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[[File:SSBM Link Hyrule Jump.gif|thumb|{{SSBM|Link}} performing a Hyrule Jump in ''Melee''.]]
[[File:HyruleJump.png|thumb|Lucas doing the Hyrule Jump with [[PK Thunder 2]].]]
[[File:HyruleJump-Brawl.gif|thumb|{{SSBB|R.O.B.}} performing a Hyrule Jump in ''Brawl''.]]
The '''Hyrule Jump''', sometimes referred to as '''Temple Crossing''', refers to the act of crossing the open space from [[Temple]]'s upper right [[ledge]] to its bottom-most [[platform]]. It can be performed in both ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]''.  Every character can perform the Hyrule Jump, though it is considerably more difficult for characters with short recoveries in ''Melee'' such as [[Falco (SSBM)|Falco]] and [[Roy (SSBM)|Roy]]. Since Temple is banned in the standard [[tournament legal (SSBM)|tournament]] [[tournament legal (SSBB)|ruleset]], the Hyrule Jump is never seen in competitive gameplay. However, in single-player-mode matches, the Hyrule Jump may be useful in disorienting CPU opponents because they must travel a long distance to get to the player's new position.
The '''Hyrule Jump''', sometimes referred to as '''Temple Crossing''', refers to the act of performing a specialised [[stage jump]] on the [[Temple]] stage. It is possible in all games (''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, ''[[Super Smash Bros. Ultimate]]'') where Temple is present.


==Reverse Hyrule Jump==
The most well-known Hyrule Jump involves crossing the stage from its upper-right [[ledge]] to its bottom-most platform, with all characters in the games able to perform this maneuver with varying degrees of difficulty. Variants to the Hyrule Jump also exist such as the '''Reverse Hyrule Jump''', which involves traveling the same path backwards, and other routes around the stage; these alternate routes, however, are more specialised and can only be performed by smaller pools of characters.
The '''Reverse Hyrule Jump''' is the act of performing the Hyrule Jump in reverse, or [[jumping]] from the bottom-most platform to the right-most ledge. In ''Melee'', [[Jigglypuff (SSBM)|Jigglypuff]], [[Luigi (SSBM)|Luigi]], [[Kirby (SSBM)|Kirby]], and [[Mewtwo]] are known to be able to do the Reverse Hyrule Jump. [[Link (SSBM)|Link]], [[Peach]] and [[Young Link]] are technically able to perform the Reverse Hyrule Jump as well by using their [[down special move]] [[bomb]]s to [[damage]] themselves to the point where the bomb's [[knockback]] can carry them most of the way to the upper ledge.


In ''Brawl'', [[Charizard (SSBB)|Charizard]], [[Jigglypuff (SSBB)|Jigglypuff]], [[Kirby (SSBB)|Kirby]], [[Lucas (SSBB)|Lucas]], [[Luigi (SSBB)|Luigi]], [[Meta Knight (SSBB)|Meta Knight]], [[Pikachu (SSBB)|Pikachu]], [[Pit (SSBB)|Pit]], [[R.O.B. (SSBB)|R.O.B.]], [[Snake (SSBB)|Snake]], [[Sonic (SSBB)|Sonic]], [[Wario (SSBB)|Wario]], [[Yoshi (SSBB)|Yoshi]] and [[Zero Suit Samus (SSBB)|Zero Suit Samus]] are known to be able to do the Reverse Hyrule Jump. [[Link (SSBB)|Link]], [[Peach (SSBB)|Peach]], and [[Toon Link (SSBB)|Toon Link]] are technically able to perform the Reverse Hyrule Jump as well by using their self-damaging bombs as Link, Peach and Young Link can in Melee. Lucario can also perform a very difficult version of the jump by wall-clinging near the top with his [[ExtremeSpeed]]. Another way is to use his wall jump on the platform you're standing on then use your mid-jump followed by an ExtremeSpeed at a small upwards angle, but this is one of the hardest reverse jumps to perform. In order to do it with the [[Ice Climbers (SSBB)|Ice Climbers]], you must mash the [[Special Move]] button while performing [[Squall Hammer]] to gain maximum height and distance. With [[Yoshi (SSBB)|Yoshi]] you must perform the Super Jump, an advanced technique which allows Yoshi to perform two double jumps from the ground.
Temple has historically been universally banned in the competitive ruleset in all of its appearances, and the stage is almost never used, even with the [[Gentleman's Clause]]. As such, the Hyrule Jump is almost never seen in competitive gameplay.  
 
Peach, Pit, Wario, Jigglypuff, Kirby, Sonic, Meta Knight, Lucas, and Luigi can do the Reverse Hyrule Jump without using their [[up special move]]s.
 
