Super Smash Bros. Brawl

Wings of Icarus: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Organized randomly placed facts into a trivia section)
mNo edit summary
 
(34 intermediate revisions by 25 users not shown)
Line 2: Line 2:
{{Infobox Special Move
{{Infobox Special Move
|name=Wings of Icarus
|name=Wings of Icarus
|image=[[File:WingsOfIcarus.jpg|200px]]
|image=[[File:Pit Up B SSBB.gif|300px]]
|user=Pit
|user=[[Pit]]
|universe=[[Kid Icarus (universe)|Kid Icarus]]
|caption=Wings of Icarus in ''Brawl.''
|universe={{uv|Kid Icarus}}
|interwiki=icaruspedia
|interwikiname=Icaruspedia
|interwikipage=Wings of Pegasus
}}
}}
'''Wings of Icarus''' is {{SSBB|Pit}}'s [[up special move]]. When performed, Pits wings glow a blue color and he has the ability to fly for approximately 3 seconds. The initial "flash" will stop a [[projectile]] for a split second, but interrupt the move. It also [[push]]es enemies and [[item]]s away. When this move is done in midair, Pit may slightly lose altitude.


This move is arguably one of the best [[recovery]] moves in the game, as Pit is capable of flying up past the upper [[blast line]] (without being [[KO]]ed, as he is not in a stunned animation), and flying around the bottom of most stages with this move alone. He can even pull off the [[Hyrule Jump#Reverse Hyrule Jump|Reverse Hyrule Jump]] using only the Wings of Icarus. The move can take Pit even higher if performed from the ground.
'''Wings of Icarus''' ({{ja|イカロスの翼|Ikarosu no Tsubasa}}, ''Wings of Icarus'') is {{SSBB|Pit}}'s [[up special move]] in ''[[Super Smash Bros. Brawl]]''.


The only downside to this move is that while using this move, if Pit is hit, he cannot use it again until he lands. However if the move is interrupted just as Pit activates it (during the initial flash), it won't count as a attempt to use the move and he may re-use it without touching ground. The window of opportunity for this is very small though.
==Overview==
When performed, Pit's wings glow blue and he gains the ability to fly for approximately 3 seconds. This, combined with the fact that, during flight, he can move in any direction, makes this one of the most mobile [[recovery]] moves in the game. For a reference, Pit can pull off the [[Hyrule Jump#Reverse Hyrule Jump|Reverse Hyrule Jump]] using Wings of Icarus alone.


If Pit's feet touch the ground while using Wings of Icarus, he can re-use all of his mid-air jumps and even Wings of Icarus again provided he cancels it or is hit by an opponent first. This can be repeated as to ''technically'' give Pit an infinite amount of [[jump]]s, but this move is subject to diminishing returns if used less than two seconds after finishing it the first time (including landing, being interrupted, attacking, grabbing a ledge, or letting it run its course in the air) and initiating the second one. The minimum time it will last is  about one second, but the exact duration depends on how quickly the move was reused; the sooner it is reused the less time it will last.
The initial "flash" is able to stop [[projectile]]s, but it'll interrupt the move. It also [[push]]es enemies and [[item]]s away. When used on the ground, it'll make Pit travel a slightly longer distance.


If the move's time limit is over, Pit will be put into a [[helpless]] state, although it can be canceled at any time with an [[aerial attack]], which won't make him helpless.
The only downside to this move is that if Pit is hit while using it, he cannot use it again until he lands. This does not occur if the move is interrupted during the initial jump.
When Pit lands on the ground, he'll be able to use Wings of Icarus again. However, it'll take some time - approximately 2 seconds - until the move's "power" is restored. If it's used again before it's fully "charged", the total flying time limit will be shorter. The minimum limit is around 1 second.
==Instructional quotes==
{{InstructionalQuotes
|ssbbchar=Pit
|ssbbdesc=Fly around the stage with your wings. The effect will only last a short while.
}}
==Techniques==
===Wing dashing===
'''Wing dashing''' is an advanced technique discovered by kupo15 that can only be used by {{SSBB|Pit}}. It is the input of four moves in rapid succession to produce a motion similar to that of [[wavedash]]ing, although it is more difficult to make a wingdash go a similar distance.<ref>[https://smashboards.com/threads/wingdashing-11-videos.164871/ SmashBoards Thread (WingDashing)]</ref>
To wingdash, the player must input a [[short hop]] or a [[jump]], then activate Wings of Icarus. While using Wings of Icarus, the player must press left or right based on the desired direction, then perform a [[Pit (SSBB)/Down aerial|down aerial]]. If done correctly, Pit will slide in a way akin to a wavedash with zero lag thanks to down aerial's [[autocancel]]. As a result, the technique can be used for spacing and movement quite effectively. Given the requirement to input a down aerial, this can also be used to pick up items without committing to any animations. It can also be used to escape some attacks.<ref>[https://smashboards.com/threads/absolute-wingdashing-a-work-in-progress.220958/#post-6890195 Absolute WingDash]</ref>
It's also possible to wingdash from a [[footstool]], and the [[windbox]] from Wings of Icarus sends opponents a small distance away.<ref>[https://www.youtube.com/watch?v=rnSLvGets4M Footstool WingDash]</ref> This can potentially be used for mixups.
{{#widget:YouTube|id=elAWtlLE874}}
{{#widget:YouTube|id=2xI-UAdZdhY}}
===Wing Landing===
{{competitive expertise|Scarce details; lots of stuff on SmashBoards, though.}}
Due to the properties of Wings of Icarus, it's possible to land immediately after using it from a grounded state.<ref>[https://smashboards.com/threads/wing-landing-2-videos.171808/ SmashBoards Thread (WingLanding)]</ref> This can be done by tapping up and immediately using down aerial. If done during the turnaround animation, there can potentially be no lag at all.


