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== Animal Crossing glitch? == | == Animal Crossing glitch? == | ||
I was playing a training match on the Animal Crossing stage and got an assist trophy on the moving ledge thing. Well, Shadow the Hedgehog popped out and stayed on the ledge. The "glitch" part is, when he started to slow down time, he stayed in the exact spot '''even when the ledge was moving.''' I did it twice on that training match, and later did it again on a stock match. Assist trophys were the only items. Would this be considered a glitch? | I was playing a training match on the Animal Crossing stage and got an assist trophy on the moving ledge thing. Well, Shadow the Hedgehog popped out and stayed on the ledge. The "glitch" part is, when he started to slow down time, he stayed in the exact spot '''even when the ledge was moving.''' I did it twice on that training match, and later did it again on a stock match. Assist trophys were the only items. Would this be considered a glitch? <small>—Preceding unsigned comment added by [[User:71.7.149.0|71.7.149.0]] ([[User talk:71.7.149.0|talk]] • [[Special:Contributions/71.7.149.0|contribs]]) 17:36, August 27, 2010 (UTC)</small> | ||
:I don't think that is a glitch, it is probably how Shadow functions. Shadow stays in the same place in the air regardless of his surroundings. As such, if he is summoned in Rainbow Cruise, he'll remain in the same place while the stage moves. If he is summoned on a block in Yoshi Island Melee, he'll remain in the same place even if the block is hit. I may be wrong here, but I find it more likely that this is correct than a glitch that occurs only on Smashville. Also, remember to sign your comments by inputting four tildes <nowiki>~~~~</nowiki> at the end of your posts. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png|25px ]] 18:26, August 27, 2010 (UTC) | :I don't think that is a glitch, it is probably how Shadow functions. Shadow stays in the same place in the air regardless of his surroundings. As such, if he is summoned in Rainbow Cruise, he'll remain in the same place while the stage moves. If he is summoned on a block in Yoshi Island Melee, he'll remain in the same place even if the block is hit. I may be wrong here, but I find it more likely that this is correct than a glitch that occurs only on Smashville. Also, remember to sign your comments by inputting four tildes <nowiki>~~~~</nowiki> at the end of your posts. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png|25px ]] 18:26, August 27, 2010 (UTC) | ||
== New Gitch Discovered == | == New Gitch Discovered == | ||
I discovered a glitch just today (September 8, 2010). Go to my Talk Page and read the "New Glitch Discovered" section for more. [[User:SonicRulz13|SonicRulz13]] ([[User talk:SonicRulz13|Talk]]|[[Special:Contributions/SonicRulz13|Contribs]]) | I discovered a glitch just today (September 8, 2010). Go to my Talk Page and read the "New Glitch Discovered" section for more. [[User:SonicRulz13|SonicRulz13]] ([[User talk:SonicRulz13|Talk]]|[[Special:Contributions/SonicRulz13|Contribs]]) File:User SonicRulz13 sig.png|19px 20:03, September 8, 2010 (UTC) | ||
:I read it and it isn't that notable as it is just one of the many Bridge of Eldin final smash glitches. You can make a mention of it on the Bridge of Eldin article, but this glitch isn't notable enough for its own page. Also, you should have posted that information here instead of on your talk page. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png|25px ]] 20:15, September 8, 2010 (UTC) | :I read it and it isn't that notable as it is just one of the many Bridge of Eldin final smash glitches. You can make a mention of it on the Bridge of Eldin article, but this glitch isn't notable enough for its own page. Also, you should have posted that information here instead of on your talk page. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png|25px ]] 20:15, September 8, 2010 (UTC) | ||
Heeeeeeeeeeeeeeeeey, old buddy old pal Omega Tyrant! Okay, so, I totally agree. It's not notable enough for it's own page, I shoulda posted the description here, bla bla bla... but still, any body who's interested, go to my talk page... It's still a full-fledged glitch though, right? [[User:SonicRulz13|SonicRulz13]] ([[User talk:SonicRulz13|Talk]]|[[Special:Contributions/SonicRulz13|Contribs]]) | Heeeeeeeeeeeeeeeeey, old buddy old pal Omega Tyrant! Okay, so, I totally agree. It's not notable enough for it's own page, I shoulda posted the description here, bla bla bla... but still, any body who's interested, go to my talk page... It's still a full-fledged glitch though, right? [[User:SonicRulz13|SonicRulz13]] ([[User talk:SonicRulz13|Talk]]|[[Special:Contributions/SonicRulz13|Contribs]]) File:User SonicRulz13 sig.png|19px 20:22, September 8, 2010 (UTC) | ||
:Actually, while thinking of it, I don't think it's a glitch. With Negative Zone, when Luigi can move, the zone stays where it is instead of staying with Luigi. As such, the bridge reforming just stops the dancing animation sooner and since the zone doesn't follow Luigi, it stays where it was spawned. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png|25px ]] 21:15, September 8, 2010 (UTC) | :Actually, while thinking of it, I don't think it's a glitch. With Negative Zone, when Luigi can move, the zone stays where it is instead of staying with Luigi. As such, the bridge reforming just stops the dancing animation sooner and since the zone doesn't follow Luigi, it stays where it was spawned. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png|25px ]] 21:15, September 8, 2010 (UTC) | ||