===Down Under Jump===
The '''Down Under Jump''' is another jump that can be attempted on the Temple stage. It is performed by jumping off the left of the bottom-left landmass, underneath the spike protruding from it, coming back up, and grabbing the left edge of the bottom platform. In Brawl, thirty-three characters can perform this jump; Sonic, Charizard, Lucario, Meta Knight, Kirby, R.O.B., Pit, Toon Link, Jigglypuff, Yoshi, Ness, Lucas, Samus, Zero Suit Samus, Captain Falcon, Pikachu, Diddy Kong, Marth, Fox, Wolf, Zelda, Sheik, Squirtle, Ice Climbers (although the secondary climber dies), King Dedede, Luigi, Mario, Ike, Mr. Game and Watch and Wario. Additionally, Snake, Link and Peach can perform the Down Under Jump by damaging themselves with their bombs.
 
The '''Reverse Down Under Jump''' is performing this move in the other direction, moving right from the platform to under the spike and grabbing the left edge of the landmass while moving up. Eighteen ''Brawl'' characters can perform the Reverse Down Under Jump; Sonic, Lucario,  Meta Knight, Kirby, R.O.B., Pit, Luigi, Wario, Samus, Zero Suit Samus, Charizard, Pikachu, Jigglypuff and Toon Link. Additionally, Peach, Snake, King Dedede, and Link can perform the jump by damaging themselves with a C4 or Bomb, at high damage percentages.
 
==Other jumps==
A "full circle jump" is a jump that goes all the way around the temple. As of now, only [[Meta Knight]], [[Charizard]], [[Wario]] as [[Wario-Man]], [[Pit]], [[Falco]] (by grabbing a [[Green Shell|Koopa shell]], throwing it in the air, catching it, and repeating), and [[Snake]] (by using his [[bomb recovery]]) have been shown to be able to do this without landing. [[Luigi]], along with these characters can do a "half circle jump", which is a combination of the Hyrule Jump and the down under jump, going from the far-right edge to the left edge of the "fight club".
[[Sonic]] can go from the upper left of the stage to the platform where the Hyrule Jump ends.
Jumping under other stages can also be done. The most notable is the [[Final Destination jump]]. Other stages can also be used for these kind of stunts, such as [[New Pork City Jump|New Pork City]], and [[Corneria]].
 
==Trivia==
*A Tiny and light [[Samus (SSBB)|Samus]] can also do any Hyrule Jump, as her down special causes her to gain height and can be repeated indefinitely.
*If Peach wears a [[Bunny hood]], she can perform a reverse Hyrule Jump.


==External links==
==External links==
* [http://www.youtube.com/watch?v=BnJrht4HP2I All 26 characters perform the Hyrule Jump in ''Super Smash Bros. Melee'']
* [http://www.youtube.com/watch?v=BnJrht4HP2I All 26 characters perform the Hyrule Jump in ''Super Smash Bros. Melee'']
* [https://www.youtube.com/watch?v=fCR0iSZRX30 Who can make Melee's Reverse Temple Jump?]
* [http://www.youtube.com/watch?v=zeST9-ZklpQ All ''Brawl'' characters perform the Hyrule Jump]
* [http://www.youtube.com/watch?v=zeST9-ZklpQ All ''Brawl'' characters perform the Hyrule Jump]
* [http://www.youtube.com/watch?v=Qy-86WAnFwc Falco performing the full circle jump]
* [http://www.youtube.com/watch?v=Qy-86WAnFwc Falco performing the full circle jump using shell hopping]
* [https://www.youtube.com/watch?v=nSnwe8-2Fds Which characters can do the Reverse Hyrule Jump in Wii U]
* [https://www.youtube.com/watch?v=96kPDMrl0sk Who Can Really Make The Reverse Hyrule Temple Jump - Ultimate DLC up to Pyra/Mythra]


[[Category:Terms]]
[[Category:Unofficial lingo]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSB4-Wii U)]]
[[Category:Techniques (SSBU)]]

Latest revision as of 07:48, June 22, 2024

Link performing a Hyrule Jump in Melee.
R.O.B. performing a Hyrule Jump in Brawl.

The Hyrule Jump, sometimes referred to as Temple Crossing, refers to the act of performing a specialised stage jump on the Temple stage. It is possible in all games (Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Wii U, Super Smash Bros. Ultimate) where Temple is present.

The most well-known Hyrule Jump involves crossing the stage from its upper-right ledge to its bottom-most platform, with all characters in the games able to perform this maneuver with varying degrees of difficulty. Variants to the Hyrule Jump also exist such as the Reverse Hyrule Jump, which involves traveling the same path backwards, and other routes around the stage; these alternate routes, however, are more specialised and can only be performed by smaller pools of characters.

Temple has historically been universally banned in the competitive ruleset in all of its appearances, and the stage is almost never used, even with the Gentleman's Clause. As such, the Hyrule Jump is almost never seen in competitive gameplay.

External links[edit]