Hero's Bow: Difference between revisions
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{{ | {{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
{{Infobox Special Move | |||
|name=Hero's Bow | |||
|image={{tabber|title1=Link|content1=[[File:Link&PitSSB4.png|center|300px]]|title2=Toon Link|content2=[[File:Toon Link Neutral B SSBU.gif|300px]]}} | |||
|caption=Link (''SSB4'') and Toon Link (''Ultimate'') using Hero's Bow. | |||
|user=[[Link]] | |||
|user2=[[Toon Link]] | |||
|universe={{uv|The Legend of Zelda}} | |||
|interwiki=zeldawiki | |||
|interwikiname=Zelda Wiki | |||
|interwikipage=Bow | |||
}} | |||
{{disambig2|[[Link]]'s and [[Toon Link]]'s [[neutral special move]]|[[Young Link]]'s neutral special|Fire Arrow}} | |||
{{disambig2|[[Link]]'s neutral special from ''Melee'' to ''SSB4''|{{SSBU|Link}}'s neutral special in ''Ultimate''|Bow and Arrows}} | |||
The '''Hero's Bow''' ({{ja|勇者の弓|Yūsha no Yumi}}, ''Hero's Bow''), known as the '''Bow''' ({{ja|弓矢|Yumiya}}, ''Bow and Arrow'') in ''[[Melee]]'', is [[Link]]'s [[neutral special move]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]'', as well as [[Toon Link]]’s neutral special move since ''Brawl''. There are differences between Link and Toon Link's Hero Bows, though they both involve firing an arrow which is useful for stopping foes or camping, and holding the special button will greatly increase the range of the arrow fired. | |||
''' | |||
Link can | ==Overview== | ||
As the name suggests, the move involves each [[Link]] incarnation staying in place and charging up an arrow. | |||
Once charged, the player can only hold the arrow in place or fire it; this may force stalemates if the opponent has a lasting [[reflection|reflector]], such as [[Fox]]. The arrow gains power, range, and speed as it charges. A fully-charged arrow has great range and is thus useful for stopping approaches. However, all charge levels have passable knockback, though a fully-charged arrow is strong enough to KO a character in [[Sudden Death]]. | |||
In ''Brawl'', this move is notable for being used in the [[Quickdraw technique]], allowing Link to fire an arrow with no startup lag. | |||
Like most neutral special attacks, Link can turn around in midair if the backward direction is pressed right after the bow is taken out. However, if combined with the aforementioned Quickdraw technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground. | |||
[[Toon Link]]'s arrows are slightly weaker and slower, but shoot at a very slight upward angle and are noticeably "floatier" than Link's. This causes them to travel further when uncharged and hang in the air for longer. The Hero's Bow in ''Brawl'' and ''SSB4'' fire arrows that are faster than its ''Melee'' counterpart, even when uncharged. | |||
''' | |||
Instead of the Hero's Bow, [[Young Link]] uses the [[Fire Bow]] instead. | |||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssbmcount=1 | |||
|ssbmchar=Link | |||
|ssbmdesc=Hold {{Button|GCN|B}} then release for swift, long-range arrow attacks. | |||
|ssbbcount=1 | |||
|ssbbchar=Link | |||
|ssbbdesc=Charge by holding down the B Button before firing. | |||
|ssb4-3count=2 | |||
|ssb4-3char=Link | |||
|ssb4-3desc=Fire an arrow that gains strength if charged. | |||
|ssb4-3char2=Toon Link | |||
|ssb4-3desc2=Shoot arrows. Can be charged with {{button|3DS|B}}. | |||
|ssbucount=1 | |||
|ssbuchar=Toon Link | |||
|ssbudesc=Fires an arrow from his bow. It can be charged up for more power and range. | |||
}} | |||
== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | |||
===Link=== | |||
{{CustomSet|Link|Neutral|name1=Hero's Bow|desc1=Fires an arrow. The longer you hold the button, the stronger the shot.|name2=Power Bow|desc2=Shorter-range arrows, but if you draw the bow fully, they'll deal a hefty blow.|name3=Quickfire Bow|desc3=Rapid-fire arrows that can pass through enemies to hit others.}} | |||
#'''Hero's Bow''': Default. | |||
#'''Power Bow''': Greatly increases charge time and makes uncharged arrows do extremely low damage and drop right near Link's feet; a charged arrow however travels in a straight line, glows, and deals massive damage and knockback, to the point where it can KO at medium high percentages, giving Link a ranged KO option. | |||
#'''Quickfire Bow''': Arrows charge almost immediately, deal {{b|magic|effect}} damage and can go straight through multiple targets, though they forsake damage and range, traveling a short distance before disappearing while doing set knockback. 2% uncharged, 8% fully charged. | |||
<gallery> | |||
