luigi Super Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 Spins the opponent around three times with both arms, then tosses them backward.
Super Smash Bros. Ultimate Slams the opponent onto the ground behind himself with the Poltergust G-00.
Super Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 Yes (collateral)
Super Smash Bros. Ultimate No
Mario Spins the opponent around three times with both arms, then tosses them backward. Yes (collateral)
Marth Lifts one leg and tosses the opponent over it. No
Mega Man Tosses the opponent backward with an underhanded swing of the Super Arm. No
Meta Knight Warps to the other side of the opponent and slashes them away. Yes
Mewtwo Super Smash Bros. Melee Lifts the opponent overhead with PSI and tosses them backward.
Super Smash Bros. 4Super Smash Bros. Ultimate Swings one arm horizontally and tosses the opponent with PSI.
No
Mii Brawler Launches the opponent with a roundhouse kick. Yes
Mii Gunner Tosses the opponent at a diagonal angle backward and fires one shot from the arm cannon. Yes
Mii Swordfighter Kicks the opponent away. Yes
Min Min Performs a German suplex. Yes
Mr. Game & Watch Juggles the opponent as a ball from front to back, then tosses them backward. No
Mythra Kicks the opponent behind herself. Yes
Ness Lifts the opponent overhead with PSI and tosses them backward. Super Smash Bros. Yes (collateral)
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate No
Olimar The Pikmin grabbing the opponent slams them onto the ground behind Olimar. No
Pac-Man Spins around once and tosses the opponent. No
Palutena Tosses the opponent backward performing an inverted version of the Arabesque. No
Peach Launches the opponent with a hip thrust. Yes
Pichu Super Smash Bros. Melee Rolls backward three times and tosses the opponent.
Super Smash Bros. Ultimate Rolls backward once and tosses the opponent.
No
Pikachu Super Smash Bros. Zaps the opponent on its back, then launches them backward.
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 Rolls backward three times and tosses the opponent.
Super Smash Bros. Ultimate Rolls backward twice and tosses the opponent.
No
Piranha Plant Tosses the opponent with a horizontal swing of its head. No
Pit Spins around once and slams the opponent onto the ground. No
Pyra Kicks the opponent behind herself. Yes
R.O.B. Tosses the opponent backward with both hands. No
Richter Tosses the opponent backward. No
Ridley Tosses the opponent backward with an underhanded swing. No
Robin Tosses the opponent backward using magic. No
Rosalina & Luma Telekinetically spins the opponent around herself once, then tosses them. No
Roy Lifts one leg and tosses the opponent over it. No
Ryu Performs the tomoe nage, a judo throw. No
Samus Tosses the opponent with a turnaround whip of the Grapple Beam. No
Sephiroth Teleports the opponent behind him, then pumps his fist to send them away and behind himself. Yes
Sheik Kicks the opponent away. Yes
Shulk Stabs the opponent with the Monado. Yes
Simon Tosses the opponent backward. No
Snake Slams the opponent onto the ground behind himself. Yes
Sonic Somersaults backward several times in the air, then performs the tomoe nage upon landing. No
Sora Spins the opponent around once by their legs before tossing them. Yes (collateral)
Squirtle Super Smash Bros. Brawl Dropkicks the opponent away.
Super Smash Bros. Ultimate Lifts the opponent and tosses them backward.
Super Smash Bros. BrawlYes
Super Smash Bros. UltimateNo
Steve Throws the opponent backward with his fishing rod. No
Terry Slams the opponent on the ground behind him. No
Toon Link Performs the tomoe nage, a judo throw. Super Smash Bros. BrawlYes
Super Smash Bros. 4Super Smash Bros. UltimateNo
Villager Tosses the opponent backward with his net. No
Wario Super Smash Bros. Brawl Launches the opponent with a rear thrust.
Super Smash Bros. 4Super Smash Bros. Ultimate Spins the opponent around three times with both hands, then tosses them.
Super Smash Bros. BrawlYes
Super Smash Bros. 4Super Smash Bros. UltimateYes (collateral)
Wii Fit Trainer Dropkicks the opponent away. Yes
Wolf Super Smash Bros. Brawl Somersaults backward and slashes the opponent away from above.
Super Smash Bros. Ultimate Slashes the opponent away with a claw uppercut.
Yes
Yoshi Spits the opponent backward. No
Young Link Kicks the opponent away. Yes
Zelda Telekinetically tosses the opponent backward. No
Zero Suit Samus Launches the opponent with a roundhouse kick. Yes

