Super Smash Bros. Melee

Stock glitch: Difference between revisions

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{{ArticleIcons|ssbm=y}}
{{ArticleIcons|ssbm=y}}
[[File:Stock Character Glitch SSBM.png|thumb|250px|The glitch in action, showing a [[Zelda (SSBM)|Zelda]] stock icon over [[Falco (SSBM)|Falco's]].]]
[[File:MeleeStockGlitchCSS.png|thumb|250px|The glitch in action, showing a {{SSBM|Zelda}} costume over {{SSBM|Falco}}'s.]]
The '''stock glitch''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' that allows the player to play as a [[character]] with the stock design of another character. This will also show the character of the stock design they're using underneath the character roster. Also, the token will be on the character they're actually using to fight when they do this glitch. If the player presses [[Y]] or [[X button|X]] after they've done the glitch correctly, the bottom of the screen will show the actual character and the stock glitch won't work. This was discovered in 2009 by EPsilon933.
[[File:Stock Character Glitch SSBM.png|thumb|250px|The glitch once the match has begun.]]
The '''stock glitch''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' that allows the player to play as a [[character]] with the stock design of another character.


People will sometimes do this in tournaments or in friendlies. The most common stock designs out of this glitch are Yoshi's and Kirby's stock design.
To perform the glitch, the player must first select the character they wish to play as. After this, they must hit the [[B]] button once, then hover their selection marker over another character without pressing the [[A button|A]] button. Instead, they must press the [[Y]] button once, which selects the previous costume of the hovered character, then press [[L]] + [[R]] + [[Start/Pause Button|Start]] to return to the main menu. After this, they must go back to the mode they were previously selecting a character for. If done correctly, the glitch should occur, and display a wrong character picture over the correct name on the selection screen; this displayed costume is the one which stock icon will be used for the selected character in the match. Changing characters or costumes will fix the glitch.
 
The stock glitch was discovered in 2009 and can be seen in both tournament and friendly matches, mostly for humorous effect.
 
==Explanation and results==
Using the L+R+Start combination to quit the selection screen and return to the main menu, following by returning to the same character selection screen, results in the game combining the character that was selected with the costume that was hovered. For example, if the hovered costume is number 3, then the selected character will end up wearing their third costume upon re-entering the selection screen. In most cases this just results in an unexpected costume choice. However, if the selected character has fewer costumes than the hovered selection - for example, they only have 4 costumes, but are being instructed to load costume number 5 or 6 - then the game ends up loading another character's matching 5th or 6th costume.
 
Due to how costumes are selected, it is not strictly necessary to use the Y button when executing the glitch; it is merely the most effective way to get a costume number that the selected character lacks (as it picks the last costume).
 
As the glitch only works if the selected character has fewer costumes than the hovered character, characters that have the maximum six costumes - namely, {{SSBM|Yoshi}}, {{SSBM|Kirby}}, and {{SSBM|Captain Falcon}} - cannot have the glitch used on themselves, and they are the only way to get a "sixth costume" result. The character loaded appears to be selected by looking backwards through the {{SSBM|debug menu}} order and using whatever comes first that has a valid 5th or 6th costume, suggesting that if the glitch did work on Captain Falcon (the first one in such order), the game might crash.
 
{|class="wikitable sortable"
!Debug mode order!!Character!!Costumes!!Costume #5!!Costume #6
|-
|1||{{SSBM|Captain Falcon}}||colspan=3|Six
|-
|2||{{SSBM|Donkey Kong}}||colspan=2|Five||{{Head|Captain Falcon|g=SSBM|cl=Blue}}
|-
|3||{{SSBM|Fox}}||colspan=1|Four||{{Head|Donkey Kong|g=SSBM|cl=Green}}||{{Head|Captain Falcon|g=SSBM|cl=Blue}}
|-
|4||{{SSBM|Mr. Game & Watch}}||colspan=1|Four||{{Head|Donkey Kong|g=SSBM|cl=Green}}||{{Head|Captain Falcon|g=SSBM|cl=Blue}}
|-
|5||{{SSBM|Kirby}}||colspan=3|Six
|-
|6||{{SSBM|Bowser}}||colspan=1|Four||{{Head|Kirby|g=SSBM|cl=Green}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|7||{{SSBM|Link}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|8||{{SSBM|Luigi}}||colspan=1|Four||{{Head|Link|g=SSBM|cl=White}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|9||{{SSBM|Mario}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|10||{{SSBM|Marth}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|11||{{SSBM|Mewtwo}}||colspan=1|Four||{{Head|Marth|g=SSBM|cl=White}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|12||{{SSBM|Ness}}||colspan=1|Four||{{Head|Marth|g=SSBM|cl=White}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|13||{{SSBM|Peach}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|14||{{SSBM|Pikachu}}||colspan=1|Four||{{Head|Peach|g=SSBM|cl=Green}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|15||{{SSBM|Ice Climbers}}||colspan=1|Four||{{Head|Peach|g=SSBM|cl=Green}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|16||{{SSBM|Jigglypuff}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|17||{{SSBM|Samus}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|18||{{SSBM|Yoshi}}||colspan=3|Six
|-
|19||{{SSBM|Zelda}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|20||{{SSBM|Sheik}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}<sup>1</sup>
|-
|21||{{SSBM|Falco}}||colspan=1|Four||{{Head|Zelda|g=SSBM|cl=White}}<sup>2</sup>||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|22||{{SSBM|Young Link}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|23||{{SSBM|Dr. Mario}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|24||{{SSBM|Roy}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|25||{{SSBM|Pichu}}||colspan=1|Four||{{Head|Roy|g=SSBM|cl=Yellow}}||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|26||{{SSBM|Ganondorf}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|}
Sheik is not selectable. As a result:
# [[Transform]]ing into Sheik retains whatever glitch results were applied to Zelda.
# Sheik has no character selection portraits, so when the glitch tells Falco to look for "costume 5", it skips Sheik and continues to Zelda.