Power Bow.jpg|Power Bow in {{for3ds}} | |||
Quickfire Bow.jpg|Quickfire Bow in ''for 3DS'' | |||
</gallery> | |||
===Toon Link=== | |||
{{CustomSet|ToonLink|Neutral|name1=Hero's Bow|desc1-ntsc=Fire an arrow with your bow. Charge it up for more power and range.|desc1-pal=Fires an arrow with your bow. Charge it up for more power and range.|name2=Fire Arrow|desc2-ntsc=Sets fire to the ground where the arrow lands, but the range is reduced.|desc2-pal=Sets fire to the ground wherever the arrow lands. More limited in range than Hero's Bow.|name3=Piercing Arrow|desc3-ntsc=Fire a piercing arrow at high speed. Does less damage than normal arrows.|desc3-pal=Fires an arrow at high speed through opponents, but does less damage than normal arrows.|altlink3=Piercing Bow (Toon Link)|altlink2=Fire Arrow (Toon Link)}} | |||
# '''Hero's Bow''': Default. | |||
# '''[[Fire Arrow]]''': Charges almost immediately. Shoots [[flame|flaming arrows]] that deal extremely low damage on hit and travel only three character lengths when fully charged, but will stay in the ground and continue to burn for about two seconds, allowing Toon Link to use the flames as a pseudo-[[PK Fire]]. 2% damage minimum charged, 7% maximum, 6% damage when an enemy touches it on the ground. | |||
# '''Piercing Arrow''': Arrows fly straight and go through enemies and projectiles, at cost of distance and damage. 6% damage fully charged, 1% uncharged. | |||
<gallery> | |||
ToonFireArrows.jpg|Toon Link using the Fire Arrow. | |||
ToonPiercingArrows.jpg|Toon Link using the Piercing Arrow. | |||
</gallery> | |||
{{clr}} | |||
==Origin== | |||
[[File:Zelda Nes Bow Origin.png|thumb|160px|Link about to obtain the bow in the original ''The Legend of Zelda'' game.]] | |||
The bow is one of Link's main weapons in {{uv|The Legend of Zelda}} series. In ''[[The Legend of Zelda: Ocarina of Time]]'', Link could use {{s|zeldawiki|Fire Arrow}}s, as well as [[zeldawiki:Ice Arrow|Ice]] and [[Light Arrow]]s. In ''Melee'', Link's bow is based on the Fairy Bow from ''The Legend of Zelda: Ocarina of Time''. In ''Brawl'' and ''SSB4'', Link's Hero's Bow is derived from ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}'' while Toon Link's is from ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}''. The Quickfire Bow is a reference to the Light Arrows, as well as the bow having a quicker firing rate in the ''Zelda'' series than in ''Smash Bros.'' | |||
{{clr}} | |||
==Gallery== | |||
<gallery> | |||
BowOoT.png|Artwork of Link aiming the Fairy Bow from ''The Legend of Zelda: Ocarina of Time''. | |||
LinkBowShootSSBM.gif|Animation of Link's Bow in ''Melee''. | |||
Hero's Bow Brawl.png|Link's Hero's Bow in ''Brawl''. | |||
Toon Link Bow.jpg|[[Toon Link]]'s version of the Hero's Bow. | |||
SSB4 Toon Link Screen-9.jpg|{{SSB4|Toon Link}} using Hero's Bow in {{for3ds}}. | |||
Toon Link Hero's Bow.jpeg|Toon Link using Hero's Bow in {{forwiiu}}. | |||
Toon Link SSBU Skill Preview Neutral Special.png|Hero's Bow as shown by the [[Move List]] in ''Ultimate''. | |||
</gallery> | |||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|勇者の弓|Yūsha no Yumi}} | |||
|en=Hero's Bow | |||
|fr=Arc du Héros | |||
|es=Arco del héroe | |||
|de=Heroen-Bogen | |||
|it=Arco dell'Eroe | |||
|nl=Heldenboog | |||
|ru={{rollover|Лук героя|Luk geroya|?}} | |||
|ko={{rollover|용사의 활|Yongsaui Hwal|?}} | |||
|zh={{rollover|勇者之弓|Yǒngzhě Zhī Gōng|?}} | |||
}} | |||
{{Multiple Special Moves|Link|Toon Link}} | |||
[[Category:The Legend of Zelda universe]] | [[Category:The Legend of Zelda universe]] | ||
[[Category:Neutral special moves]] | |||
[[Category:Projectiles]] | |||
[[Category:Link]] | |||
[[Category:Link (SSBM)]] | |||
[[Category:Link (SSBB)]] | |||
[[Category:Link (SSB4)]] | |||
[[Category:Toon Link]] | |||
[[Category:Toon Link (SSBB)]] | |||
[[Category:Toon Link (SSB4)]] | |||
[[Category:Toon Link (SSBU)]] | |||
[[es:Arco del héroe]] |
Latest revision as of 08:15, October 30, 2023
Hero's Bow | |
---|---|
Link (SSB4) and Toon Link (Ultimate) using Hero's Bow. | |
Users | Link Toon Link |
Universe | The Legend of Zelda |
Article on Zelda Wiki | Bow |
The Hero's Bow (勇者の弓, Hero's Bow), known as the Bow (弓矢, Bow and Arrow) in Melee, is Link's neutral special move in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. 4, as well as Toon Link’s neutral special move since Brawl. There are differences between Link and Toon Link's Hero Bows, though they both involve firing an arrow which is useful for stopping foes or camping, and holding the special button will greatly increase the range of the arrow fired.