==Origin==
==Origin==
The move is based on the Angel Feather item from ''Kid Icarus'', which allowed him to fly back up should he fall off the bottom of the screen, and the Wings of Pegasus, one of the three Sacred Treasures, which allowed [[Pit]] to fly freely.
[[File:Angel_feather_origin.png|left|thumb|200px|Official artwork for the Angel's Feather item in ''Kid Icarus''.]]
The move is based on the Angel's Feather item from ''Kid Icarus'', which allowed him to fly back up should he fall off the bottom of the screen, and the Wings of Pegasus, one of the [[Three Sacred Treasures]], which allowed [[Pit]] to fly freely.
{{clrl}}
 
==Gallery==
<gallery>
WingsOfIcarus.jpg|Wings of Icarus in ''Brawl.''
</gallery>


==Trivia==
==Trivia==
*It is possible to not go into [[helpless]]ness by canceling the move using an aerial attack when flying.
*When Pit is in [[metal]] form, Wings of Icarus will only slow his fall, unless used directly from the ground. This also applies to his jumps, as it does to any metal character with multiple jumps.
*When Pit is in [[metal]] form, Wings of Icarus will only slow his fall, unless used directly from the ground. This also applies to his jumps.
*While Pit can cancel out of this move by attacking, he cannot [[air dodge]] out of it.
*This move is functionally similar to [[R.O.B. (SSBB)|R.O.B.]]'s [[Robo Burner]].
*This is the only non-[[tether]] [[up special]] to be changed in ''[[Smash 4]]''.
*[[Wing dashing]] is a technique with this move that allows Pit to move around the screen quickly.  
 
==References==
{{reflist}}


{{Special Moves|char=Pit}}
{{Special Moves|char=Pit}}
[[Category:Attacks]]
 
[[Category:Special Attacks]]
[[Category:Kid Icarus universe]]
[[Category:Kid Icarus universe]]
[[Category:Up Special Moves]]
[[Category:Up special moves]]
[[Category:Pit]]
[[Category:Pit (SSBB)]]

Latest revision as of 17:21, December 9, 2023

Wings of Icarus
Pit Up B SSBB.gif
Wings of Icarus in Brawl.
User Pit
Universe Kid Icarus
Article on Icaruspedia Wings of Pegasus

Wings of Icarus (イカロスの翼, Wings of Icarus) is Pit's up special move in Super Smash Bros. Brawl.

Overview[edit]

When performed, Pit's wings glow blue and he gains the ability to fly for approximately 3 seconds. This, combined with the fact that, during flight, he can move in any direction, makes this one of the most mobile recovery moves in the game. For a reference, Pit can pull off the Reverse Hyrule Jump using Wings of Icarus alone.

The initial "flash" is able to stop projectiles, but it'll interrupt the move. It also pushes enemies and items away. When used on the ground, it'll make Pit travel a slightly longer distance.

If the move's time limit is over, Pit will be put into a helpless state, although it can be canceled at any time with an aerial attack, which won't make him helpless.

The only downside to this move is that if Pit is hit while using it, he cannot use it again until he lands. This does not occur if the move is interrupted during the initial jump.

When Pit lands on the ground, he'll be able to use Wings of Icarus again. However, it'll take some time - approximately 2 seconds - until the move's "power" is restored. If it's used again before it's fully "charged", the total flying time limit will be shorter. The minimum limit is around 1 second.

Instructional quotes[edit]

Super Smash Bros. Brawl instruction booklet Pit (SSBB) Fly around the stage with your wings. The effect will only last a short while.

Techniques[edit]

Wing dashing[edit]

Wing dashing is an advanced technique discovered by kupo15 that can only be used by Pit. It is the input of four moves in rapid succession to produce a motion similar to that of wavedashing, although it is more difficult to make a wingdash go a similar distance.[1]

To wingdash, the player must input a short hop or a jump, then activate Wings of Icarus. While using Wings of Icarus, the player must press left or right based on the desired direction, then perform a down aerial. If done correctly, Pit will slide in a way akin to a wavedash with zero lag thanks to down aerial's autocancel. As a result, the technique can be used for spacing and movement quite effectively. Given the requirement to input a down aerial, this can also be used to pick up items without committing to any animations. It can also be used to escape some attacks.[2]

It's also possible to wingdash from a footstool, and the windbox from Wings of Icarus sends opponents a small distance away.[3] This can potentially be used for mixups.

Wing Landing[edit]

Competitive.png This article or section may require competitive expertise.
The editor who added this tag elaborates: Scarce details; lots of stuff on SmashBoards, though.
You can discuss this issue on the talk page or edit this page to improve it.

Due to the properties of Wings of Icarus, it's possible to land immediately after using it from a grounded state.[4] This can be done by tapping up and immediately using down aerial. If done during the turnaround animation, there can potentially be no lag at all.

Origin[edit]

Official artwork for the Angel's Feather item in Kid Icarus.

The move is based on the Angel's Feather item from Kid Icarus, which allowed him to fly back up should he fall off the bottom of the screen, and the Wings of Pegasus, one of the Three Sacred Treasures, which allowed Pit to fly freely.

Gallery[edit]

Trivia[edit]

  • When Pit is in metal form, Wings of Icarus will only slow his fall, unless used directly from the ground. This also applies to his jumps, as it does to any metal character with multiple jumps.
  • While Pit can cancel out of this move by attacking, he cannot air dodge out of it.
  • This is the only non-tether up special to be changed in Smash 4.

References[edit]