Skyworld (SSE): Difference between revisions
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{{ArticleIcons|ssbb=y}} | |||
{{disambig2|the [[Subspace Emissary]] side-scrolling stage|the multiplayer stage|Skyworld}} | |||
{{Infobox Stage | {{Infobox Stage | ||
| | |subtitle = [[World of Trophies]] | ||
|name = Skyworld | |name = Skyworld | ||
|image = [[ | |image = [[File:Skyworld_SSE.jpg|250px]] | ||
|caption = [[ | |caption = [[File:KidIcarusSymbol.svg|50px|class=invert-dark]][[File:SmashBrosSymbol.svg|50px|class=invert-dark]]<br>Mario and Pit join forces on Skyworld. | ||
|universe = | |universe = {{uv|Super Smash Bros.}}<br>{{uv|Kid Icarus}} | ||
|games = ''[[ | |games = ''[[Brawl]]'' | ||
|availability = Subspace Emissary only | |availability = Subspace Emissary only | ||
|precedingSSEstage = [[Midair Stadium]] | |||
|followingSSEstage = [[Sea of Clouds]] | |||
|interwiki = icaruspedia | |||
|interwikiname= Icaruspedia | |||
|interwikipage= Skyworld | |||
}} | }} | ||
'''Skyworld''' ({{ja|天空界|Tenku Kai}}, ''Skyworld'') is the second stage of ''[[Super Smash Bros. Brawl]]''{{'}}s adventure mode, the [[Subspace Emissary]]. It begins with a cutscene first shown on the [[Smash Bros. DOJO!!]], where it was titled [http://www.smashbros.com/wii/en_us/gamemode/modea/modea05.html Pit's Descent]. | |||
'''Skyworld''' is the second stage | |||
==Walkthrough== | ==Walkthrough== | ||
[[file:BrawlMap.jpg|thumb|Skyworld shown on the world map.]] | |||
A cutscene opens the stage, {{SSBB|Pit}} is shown viewing the fight between {{SSBB|Mario}} and {{SSBB|Kirby}}, waving his fists excitingly before seeing the explosion of the [[Subspace Bomb]] in the [[Midair Stadium]] from Skyworld. The goddess [[Palutena]] appears and Pit turns around and sees her. Pit then runs over to her and kneels before her. Palutena then sends him to attack the [[Subspace Army]], giving him her [[Palutena's Arrow|bow]]. Pit leaves and glides down to a lower level of clouds. | |||
The stage begins as the player is controlling Pit. The player has to glide down the clouds. After the player drops all the way down, Pit will later land on a platform and some clouds he can walk on. | |||
The stage begins as the player is controlling | |||
In the following cutscene, Pit sees the [[Halberd|Battleship Halberd]]. The Halberd descends through dark red clouds, dropping [[Shadow Bug]]s around him, which form [[Primid]]s. | In the following cutscene, Pit sees the [[Halberd|Battleship Halberd]]. The Halberd descends through dark red clouds, dropping [[Shadow Bug]]s around him, which form [[Primid]]s. | ||
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After defeating all the foes, the player runs right along the platform. Partway through there is another platform with an orange cube on it. The player continues, eventually encountering a [[Greap]] that must be defeated. After defeating it, a door will appear. | After defeating all the foes, the player runs right along the platform. Partway through there is another platform with an orange cube on it. The player continues, eventually encountering a [[Greap]] that must be defeated. After defeating it, a door will appear. | ||
In this cutscene, Pit notices | In this cutscene, Pit notices {{SSBB|Mario}}'s trophy in the clouds and revives Mario in the blink of an eye. Mario has a flashback to his meeting with the cannonball again. He then sees Pit and they team up from this point forward. The player has to select a character for the next segment between Mario and Pit. | ||
The player will start dropping through the clouds, and there is a course to travel. Once the player falls down for a while they will eventually land on a purple cloud that | The player will start dropping through the clouds, and there is a course to travel. Once the player falls down for a while they will eventually land on a purple cloud that they can't drop through. Instead, one can ride it as it heads towards the right. It only lasts for a few seconds. The player then lands on a brick platform and is met with some [[Jyk]]s. | ||
The player then has to travel across a section full of enemies. They will eventually come to a section with rising and falling pillars. Once the player reaches the 3rd pillar, they can stop and wait for it to fall down as it will reveal a hidden door behind it. The player must continue. As the player continues to the right, they will meet a forced battle with groups of foes. After all the enemies are beaten, the golden door becomes visible. After passing through the door the stage is clear. | The player then has to travel across a section full of enemies. They will eventually come to a section with rising and falling pillars. Once the player reaches the 3rd pillar, they can stop and wait for it to fall down as it will reveal a hidden door behind it. The player must continue. As the player continues to the right, they will meet a forced battle with groups of foes. After all the enemies are beaten, the golden door becomes visible. After passing through the door the stage is clear. | ||
After the stage completed, Mario and Pit glimpse the Halberd and an [[Arwing]] flying after it. At this point, Mario and Pit will join | After the stage completed, Mario and Pit glimpse the Halberd and an [[Arwing]] flying after it. At this point, Mario and Pit will join the player's team. | ||