Overview[edit]
As the name suggests, the move involves each Link incarnation staying in place and charging up an arrow. Once charged, the player can only hold the arrow in place or fire it; this may force stalemates if the opponent has a lasting reflector, such as Fox. The arrow gains power, range, and speed as it charges. A fully-charged arrow has great range and is thus useful for stopping approaches. However, all charge levels have passable knockback, though a fully-charged arrow is strong enough to KO a character in Sudden Death.
In Brawl, this move is notable for being used in the Quickdraw technique, allowing Link to fire an arrow with no startup lag.
Like most neutral special attacks, Link can turn around in midair if the backward direction is pressed right after the bow is taken out. However, if combined with the aforementioned Quickdraw technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground.
Toon Link's arrows are slightly weaker and slower, but shoot at a very slight upward angle and are noticeably "floatier" than Link's. This causes them to travel further when uncharged and hang in the air for longer. The Hero's Bow in Brawl and SSB4 fire arrows that are faster than its Melee counterpart, even when uncharged.
Instead of the Hero's Bow, Young Link uses the Fire Bow instead.
Instructional quotes[edit]
instruction booklet | Hold then release for swift, long-range arrow attacks. | |
instruction booklet | Charge by holding down the B Button before firing. | |
case foldout | Fire an arrow that gains strength if charged. | |
Shoot arrows. Can be charged with . | ||
Move List | Fires an arrow from his bow. It can be charged up for more power and range. |
Customization[edit]
Special Move customization was added in Super Smash Bros. 4. These are the variations:
Link[edit]
1. Hero's Bow | 2. Power Bow | 3. Quickfire Bow |
---|---|---|
"Fires an arrow. The longer you hold the button, the stronger the shot." | "Shorter-range arrows, but if you draw the bow fully, they'll deal a hefty blow." | "Rapid-fire arrows that can pass through enemies to hit others." |
- Hero's Bow: Default.
- Power Bow: Greatly increases charge time and makes uncharged arrows do extremely low damage and drop right near Link's feet; a charged arrow however travels in a straight line, glows, and deals massive damage and knockback, to the point where it can KO at medium high percentages, giving Link a ranged KO option.
- Quickfire Bow: Arrows charge almost immediately, deal magic damage and can go straight through multiple targets, though they forsake damage and range, traveling a short distance before disappearing while doing set knockback. 2% uncharged, 8% fully charged.
Power Bow in Super Smash Bros. for Nintendo 3DS
Toon Link[edit]
- Hero's Bow: Default.
- Fire Arrow: Charges almost immediately. Shoots flaming arrows that deal extremely low damage on hit and travel only three character lengths when fully charged, but will stay in the ground and continue to burn for about two seconds, allowing Toon Link to use the flames as a pseudo-PK Fire. 2% damage minimum charged, 7% maximum, 6% damage when an enemy touches it on the ground.
- Piercing Arrow: Arrows fly straight and go through enemies and projectiles, at cost of distance and damage. 6% damage fully charged, 1% uncharged.
Origin[edit]
The bow is one of Link's main weapons in The Legend of Zelda series. In The Legend of Zelda: Ocarina of Time, Link could use Fire Arrows, as well as Ice and Light Arrows. In Melee, Link's bow is based on the Fairy Bow from The Legend of Zelda: Ocarina of Time. In Brawl and SSB4, Link's Hero's Bow is derived from The Legend of Zelda: Twilight Princess while Toon Link's is from The Legend of Zelda: The Wind Waker. The Quickfire Bow is a reference to the Light Arrows, as well as the bow having a quicker firing rate in the Zelda series than in Smash Bros.
Gallery[edit]
Toon Link's version of the Hero's Bow.
Toon Link using Hero's Bow in Super Smash Bros. for Nintendo 3DS.
Toon Link using Hero's Bow in Super Smash Bros. for Wii U.
Hero's Bow as shown by the Move List in Ultimate.
Names in other languages[edit]
Language | Name |
---|---|
Japanese | 勇者の弓 |
English | Hero's Bow |
French | Arc du Héros |
German | Heroen-Bogen |
Spanish | Arco del héroe |
Italian | Arco dell'Eroe |
Chinese | 勇者之弓 |
Korean | 용사의 활 |
Dutch | Heldenboog |
Russian | Лук героя |