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{{ArticleIcons|brawl=yes}}
{{ArticleIcons|brawl=y|ssb4=y|ultimate=y}}
{{Infobox Special Move
{{Infobox Special Move
|name=Fly
|name=Fly
|image=[[File:Charizard fly.jpg|250px|Charizard flying]]
|image=[[File:Charizard Up B SSBU.gif|300px]]
|caption=Fly in ''Brawl''.
|caption=Fly in ''Ultimate''.
|user=[[Charizard]]
|user=[[Charizard]]
|universe=[[Pokémon (universe)|Pokémon]]
|universe={{uv|Pokémon}}
|art-bulbapedia=Fly (move)
|interwiki=bulbapedia
|interwikiname=Bulbapedia
|interwikipage=Fly (move)
}}
}}
'''Fly''' is [[Charizard (SSBB)|Charizard]]'s [[up special move]]. Performing the move makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze. The ending [[hitbox]] has somewhat forceful knockback, which can make this move good for juggling. Frames 4-13 of this attack provide [[launch resistance]]. This can be most easily shown by performing this move next to a [[Smart Bomb]]; Charizard will take all damage he would normally but will not be knocked back.


==Description from the Instruction Booklet==
'''Fly''' ({{ja|そらをとぶ|Sora wo Tobu}}, ''Fly in the Air'') is [[Charizard]]'s [[up special move]].
''Attack while soaring upwards. Good for recoveries.''


==Origins==
==Overview==
[[File:Fly.png|thumb|left|The two turns of Fly in Generation IV Pokémon games.]]
[[File:Charizard fly.jpg|thumb|Fly in ''Brawl''.]]
This attack has its origin in all the ''Pokémon'' RPG games for handhelds. As an [[bulbapedia:HM|HM]], it can allow the user to travel from town to town very easily provided that a Pokémon knows it, the badge that allows its use outside of battle, and the player has been to the city or town they are flying to. Due to this, many players have Flying Pokémon on hand to cross long distances in seconds. However, Fly cannot travel directly from region to region (for example, directly traveling from Johto to Kanto in ''Heartgold''/''Soulsilver''). In battle, this attack normally has 70 power prior to Generation IV, where the moves base power changed to 90, with 95% accuracy and 0 priority. It also allows the user to avoid almost any attack on the first turn and then deals damage to a single opponent on the second. The moves this attack can't dodge are Thunder, Gust, Twister, Whirlwind, and Sky Uppercut. Interestingly, the move in ''Brawl'' seems to be a real-time interpretation of its in-game stats in the ''Pokémon'' games, as it leaves the user vulnerable if it misses, but its modest power is decent enough for moderate risk of use.
Performing the move in ''[[Super Smash Bros. Brawl]]'' makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze with a multi-hitting attack. In ''[[Super Smash Bros. 4]]'', the flame effect is removed. The ending [[hitbox]] has somewhat forceful knockback, which allows this move to KO rather effectively at high percents and makes it a solid [[out of shield]] option. Frames 4-15 of this attack provide [[armor]]. This can be most easily shown by performing this move next to a [[Smart Bomb]]; Charizard will take all damage it would normally but will not be knocked back. In ''[[Super Smash Bros. Brawl]]'', the move is considered subpar for recovery, gaining poor horizontal distance and suffering from 30 frames of the landing lag glitch while also being extremely susceptible to [[edgehogging]]. In ''[[Super Smash Bros. 4]]'' however, the move was buffed, traveling more vertical distance and dealing more knockback. The move is largely unchanged in ''[[Super Smash Bros. Ultimate]]'', with the exception of its loop hits being altered to allow it to connect better into itself and making it more reliable overall.
{{clr}}
 
==Instructional quotes==
{{InstructionalQuotes
|ssbbchar=Charizard
|ssbbdesc=Attack while soaring upwards. Good for recoveries.
|ssb4-3char=Charizard
|ssb4-3desc=Spiral into the sky, and hit opponents multiple times.
|ssbuchar=Charizard
|ssbudesc=Spirals into the sky. Can hit opponents multiple times while soaring upward.
}}
 
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|Charizard|Up|name1=Fly|desc1=Spiral into the sky. Can hit opponents multiple times while soaring upward.|name2=Rising Cyclone|desc2=The movement distance is reduced, but it sucks in enemies and launches them.|name3=Fly High|desc3=Your flight distance is increased, but you don't deal any damage.}}
# '''Fly''': Default.
# '''Rising Cyclone''': Doesn't travel as high, but sucks in and launches foes.
# '''Fly High''': Slightly increased flight distance, but cannot deal any damage.
<gallery>
RisingCyclone3DS.JPG|Rising Cyclone in {{for3ds}}
FlyHigh3DS.JPG|Fly High in {{for3ds}}
</gallery>