It doesn't follow him? I thought it did. How would I know, I'm a Sonic Main. So it's not a glitch? Crap. I'll keep searching, though. Now if you'll excuse me, I need to edit my Userpage... sigh... [[User:SonicRulz13|SonicRulz13]] ([[User talk:SonicRulz13|Talk]]|[[Special:Contributions/SonicRulz13|Contribs]]) | It doesn't follow him? I thought it did. How would I know, I'm a Sonic Main. So it's not a glitch? Crap. I'll keep searching, though. Now if you'll excuse me, I need to edit my Userpage... sigh... [[User:SonicRulz13|SonicRulz13]] ([[User talk:SonicRulz13|Talk]]|[[Special:Contributions/SonicRulz13|Contribs]]) File:User SonicRulz13 sig.png|19px 18:04, September 9, 2010 (UTC) | ||
== Gh... == | == Gh... == | ||
Line 76: | Line 76: | ||
== Notability == | == Notability == | ||
Many glitches in this category seem trivial and unnecessary. I say we have a boundary for what is acceptable as a glitch article and what not. Obviously glitches that have recieved quite a lot of attention and allow the player to do extraordinary things such | Many glitches in this category seem trivial and unnecessary. I say we have a boundary for what is acceptable as a glitch article and what not. Obviously glitches that have recieved quite a lot of attention and allow the player to do extraordinary things such as [[Master Hand glitch|this]], [[Yoyo glitch|this]], and [[Puff Up glitch|this]] deserve articles, but I don't think that things like [[Spring lag glitch|these]] deserve an article. [[User:Mr. Anon|Mr. Anon]] ([[User talk:Mr. Anon|talk]]) 00:30, 25 November 2010 (EST) | ||
:[[Talk:Glitch#Conglomerate pages|My idea]]. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 13:46, 25 November 2010 (EST) | :[[Talk:Glitch#Conglomerate pages|My idea]]. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 13:46, 25 November 2010 (EST) | ||
== Mewoth Glitch?== | == Mewoth Glitch?== | ||
One time when I was playing a game with someone, I threw a green shell at Mewoth and it''' stuck on to him'''. Is this a glitch? | One time when I was playing a game with someone, I threw a green shell at Mewoth and it''' stuck on to him'''. Is this a glitch?[[User:Z|Z]] ([[User talk:Z|talk]]) 20:38, 18 February 2011 (EST) | ||
== Super High Mario Jump == | |||
In Super Smash Bros. Melee, You can make Mario go super high. First chose Mewtwo and Mario make the characters close (but not too close) at the same time, have Mewtwo use Down + b and Mario use Up + b, if done corectly, Mario should be seen in a hoop at the top of the screen.[[User:Z|Z]] ([[User talk:Z|talk]]) 20:54, 18 February 2011 (EST) | |||
==New Glitch== | |||
I think I may have found a new glitch. Okay step one: go to training mode and chose stage and character. Step two: put many soccer balls in the same place so it appears to be only one soccer ball. Step three: hit the soccer balls and you should see what I mean. [[User:Brawls of fury|Brawls of fury]] ([[User talk:Brawls of fury|talk]]) 13:45, 14 October 2012 (EDT) | |||
:That's not a glitch, that's just the soccer balls hitting into each other and doing what they're programmed to do. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 14:04, 14 October 2012 (EDT) | |||
::Oohhhhh...[[User:Brawls of fury|Brawls of fury]] ([[User talk:Brawls of fury|talk]]) 14:26, 14 October 2012 (EDT) | |||
== Here's an idea == | |||
You know how we have a ton of glitch stub pages? Well what if we made per-game ''List of glitches (SSB_)'' pages? It would be similar to [http://zeldawiki.org/Glitches_in_Twilight_Princess this] [[User:Serpent_King|<span style="font-family:Algerian; color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-family:Algerian; font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="font-family:Algerian; color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 06:28, 29 August 2015 (EDT) | |||
:That sounds like an interesting idea! [[INoMed]], <span style="color:orange">King of demons</span> 07:16, 29 August 2015 (EDT) | |||
::So long as exceptionally well known ones like the [[Black hole glitch]] or [[Master Hand glitch]] retain their own pages, I'd be fine with this as a way of condensing minor ones into a more useful format. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 12:23, 29 August 2015 (EDT) | |||
:::Of course, of course. they'd have sections in these pages, but the would have a more in depth page as well. [[User:Serpent_King|<span style="font-family:Algerian"> <span style="color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span></span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 19:10, 29 August 2015 (EDT) |
Latest revision as of 19:54, December 4, 2015
Link's B-up glitch[edit]
I have a glitch that ISN'T posted on the main page. In Brawl, use Link in any mode. when the Metroid Assist trophy appears from the other fighter, make sure is latches on Link. Spam B-up and Link flies! Cause the Metroid is canceling Link's B-up while your are pressing B-up. So he goes higher and higher and higher..... until the Metroid dissapears. It's quite funny.--MKMaster93 (talk) 21:46, May 19, 2010 (UTC)
Dedede Mine glitch?[edit]
http://youtube.com/watch?v=cLIQRnhL_94
Is this worth an article?Fwooshlewooshle (talk) 03:41, 22 May 2008 (UTC)
Pit OHKO Glitch[edit]
http://www.youtube.com/watch?v=mzsSP4j_GI0
This should be added. I tested it, it works. Teddy (talk) 10:54, 25 February 2009 (UTC)
Glitch categories by game?[edit]
Should we include them? It will make navigation easier.
