DK grab glitch: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Forgot to fix this, but you shouldn't use initials to name the game the glitch occurs in.)
m (I think a redir is still appropriate.)
 
(22 intermediate revisions by 16 users not shown)
Line 1: Line 1:
The '''DK Grab Glitch''' is a glitch involving [[DK]] and another character in ''[[Super Smash Bros. Melee]]''. It can be done in modes such as [[Training mode]], [[Versus Mode]], etc.
#REDIRECT [[Donkey Kong (SSBM)#Trivia]]
 
==How to perform==
Select [[DK]] on a stage (preferably [[Final Destination (SSBM)|Final Destination]]), and select a computer character for the opponent. Set the damage ratio to ''0.5'' before the match. Next, have to computer stand next to the edge with you, grab the opponent with DK, and throw the opponent off the edge, afterwards, quickly grab the opponent again. If done correctly, the computer will never break free, even if the computer is turned invincible by a [[Starman (item)|Starman]] while in DK's arms. However, the opponent will break free if something happens to DK (explosion, turned giant, turned small, etc).
[[Category:Glitches]]

Latest revision as of 20:34, August 27, 2015