==Use by other Pokémon==
==Use by other Pokémon==
*[[Moltres]] - Comparable to Charizard's fly, as Moltres will fly straight upwards, inflicting [[Flame|flame]] damage and very high knockback to anyone that touches it.
There are also Pokémon other than Charizard that have used Fly:
*[[Mew]], [[Celebi]] & [[Jirachi]] - The [[Smash Bros. Dojo]] lists these three Pokémon as using the move Fly, but while they are flying away, they are not attacking, just dropping collectibles as they leave the stage ([[CD]]'s, [[Trophy|Trophies]] and [[Sticker]]s, respectively). Of these three Pokémon, only Mew can learn Fly in the [[Pokémon (universe)|Pokémon]] games.
*[[Moltres]] - Comparable to Charizard's fly, as Moltres will fly straight upwards, inflicting [[Flame|flame]] damage and very high meteor knockback to anyone that touches it.
*[[Mew]], [[Celebi]] & [[Jirachi]] - The [[Smash Bros. Dojo]] lists these three Pokémon as using the move Fly, but while they are flying away, they are not attacking, just dropping collectibles as they leave the stage ([[CD]]'s, [[Trophy|Trophies]] and [[Sticker]]s, respectively). Of these three Pokémon, only Mew can learn Fly in the {{uv|Pokémon}} games.
 
==Origin==
[[File:CharizardFlyRBY.gif|thumb|250px|{{iw|bulbapedia|Fly}} being used by traded [[Charizard]] in ''{{iw|bulbapedia|Pokémon Red}}''.]]
Fly is a physical Flying-type move in the ''Pokémon'' games. As {{iw|bulbapedia|HM02}} in all generations up to Generation VI, it can be used outside of battle to allow the player to travel to previously visited locations if a Pokémon in the player's party knows the move and if the player has acquired the proper {{iw|bulbapedia|Gym}} {{iw|bulbapedia|Badge}} to use it. In battle, it is a two-turn move that allows the user to avoid almost any attack on the first turn and then deals damage to a single target on the second; a handful of moves, such as {{b|Thunder|Pokémon}} or those used by a Pokémon with {{iw|bulbapedia|No Guard|ability}} can hit a Pokémon that is on the first turn of using Fly.
 
Charizard can learn Fly via HM02 in all games in the series from ''{{iw|bulbapedia|Pokémon Yellow}}'' onwards; Charizard, ironically, couldn't learn Fly in the preceding ''Pokémon Red and Blue'', having to be traded to ''Yellow'' and then back to obtain it. In ''{{iw|bulbapedia|Pokémon Sun and Pokémon Moon}}'', Fly is changed to {{iw|bulbapedia|TM76}}, and a rideable Charizard replaces its HM function entirely. However, that Charizard cannot be used in battle and — prior to ''{{iw|bulbapedia|Pokémon Ultra Sun and Ultra Moon}}'' — Charizard couldn't be obtained without being transferred from previous titles. A player's own Charizard can also be ridden across Kanto in ''{{iw|bulbapedia|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!}}'' after entering the Hall of Fame for the first time, a feature only shared with Dragonite and Aerodactyl.
 
<gallery>
Fly Gen6.png||Fly being used to attack in ''Pokémon X/Y''.
</gallery>
{{clr}}


==Gallery==
<gallery>
Fly SSB4.jpeg|Fly in {{forwiiu}}.
Charizard SSBU Skill Preview Up Special.png|Fly as shown by the Move List in ''Ultimate''.
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|そらをとぶ|Sora wo Tobu}}
|en=Fly
|fr=Vol
|es=Vuelo
|de=Fliegen
|it=Volo
|nl=Vliegen
|ru={{rollover|Полёт|Polyot|?}}
|ko={{rollover|공중날기|Gongjungnalgi|?}}
|zh_cn={{rollover|飞翔|Fēixiáng|?}}
|zh_tw={{rollover|飛翔|Fēixiáng|?}}
}}


{{Special Moves|char=Charizard}}
{{Special Moves|char=Charizard}}
[[Category:Special Attacks]]
 
[[Category:Attacks]]
[[Category:Pokémon universe]]
[[Category:Pokémon universe]]
[[Category:Up Special Moves]]
[[Category:Up special moves]]
 
[[Category:Charizard]]
== Trivia ==
[[Category:Charizard (SSBB)]]
*Despite what the Super Smash Bros Brawl Instruction Booklet claims, Fly is actually considered a poor recovery move. This also applies to Wario's Corkscrew Attack.
[[Category:Charizard (SSB4)]]
[[Category:Charizard (SSBU)]]

Latest revision as of 19:52, January 9, 2023

Fly
Charizard Up B SSBU.gif
Fly in Ultimate.
User Charizard
Universe Pokémon
Article on Bulbapedia Fly (move)

Fly (そらをとぶ, Fly in the Air) is Charizard's up special move.