Kirby glitch?[edit]
No video here. Make one to help. Go to the WarioWare stage as Kirby. Use Kirby's final smash in a minigame (Don't know the exact terms but I got it in the minigame where you have to break the trophy and it ended a few frames before the stage transition) and the stage will turn invisible, and the fall through layers will no longer work (It came back when I failed a minigame but I don't know about you). —Preceding unsigned comment added by Arkyance (talk • contribs) 00:29, October 20, 2009 (UTC)
- That's not a glitch. Sometimes the WarioWare stage will skip right to another minigame without completely going back to the main part. (Don't forget to sign your talk page comments with ~~~~.) Toomai Glittershine The Stats Guy 00:58, October 20, 2009 (UTC)
Duplicate glitch?[edit]
I found a strange glitch while playing as Peach on PictoChat. When the CPU appeared, another Peach that was the exact same as me popped up. I can try to find the picture on my SSBB photos. Riched (talk) 17:48, December 18, 2009 (UTC)
Here it is. Excuse me if it's in the wrong place, it'll be my first time placing one in. Riched (talk) 23:11, December 18, 2009 (UTC)
- What was the CPU character you used? I can't recreate it on my Wii. RAN1 23:32, December 18, 2009 (UTC)
The CPU was random and on Level 1. No teams were used either. I've also tried it a few times with the exact same conditions, but it never works. Riched (talk) 00:27, December 19, 2009 (UTC)
Oh yeah, here's a little list of what I had it set on: -5-stock brawl -On PictoChat -Two random CPUs on Level 1 -I was Peach Riched (talk) 00:30, December 19, 2009 (UTC)
- So let me get this straight...You were Peach, you had two CPUs as Random, and when the match started, you noticed that one of the CPUs was a Peach with the same colour scheme? Hmm...I can think of two possibilities here.
- The Wii loaded Peach's pink costume by mistake, possibly since it was already loaded (as you had chosen it) and the loading time had surpased some limit.
- Peach was selected by the random number generator, but when it then tried to select the costume, it kept coming up with pink. It wanted to pick something else since you had taken that costume, but it kept coming up pink. Eventually it iterated a certain number of times and gave up.
- Either way, the chances of re-creating this glitch are cosmologically infinitessimal. Toomai Glittershine The Table Designer 20:12, December 18, 2009 (UTC)
This is entirely possible, it would just take a very long time, as Toomai said. The random generator for the game has to limit(other than to pick unlocked characters etc.), so it completely ignored the fact that Peach's pink costume was already taken, and chose it anyways. It's not a glitch, it's just an exploit of the random generator.Smoreking(T) (c) 14:59, April 11, 2010 (UTC)
Hp match N64[edit]
Hello I was playing around on my emulator version of super smash bros. and I turned on charcter modifer on 4-player mode (Ihad all charcter modifers to master hand) and then when I punched someone there % bar turned to Hp. I Think this will help Eggmanfan Note: They won't fall over and die like in melee and brawl they just stand there
Animal Crossing glitch?[edit]
I was playing a training match on the Animal Crossing stage and got an assist trophy on the moving ledge thing. Well, Shadow the Hedgehog popped out and stayed on the ledge. The "glitch" part is, when he started to slow down time, he stayed in the exact spot even when the ledge was moving. I did it twice on that training match, and later did it again on a stock match. Assist trophys were the only items. Would this be considered a glitch? —Preceding unsigned comment added by 71.7.149.0 (talk • contribs) 17:36, August 27, 2010 (UTC)
- I don't think that is a glitch, it is probably how Shadow functions. Shadow stays in the same place in the air regardless of his surroundings. As such, if he is summoned in Rainbow Cruise, he'll remain in the same place while the stage moves. If he is summoned on a block in Yoshi Island Melee, he'll remain in the same place even if the block is hit. I may be wrong here, but I find it more likely that this is correct than a glitch that occurs only on Smashville. Also, remember to sign your comments by inputting four tildes ~~~~ at the end of your posts. Omega Tyrant 18:26, August 27, 2010 (UTC)