==Initiating the glitch==
To perform the glitch, the player must first select a character. After this, they must hit the [[B]] button once, then place the icon over another character. However, they must not press the [[A button|A]] button. Instead, they must press the [[Y]] button once, then press [[L|L]] + [[R]] + [[Start/Pause Button|Start]]. After this, they must go back to VS. Mode and Melee, and press [[Start/Pause Button|Start]]. If done correctly, the glitch should occur.
==Video==
==Video==
<youtube>def1Khi0lMs</youtube>
{{#widget:YouTube|id=def1Khi0lMs}}
 
==Trivia==
*By using the glitch with Mewtwo, Ness, or Pichu, Marth and Roy's fifth costumes can be seen before they are unlocked.


==See also==
==See also==
*[[Name Entry glitch]]
*[[Name Entry glitch]]
{{stub}}


[[Category:Glitches (SSBM)]]
[[Category:Glitches (SSBM)]]

Latest revision as of 12:52, February 10, 2021

The glitch in action, showing a Zelda costume over Falco's.
The glitch once the match has begun.

The stock glitch is a glitch in Super Smash Bros. Melee that allows the player to play as a character with the stock design of another character.

To perform the glitch, the player must first select the character they wish to play as. After this, they must hit the B button once, then hover their selection marker over another character without pressing the A button. Instead, they must press the Y button once, which selects the previous costume of the hovered character, then press L + R + Start to return to the main menu. After this, they must go back to the mode they were previously selecting a character for. If done correctly, the glitch should occur, and display a wrong character picture over the correct name on the selection screen; this displayed costume is the one which stock icon will be used for the selected character in the match. Changing characters or costumes will fix the glitch.

The stock glitch was discovered in 2009 and can be seen in both tournament and friendly matches, mostly for humorous effect.

Explanation and results[edit]

Using the L+R+Start combination to quit the selection screen and return to the main menu, following by returning to the same character selection screen, results in the game combining the character that was selected with the costume that was hovered. For example, if the hovered costume is number 3, then the selected character will end up wearing their third costume upon re-entering the selection screen. In most cases this just results in an unexpected costume choice. However, if the selected character has fewer costumes than the hovered selection - for example, they only have 4 costumes, but are being instructed to load costume number 5 or 6 - then the game ends up loading another character's matching 5th or 6th costume.

Due to how costumes are selected, it is not strictly necessary to use the Y button when executing the glitch; it is merely the most effective way to get a costume number that the selected character lacks (as it picks the last costume).

As the glitch only works if the selected character has fewer costumes than the hovered character, characters that have the maximum six costumes - namely, Yoshi, Kirby, and Captain Falcon - cannot have the glitch used on themselves, and they are the only way to get a "sixth costume" result. The character loaded appears to be selected by looking backwards through the debug menu order and using whatever comes first that has a valid 5th or 6th costume, suggesting that if the glitch did work on Captain Falcon (the first one in such order), the game might crash.

Debug mode order Character Costumes Costume #5 Costume #6
1 Captain Falcon Six
2 Donkey Kong Five Captain Falcon (SSBM)
3 Fox Four Donkey Kong (SSBM) Captain Falcon (SSBM)
4 Mr. Game & Watch Four Donkey Kong (SSBM) Captain Falcon (SSBM)
5 Kirby Six
6 Bowser Four Kirby (SSBM) Kirby (SSBM)
7 Link Five Kirby (SSBM)
8 Luigi Four Link (SSBM) Kirby (SSBM)
9 Mario Five Kirby (SSBM)
10 Marth Five Kirby (SSBM)
11 Mewtwo Four Marth (SSBM) Kirby (SSBM)
12 Ness Four Marth (SSBM) Kirby (SSBM)
13 Peach Five Kirby (SSBM)
14 Pikachu Four Peach (SSBM) Kirby (SSBM)
15 Ice Climbers Four Peach (SSBM) Kirby (SSBM)
16 Jigglypuff Five Kirby (SSBM)
17 Samus Five Kirby (SSBM)
18 Yoshi Six
19 Zelda Five Yoshi (SSBM)
20 Sheik Five Yoshi (SSBM)1
21 Falco Four Zelda (SSBM)2 Yoshi (SSBM)
22 Young Link Five Yoshi (SSBM)
23 Dr. Mario Five Yoshi (SSBM)
24 Roy Five Yoshi (SSBM)
25 Pichu Four Roy (SSBM) Yoshi (SSBM)
26 Ganondorf Five Yoshi (SSBM)

Sheik is not selectable. As a result:

  1. Transforming into Sheik retains whatever glitch results were applied to Zelda.
  2. Sheik has no character selection portraits, so when the glitch tells Falco to look for "costume 5", it skips Sheik and continues to Zelda.

Video[edit]

Trivia[edit]

  • By using the glitch with Mewtwo, Ness, or Pichu, Marth and Roy's fifth costumes can be seen before they are unlocked.

See also[edit]