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Blaster (disambiguation): Difference between revisions

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{{ArticleIcons|ssb=y|melee=y|brawl=y}}
{{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{Infobox Special Move
'''Blaster''' may refer to:
|name=Blaster
*[[Blaster Shot|Fox's neutral special]] in ''SSB'' only, called Blaster Shot
|image=[[File:Fox Blaster.jpg|250px]]
*[[Blaster (Fox)|Fox's neutral special]] in ''Melee'' onwards
|caption=Fox's Blaster in ''[[Brawl]]''
*[[Blaster (Falco)|Falco's neutral special]]
|user=[[Fox]] and [[Falco]]
*[[Blaster (Wolf)|Wolf's neutral special]]
|universe=[[Star Fox (universe)|Star Fox]]
**The [[List of firearms#Blaster|Blaster]] itself
|interwiki=lylatwiki
*[[Inkling]]'s up smash, where she uses a {{iw|inkipedia|Blaster}}
|interwikiname=Lylat Wiki
*The [[Rage Blaster]] item in ''Ultimate''
|interwikipage=Blaster
}}


{{cquote|''Tap [[File:GCN BButton.png|24px]] to fire repeated shots of high-speed Blaster beams.'' <br> (Melee's instruction manual)}}
{{disambig}}
 
{{cquote|''Fire lightning-quick blasts. If you press the B button repeatedly, you fire in rapid succession.''<br> (Brawl's instruction manual)}}
 
The '''Blaster''' (called '''Blaster Shot''' in ''[[Super Smash Bros.]]'') is [[Fox]] and [[Falco]]'s [[neutral special move]] throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. The attack consists of firing shots from a laser gun to [[damage]] far away opponents. Both fighters have different variations of the Blaster. This is not to be confused with [[Wolf]]'s attack of the same name, [[Blaster (Wolf)|Blaster]].
 
==Origin==
Fox first uses a blaster in ''[[Star Fox 64]]'''s multiplayer and is depicted with one in artwork and screenshots. Falco, [[Slippy Toad|Slippy]], and [[Peppy Hare|Peppy]] also use blasters in the game's multiplayer while on the ground. While the blaster wasn't an official weapon in every ''Star Fox'' game up until ''Star Fox: Assault'', it - like the [[reflector]] (which is ''Smash Bros.''-exclusive) - was popularized outside of the ''Star Fox'' series in all three ''Super Smash Bros.'' games. In every game, Fox's blaster design seems to be indentical to the one used in ''Star Fox 64'', despite its upgraded appearance in ''Assault''.
 
==Fox==
In ''[[Super Smash Bros.]]'', the Blaster shoots a pink laser beam that travels slower than a standard [[Ray Gun]] shot, does 5-6 damage, and has good [[knockback]] for how quick it is. The Blaster has increased fire rate while Fox is airborne allowing Fox to short hop double laser. Fox overall is considered to have the best projectile in ''SSB'' due to its [[Flinch|hitstun]] and damage. This is one of the main points for why Fox is such a high tier in ''SSB''.
 
In [[Super Smash Bros. Melee|''Melee'']], however, Fox's Blaster is quite different from the original; it has a faster rate of fire and traveling speed is drastically increased, but the Blaster has absolutely no knockback or hitstun and does 1%-3% damage per shot. This is one of the few moves in the game that can never, under any circumstances, provide a [[KO]], except for stealing other players' KO's. It is mainly used from long range (As [[short hop]] lasers or short hop double lasers) to camp and help bring up damage for an [[up throw]]&rarr;[[up aerial]] combo or [[up smash]]. It should never be used while standing as there is ending lag.
 
In [[Super Smash Bros. Brawl|''Brawl'']], Fox's Blaster has once again changed: the range of the Blaster now travels roughly half of its previous distance. His blaster inflicts 3% per shot before move decay sets in. Fox is also now capable of a [[short hop laser|short hop triple laser]], allowing him to inflict more damage on opponents who are falling to the stage. It is similar to ''Melee'' in extent to what it can be used as it is used to camp. It is also used after auto-canceled [[aerial attack|aerials]] to reduce landing [[lag]] and after [[forward aerial]]s usually or after jumping up from the ledge.
{{Special Moves|char=Fox}}
 
==Falco==
[[File:FalcoBlasterSSBB.jpg|right|thumb|Falco's Blaster in ''Brawl''.]]
The '''Blaster''' is Falco's neutral special move in his ''Melee'' incarnation, which, like Fox, shoots a laser gun to damage faraway opponents. It is significantly different from that of Fox's: the Blaster has a slower firing rate and longer end lag, (though it fires faster in the air, but not as fast as Fox's), and each beam stuns the opponent in addition to doing damage. Falco's Blaster closely resembles Fox's Blaster as it appeared in the original ''Smash Bros.'' The end lag can be skipped if used during a [[short hop]]. Falco's Blaster is mainly used from long range to help build damage for later KO attempts, and as an aid in approaching. It has [[set knockback]]. It is also used for setting up kills, especially versus [[Captain Falcon (SSBM)|Captain Falcon]] and [[Ganondorf (SSBM)|Ganondorf]], as it can be fired numerous times off the ledge to force these characters to recover the same way each time.
 