New Gitch Discovered[edit]
I discovered a glitch just today (September 8, 2010). Go to my Talk Page and read the "New Glitch Discovered" section for more. SonicRulz13 (Talk|Contribs) File:User SonicRulz13 sig.png|19px 20:03, September 8, 2010 (UTC)
- I read it and it isn't that notable as it is just one of the many Bridge of Eldin final smash glitches. You can make a mention of it on the Bridge of Eldin article, but this glitch isn't notable enough for its own page. Also, you should have posted that information here instead of on your talk page. Omega Tyrant 20:15, September 8, 2010 (UTC)
Heeeeeeeeeeeeeeeeey, old buddy old pal Omega Tyrant! Okay, so, I totally agree. It's not notable enough for it's own page, I shoulda posted the description here, bla bla bla... but still, any body who's interested, go to my talk page... It's still a full-fledged glitch though, right? SonicRulz13 (Talk|Contribs) File:User SonicRulz13 sig.png|19px 20:22, September 8, 2010 (UTC)
- Actually, while thinking of it, I don't think it's a glitch. With Negative Zone, when Luigi can move, the zone stays where it is instead of staying with Luigi. As such, the bridge reforming just stops the dancing animation sooner and since the zone doesn't follow Luigi, it stays where it was spawned. Omega Tyrant 21:15, September 8, 2010 (UTC)
It doesn't follow him? I thought it did. How would I know, I'm a Sonic Main. So it's not a glitch? Crap. I'll keep searching, though. Now if you'll excuse me, I need to edit my Userpage... sigh... SonicRulz13 (Talk|Contribs) File:User SonicRulz13 sig.png|19px 18:04, September 9, 2010 (UTC)
Gh...[edit]
Can somebody tell me why Pikmin Chain is in this article? Can somebody remove it? SonicRulz13 (talk) 11:07, 22 October 2010 (EDT)
- There's a glitch involving the Pikmin Chain that is mentioned in its article. Omega Tyrant 11:16, 22 October 2010 (EDT)
Notability[edit]
Many glitches in this category seem trivial and unnecessary. I say we have a boundary for what is acceptable as a glitch article and what not. Obviously glitches that have recieved quite a lot of attention and allow the player to do extraordinary things such as this, this, and this deserve articles, but I don't think that things like these deserve an article. Mr. Anon (talk) 00:30, 25 November 2010 (EST)
Mewoth Glitch?[edit]
One time when I was playing a game with someone, I threw a green shell at Mewoth and it stuck on to him. Is this a glitch?Z (talk) 20:38, 18 February 2011 (EST)
Super High Mario Jump[edit]
In Super Smash Bros. Melee, You can make Mario go super high. First chose Mewtwo and Mario make the characters close (but not too close) at the same time, have Mewtwo use Down + b and Mario use Up + b, if done corectly, Mario should be seen in a hoop at the top of the screen.Z (talk) 20:54, 18 February 2011 (EST)
New Glitch[edit]
I think I may have found a new glitch. Okay step one: go to training mode and chose stage and character. Step two: put many soccer balls in the same place so it appears to be only one soccer ball. Step three: hit the soccer balls and you should see what I mean. Brawls of fury (talk) 13:45, 14 October 2012 (EDT)
- That's not a glitch, that's just the soccer balls hitting into each other and doing what they're programmed to do. Omega Tyrant 14:04, 14 October 2012 (EDT)
- Oohhhhh...Brawls of fury (talk) 14:26, 14 October 2012 (EDT)
Here's an idea[edit]
You know how we have a ton of glitch stub pages? Well what if we made per-game List of glitches (SSB_) pages? It would be similar to this Serpent∞King (talk) 06:28, 29 August 2015 (EDT)
- That sounds like an interesting idea! INoMed, King of demons 07:16, 29 August 2015 (EDT)
- So long as exceptionally well known ones like the Black hole glitch or Master Hand glitch retain their own pages, I'd be fine with this as a way of condensing minor ones into a more useful format. Miles (talk) 12:23, 29 August 2015 (EDT)
- Of course, of course. they'd have sections in these pages, but the would have a more in depth page as well. Serpent∞King (talk) 19:10, 29 August 2015 (EDT)
- So long as exceptionally well known ones like the Black hole glitch or Master Hand glitch retain their own pages, I'd be fine with this as a way of condensing minor ones into a more useful format. Miles (talk) 12:23, 29 August 2015 (EDT)