Notable back throws[edit]

Pichu's back throw in Ultimate.
  • Fox, Falco, and Mii Gunner's back throws are the only ones to release projectiles, in the form of lasers that can be reflected and absorbed. Fox fires three lasers that cause no knockback, much like those of his neutral special; likewise, Falco in Melee and Brawl fires three lasers that cause weak knockback. In Smash 4 and Ultimate, Falco and Mii Gunner instead fire a single laser that deals much more knockback, with both throws being capable of KOing near the edge at high percentages.
  • Kirby's back throw in Melee causes him to functionally leave the ground, and can be used for a Kirbycide. However, it is one of the only two standard throws in the series that can be escaped without receiving external knockback (the other being his forward throw). From Brawl onward, this is no longer the case. From Smash 4, its knockback was altered giving it more knockback scaling but less base knockback, so it is better both for combos at low percents and KOing at high percents.
  • Corrin's back throw possesses a tipper hitbox that only affects nearby opponents, and can KO considerably earlier than the throw itself. This is also the case for forward throw.
  • Ness's back throw in all games except Smash 64 is the opposite of his forward throw, possessing very low base knockback, but very high knockback scaling, making it noticeably more powerful at high percentages than most other back throws. It is the strongest back throw in Melee, Brawl, and Smash 4, and one of the strongest throws overall, KOing under 140% from the center of Final Destination.
    • Villager's back throw in Smash 4, as well as Isabelle's in Ultimate, have similar properties, although they are slightly weaker.
  • Mario, Luigi, and Dr. Mario's back throws are among the strongest in all of their appearances. Their absolute strongest appearance is in Smash 64 (specifically the Japanese version in Luigi's case) although they are still relatively strong in later games. Mario and Dr. Mario's in Melee, Luigi's in Brawl and Dr. Mario's in Ultimate can all KO under 110% near the edge.
    • Mario’s back throw also appears to be based on his battles with Bowser in Super Mario 64, where he grabs Bowser by the tail and spins him around until he throws him. This applies to both Luigi and Dr. Mario in all of their appearances up until Ultimate.
    • Banjo & Kazooie's back throw is very similar to Mario's but stronger.
    • Additionally, Pac-Man, Byleth, and Sora spin around once.
  • Incineroar's back throw in Ultimate is the strongest in the game at the edge, KOing under 100%, which slightly outpowers even Ness's back throw at the edge of Final Destination. Due to its lower knockback scaling, however, it KOs slightly later than Ness's back throw if used from center-stage or if DIed.
  • In Smash 64, Pikachu, Donkey Kong, and Samus have the most damaging back throws in the series, dealing 18% with DK's being the strongest throw in the game.
  • Mewtwo's back throw is very powerful and is considered one of its best finishers, KOing at around 100% near the edge.
  • Charizard's back throw in Smash 4 and Ultimate has almost no ending lag (only 4 frames in Smash 4, and 7 frames in Ultimate), allowing it to combo into aerial attacks from low to mid percentages. If the opponent's air dodge or jump is successfully read, it can even lead to an aerial Flare Blitz and KO at low percentages near the edge.
  • Mr. Game & Watch's back throw and forward throw are identical.
  • Ken, Pikachu (as of Melee), and Pichu's back throws allow them to travel a great distance backwards, allowing for great stage control.

Gallery[edit]