Overview[edit]

Fly in Brawl.

Performing the move in Super Smash Bros. Brawl makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze with a multi-hitting attack. In Super Smash Bros. 4, the flame effect is removed. The ending hitbox has somewhat forceful knockback, which allows this move to KO rather effectively at high percents and makes it a solid out of shield option. Frames 4-15 of this attack provide armor. This can be most easily shown by performing this move next to a Smart Bomb; Charizard will take all damage it would normally but will not be knocked back. In Super Smash Bros. Brawl, the move is considered subpar for recovery, gaining poor horizontal distance and suffering from 30 frames of the landing lag glitch while also being extremely susceptible to edgehogging. In Super Smash Bros. 4 however, the move was buffed, traveling more vertical distance and dealing more knockback. The move is largely unchanged in Super Smash Bros. Ultimate, with the exception of its loop hits being altered to allow it to connect better into itself and making it more reliable overall.

Instructional quotes[edit]

Super Smash Bros. Brawl instruction booklet Charizard (SSBB) Attack while soaring upwards. Good for recoveries.
Super Smash Bros. for Nintendo 3DS case foldout Charizard (SSB4) Spiral into the sky, and hit opponents multiple times.
Super Smash Bros. Ultimate Move List Charizard (SSBU) Spirals into the sky. Can hit opponents multiple times while soaring upward.

Customization[edit]

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Fly 2. Rising Cyclone 3. Fly High
Fly
Rising Cyclone
Fly High
"Spiral into the sky. Can hit opponents multiple times while soaring upward." "The movement distance is reduced, but it sucks in enemies and launches them." "Your flight distance is increased, but you don't deal any damage."
  1. Fly: Default.
  2. Rising Cyclone: Doesn't travel as high, but sucks in and launches foes.
  3. Fly High: Slightly increased flight distance, but cannot deal any damage.

Use by other Pokémon[edit]

There are also Pokémon other than Charizard that have used Fly:

  • Moltres - Comparable to Charizard's fly, as Moltres will fly straight upwards, inflicting flame damage and very high meteor knockback to anyone that touches it.
  • Mew, Celebi & Jirachi - The Smash Bros. Dojo lists these three Pokémon as using the move Fly, but while they are flying away, they are not attacking, just dropping collectibles as they leave the stage (CD's, Trophies and Stickers, respectively). Of these three Pokémon, only Mew can learn Fly in the Pokémon games.

Origin[edit]

Fly being used by traded Charizard in Pokémon Red.

Fly is a physical Flying-type move in the Pokémon games. As HM02 in all generations up to Generation VI, it can be used outside of battle to allow the player to travel to previously visited locations if a Pokémon in the player's party knows the move and if the player has acquired the proper Gym Badge to use it. In battle, it is a two-turn move that allows the user to avoid almost any attack on the first turn and then deals damage to a single target on the second; a handful of moves, such as Thunder or those used by a Pokémon with No Guard can hit a Pokémon that is on the first turn of using Fly.

Charizard can learn Fly via HM02 in all games in the series from Pokémon Yellow onwards; Charizard, ironically, couldn't learn Fly in the preceding Pokémon Red and Blue, having to be traded to Yellow and then back to obtain it. In Pokémon Sun and Pokémon Moon, Fly is changed to TM76, and a rideable Charizard replaces its HM function entirely. However, that Charizard cannot be used in battle and — prior to Pokémon Ultra Sun and Ultra Moon — Charizard couldn't be obtained without being transferred from previous titles. A player's own Charizard can also be ridden across Kanto in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! after entering the Hall of Fame for the first time, a feature only shared with Dragonite and Aerodactyl.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese そらをとぶ
UK English Fly
France French Vol
Germany German Fliegen
Spain Spanish Vuelo
Italy Italian Volo
China Chinese (Simplified) 飞翔
Taiwan Chinese (Traditional) 飛翔
South Korea Korean 공중날기
Netherlands Dutch Vliegen
Russia Russian Полёт