==Enemies | ==Playable characters== | ||
Playable for the full level: | |||
*{{SSBB|Pit}} (Joins team after level) | |||
Only playable for the last section: | |||
*{{SSBB|Mario}} (Joins team after level) | |||
==Returning enemies== | |||
*[[Primid]] | |||
*[[Boom Primid]] | |||
*[[Spaak]] | |||
==Enemies introduced== | |||
*[[Cymul]] | *[[Cymul]] | ||
*[[Greap]] | *[[Greap]] | ||
*[[Glunder]] | |||
*[[Jyk|Zap Jyk]] | |||
*[[Roturret]] | *[[Roturret]] | ||
==Music== | ==Music== | ||
*During the first part of the stage, ''Underworld'' plays. | *During the first part of the stage, ''{{SSBBMusicLink|Kid Icarus|Underworld}}'' plays. | ||
*During the second part of the stage, ''Skyworld'' plays. | *During the second part of the stage, ''{{SSBBMusicLink|Kid Icarus|Skyworld}}'' plays. | ||
*During the third part of the stage, ''Underworld'' plays again. | *During the third part of the stage, ''Underworld'' plays again. | ||
==Trivia== | ==Trivia== | ||
*Despite not being pulled into Subspace, Skyworld still | *Despite not being pulled into Subspace, Skyworld still appears in [[The Great Maze]]. | ||
*This is one of the two stages in [[The Subspace Emissary]] which has a playable stage's name in it. The other is [[Battleship Halberd Interior]]. | |||
{{SSBBStages}} | {{SSBBStages}} | ||
[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Subspace Emissary Levels]] | [[Category:Subspace Emissary Levels]] | ||
[[Category:Kid Icarus universe]] | |||
[[Category:Super Smash Bros. universe]] | |||
[[es:Reino del Cielo (ESE)]] |
Latest revision as of 13:31, May 20, 2024
World of Trophies Skyworld | |
---|---|
Mario and Pit join forces on Skyworld. | |
Universe | Super Smash Bros. Kid Icarus |
Appears in | Brawl |
Availability | Subspace Emissary only |
Preceding SSE stage | Midair Stadium |
Following SSE stage | Sea of Clouds |
Article on Icaruspedia | Skyworld |
Skyworld (天空界, Skyworld) is the second stage of Super Smash Bros. Brawl's adventure mode, the Subspace Emissary. It begins with a cutscene first shown on the Smash Bros. DOJO!!, where it was titled Pit's Descent.
Walkthrough[edit]
A cutscene opens the stage, Pit is shown viewing the fight between Mario and Kirby, waving his fists excitingly before seeing the explosion of the Subspace Bomb in the Midair Stadium from Skyworld. The goddess Palutena appears and Pit turns around and sees her. Pit then runs over to her and kneels before her. Palutena then sends him to attack the Subspace Army, giving him her bow. Pit leaves and glides down to a lower level of clouds.
The stage begins as the player is controlling Pit. The player has to glide down the clouds. After the player drops all the way down, Pit will later land on a platform and some clouds he can walk on.
In the following cutscene, Pit sees the Battleship Halberd. The Halberd descends through dark red clouds, dropping Shadow Bugs around him, which form Primids.
After defeating all the foes, the player runs right along the platform. Partway through there is another platform with an orange cube on it. The player continues, eventually encountering a Greap that must be defeated. After defeating it, a door will appear.
In this cutscene, Pit notices Mario's trophy in the clouds and revives Mario in the blink of an eye. Mario has a flashback to his meeting with the cannonball again. He then sees Pit and they team up from this point forward. The player has to select a character for the next segment between Mario and Pit.
The player will start dropping through the clouds, and there is a course to travel. Once the player falls down for a while they will eventually land on a purple cloud that they can't drop through. Instead, one can ride it as it heads towards the right. It only lasts for a few seconds. The player then lands on a brick platform and is met with some Jyks.
The player then has to travel across a section full of enemies. They will eventually come to a section with rising and falling pillars. Once the player reaches the 3rd pillar, they can stop and wait for it to fall down as it will reveal a hidden door behind it. The player must continue. As the player continues to the right, they will meet a forced battle with groups of foes. After all the enemies are beaten, the golden door becomes visible. After passing through the door the stage is clear.
After the stage completed, Mario and Pit glimpse the Halberd and an Arwing flying after it. At this point, Mario and Pit will join the player's team.
Playable characters[edit]
Playable for the full level:
- Pit (Joins team after level)
Only playable for the last section:
- Mario (Joins team after level)
Returning enemies[edit]
Enemies introduced[edit]
Music[edit]
- During the first part of the stage, Underworld plays.
- During the second part of the stage, Skyworld plays.
- During the third part of the stage, Underworld plays again.
Trivia[edit]
- Despite not being pulled into Subspace, Skyworld still appears in The Great Maze.
- This is one of the two stages in The Subspace Emissary which has a playable stage's name in it. The other is Battleship Halberd Interior.