Power Suit Piece: Difference between revisions
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[[ | [[File:SuitPiece.jpg|thumb|Zelda throwing a Power Suit Piece.]] | ||
'''Power Suit Pieces''' are the pieces of {{SSBB|Samus}}' armor that fall after she | '''Power Suit Pieces''' are the pieces of {{SSBB|Samus}}' armor that fall after she depletes her Power Suit to fight in her [[Zero Suit Samus (SSBB)|Zero Suit]] in ''Super Smash Bros. Brawl''. Any player can then pick up and throw the three pieces of her Power Suit. Each piece, when thrown, deals much [[knockback]] and moderate [[damage]]. | ||
To shed her Power suit and play as Zero Suit Samus during gameplay, one must use Samus' [[Final Smash]], the {{b|Zero Laser|Samus}}, and she will shed her Power Suit promptly after the blast, or rapidly alternate pressing the input for her up and down [[taunt]]s. One can start as Zero Suit Samus in a match by holding the [[shield]] button while advancing from the [[character select screen]]. When one does this, Samus' [[on-screen appearance]] is replaced with her suit dismantle animation, which will also produce Power Suit Pieces. | |||
The Power Suit Pieces are considered to be useful [[projectile]]s in competitive play, and players will usually try to keep one on the screen for repeated use. The pieces can be thrown rather far, which is further supported by Zero Suit Samus's quick [[glide toss]], that also covers a moderately large distance. The pieces also have decent knockback (very high for a projectile - they even have some KO power against offstage opponents). Glide tossing a piece while throwing it up is considered a solid [[approach]] option that covers Zero Suit Samus while she can [[short hop]] and [[space]] with a forward or back aerial. However, there are ways to deal with the pieces, such as {{SSBB|Falco}}'s [[Reflector (Falco)|Reflector]]. Characters with quick [[air dodge]]s such as {{SSBB|Meta Knight}} can also grab them relatively easily if they see it coming, and if the opponent has access to a glide toss that covers large distance (most notably Meta Knight, {{SSBB|Sonic}}, and {{SSBB|Pit}}), they can use it to their advantage as well. | |||
In ''[[Super Smash Bros. 4]]'', Power Suit Pieces are no longer items. This comes with the fact that Samus and Zero Suit Samus are now separated characters, so Samus' Power Suit will no longer break into pieces after using her Final Smash, and additionally, Zero Suit Samus' on-screen appearance no longer involves her shedding her Power Suit. | |||
==Damage== | |||
{|border="1" class="wikitable sortable" | |||
|-valign="top" | |||
|'''Action''' | |||
!'''Damage''' | |||
|- | |||
!Throw | |||
| 9% | |||
|- | |||
!Up tilt throw | |||
| 9% | |||
|- | |||
!Forward tilt throw | |||
| 10% | |||
|- | |||
!Down tilt throw | |||
| 9% | |||
|- | |||
!Dash attack throw | |||
| 11% | |||
|- | |||
!Forward smash throw | |||
| 11% | |||
|- | |||
!Up smash throw | |||
| 9% | |||
|- | |||
!Down smash throw | |||
| 11% | |||
|- | |||
!Air throw | |||
| 10% | |||
|- | |||
!Air Drop | |||
| 9% | |||
|- | |||
!Air forward tilt throw | |||
| 9% | |||
|- | |||
!Air up tilt throw | |||
| 9% | |||
|- | |||
!Air down tilt throw | |||
| 9% | |||
|- | |||
!Air forward smash throw | |||
| 9% | |||
|- | |||
!Air up smash throw | |||
| 9% | |||
|- | |||
!Air down smash throw | |||
| 10% | |||
|- | |||
|} | |||
==Trivia== | ==Trivia== | ||
*When fighting against Samus in | *When fighting against {{SSBB|Samus}} in {{SSBB|Classic Mode}}, the dropped Power Suit Pieces will appear larger than usual, but return to their regular size when picked up. | ||
*The three power suit pieces all come from her right arm ( | *The three power suit pieces all come from her right arm (shoulder, forearm, and Arm Cannon). | ||
==External | ==External links== | ||
*[http://www.smashbros.com/en_us/characters/zerosuit_samus.html See Zero Suit Samus: Final Smash] | *[http://www.smashbros.com/wii/en_us/characters/zerosuit_samus.html See Zero Suit Samus: Final Smash] | ||
{{ | {{Metroid universe}} | ||
[[Category: Items (SSBB)]] | [[Category:Zero Suit Samus (SSBB)]] | ||
[[Category: Thrown items]] | [[Category:Items (SSBB)]] | ||
[[Category: Items]] | [[Category:Thrown items]] | ||
[[Category: Metroid universe]] | [[Category:Items]] | ||
[[Category:Projectiles]] | |||
[[Category:Metroid universe]] |
Latest revision as of 09:40, April 12, 2023
Power Suit Pieces are the pieces of Samus' armor that fall after she depletes her Power Suit to fight in her Zero Suit in Super Smash Bros. Brawl. Any player can then pick up and throw the three pieces of her Power Suit. Each piece, when thrown, deals much knockback and moderate damage.