In ''Brawl'', the beams from Falco's Blaster travel farther than the beams from Fox's, and they are blue instead of red. They appear to do some electricity-based damage, and do not appear to have set knockback. They are very similar to Fox's lasers from ''Super Smash Bros.'' outside of doing less damage. It is considered to be one of the best projectiles in the game as it has transcendent priority and disrupts the approach of a majority of the cast. This is by exploiting short hop double lasers to shoot one laser in the air and one in the ground. Combined with [[Falco Phantasm]], throws, and his dash attack, this is a common Falco approach. It is also be used to [[Lock]] commonly after a Jab Cancel, and can "combo" at various damage percentages into a [[DACUS]] or [[forward smash]]. Also, similar to ''Melee'' but to a lesser extent, Falco's lasers can also be used to set up edgeguards.
 
===Glitch===
 
A small glitch with Falco's Blaster is that if used at the right range, the shots will stick into some platforms and remain damaging until it expires. It can most easily be done on New Pork City (or any custom stage with a specific type of ramp), when the player stands where the bridge begins and fire at the platform to the left. It can also be done in ''Brawl's'' [[Temple]], on the ramp to the far upper-right of the stage, if the player stands in a certain spot and fire, and in [[Corneria]] if the player stands on the engines, jumps and fires at the tip of the wing.
 
Also, this is not a glitch, but characters can become trapped in a tumble animation, called Laser Lock, if hit repeatedly with Falco's Blaster just before they hit the ground while free-falling. The laser lock may also be done after a [[down aerial]] by Falco toward the ground if the opponent does not roll off the floor. The laser lock does not work on all characters. The thinner characters will lie under the laser just barely.
{{Special Moves|char=Falco}}
 
==Throws==
[[File:Falco Down Throw.jpg|thumb|370px|right|Falco's Down Throw in ''Brawl''.]]
In ''Melee'' and ''Brawl'', Fox and Falco both use their Blaster in their back, up, and down [[throw]]s. In ''Melee'', during their down throw, Fox and Falco will throw their opponents to the ground, and shoot them with their Blaster. The throws [[Meteor smash]] the opponent into the ground, which allows Fox and Falco to tech chase, possibly leading into their Shine combos. Fox's will overall deal 5% damage, and Falco's will deal 4%. In ''Brawl'', the throws deal more damage, with both characters inflicting a total of 9% damage, but throw the opponent in different trajectories. Fox's throws the opponent in a diagonal trajectory with high base knockback, while Falco's throws the opponent in a weak horizontal trajectory. Falco's is particularly notorious for being a highly effective chain throws in ''Brawl'', with strong follow up capability into high percents.
 
In ''Melee'', for their back throw, Fox and Falco will turn around and throw their opponent backwards in a horizontal trajectory, while simultaneously shooting them rapidly with their Blaster. Fox's deal 7% damage, while Falco deal's 8%. In ''Brawl'', both characters' throws inflict 8% in damage. The throws inflict high base knockback, but extremely low knockback scaling prevent them from ever being able to [[KO]].
 
Fox's and Falco's up throw involves them throwing the opponent up, while then following up with rapid Blaster shots. In ''Melee'', both throws deal up to 7% in damage, and are highly effective at setting up aerial follow ups, particularly into Fox's powerful up aerial. In ''Brawl'', both throws deal up to 8% in damage, but increased base knockback and ''Brawl'''s less hitstun has hindered their capability at setting up aerial follow ups.
 
Interestingly, in both Melee and Brawl, the lasers in all three of the throws can be reflected and absorbed, much like {{SSBM|Mewtwo}}'s [[Shadow Ball|forward throw]].
 
'''Throw Damage Dealt in ''Brawl'''
 
----
Here is a table of the damage dealt by Fox's and Falco's throws that involve blaster shots, courtesy of Mako Shark.
{| class="wikitable sortable"
|-
! Throw !! Physical !! Laser !! Total
|-
| Fox's up || '''2%''' || '''6%''' || '''8%'''
|-
| Fox's back || '''2%''' || '''6%''' || '''8%'''
|-
| Fox's down || '''1%''' || '''8%''' || '''9%'''
|-
| Falco's up || '''2%''' || '''6%''' || '''8%'''
|-
| Falco's back || '''2%''' || '''6%''' || '''8%'''
|-
| Falco's down || '''3%''' || '''6%''' || '''9%'''
|}
 
==Gallery==
<gallery>File:BlasterSSB.gif|Fox's Blaster in ''SSB''.
File:Foxblasterssb.jpg|The Blaster projectile hits an enemy in ''SSB''.
File:FoxBlasterMelee.jpg|Fox's Blaster in ''Melee''.
File:FalcoBlasterMelee.jpg|Falco's Blaster in ''Melee''.
File:Blaster Glitch.png|The glitch with Falco's Blaster in ''Brawl''.</gallery>
 
==See also==
*[[Blaster (Wolf)]]
*[[Short Hop Laser]]
*[[Laser Glitch]]
[[Category:Attacks]]
[[Category:Special Attacks]]
[[Category:Star Fox universe]]
[[Category:Neutral Special Moves]]
[[Category:Glitches]]
[[Category:Glitches (SSBB)]]

Latest revision as of 00:20, September 21, 2023

Blaster may refer to:


Disambiguation.png