To shed her Power suit and play as Zero Suit Samus during gameplay, one must use Samus' Final Smash, the Zero Laser, and she will shed her Power Suit promptly after the blast, or rapidly alternate pressing the input for her up and down taunts. One can start as Zero Suit Samus in a match by holding the shield button while advancing from the character select screen. When one does this, Samus' on-screen appearance is replaced with her suit dismantle animation, which will also produce Power Suit Pieces.
The Power Suit Pieces are considered to be useful projectiles in competitive play, and players will usually try to keep one on the screen for repeated use. The pieces can be thrown rather far, which is further supported by Zero Suit Samus's quick glide toss, that also covers a moderately large distance. The pieces also have decent knockback (very high for a projectile - they even have some KO power against offstage opponents). Glide tossing a piece while throwing it up is considered a solid approach option that covers Zero Suit Samus while she can short hop and space with a forward or back aerial. However, there are ways to deal with the pieces, such as Falco's Reflector. Characters with quick air dodges such as Meta Knight can also grab them relatively easily if they see it coming, and if the opponent has access to a glide toss that covers large distance (most notably Meta Knight, Sonic, and Pit), they can use it to their advantage as well.
In Super Smash Bros. 4, Power Suit Pieces are no longer items. This comes with the fact that Samus and Zero Suit Samus are now separated characters, so Samus' Power Suit will no longer break into pieces after using her Final Smash, and additionally, Zero Suit Samus' on-screen appearance no longer involves her shedding her Power Suit.
Damage[edit]
Action | Damage |
---|---|
Throw | 9% |
Up tilt throw | 9% |
Forward tilt throw | 10% |
Down tilt throw | 9% |
Dash attack throw | 11% |
Forward smash throw | 11% |
Up smash throw | 9% |
Down smash throw | 11% |
Air throw | 10% |
Air Drop | 9% |
Air forward tilt throw | 9% |
Air up tilt throw | 9% |
Air down tilt throw | 9% |
Air forward smash throw | 9% |
Air up smash throw | 9% |
Air down smash throw | 10% |
Trivia[edit]
- When fighting against Samus in Classic Mode, the dropped Power Suit Pieces will appear larger than usual, but return to their regular size when picked up.
- The three power suit pieces all come from her right arm (shoulder, forearm, and Arm Cannon).
External links[edit]
Metroid universe | |
---|---|
Fighters | Samus (SSB · SSBM · SSBB · SSB4 · SSBU) · Zero Suit Samus (SSBB · SSB4 · SSBU) · Ridley (SSBU) · Dark Samus (SSBU) |
Assist Trophies | Metroid · Dark Samus · Mother Brain |
Bosses | Ridley · Meta Ridley |
Stages | Planet Zebes · Brinstar · Brinstar Depths · Frigate Orpheon · Norfair · Pyrosphere Brinstar Escape Shaft (Adventure Mode) |
Item | Screw Attack · Power Suit Piece |
Enemies | Geemer · Kihunter · Metroid · Reo · FG II-Graham · Joulion · Zero |
Other | Gunship · Kraid |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpieces | Metroid · Super Metroid |