Boss Mode: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
(Boss Battles Mode has been moved. It was automatically updated and now it redirects to Boss Battles.)
Tag: Redirect target changed
 
(8 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{merge|Boss Battles Mode|duplicate pages}}
#REDIRECT [[Boss Battles]]
Boss Mode is a hidden [[Stadium]] mode that is unlocked after clearing both [[Subspace Emissary]] and [[Classic Mode]] once.
 
==Gameplay==
Boss Mode is thematically similar to [[All Star Mode]], but with the 10 [[Bosses]] in the game replacing the other fighters. You are given 1 [[Stock]], and no items, with the exception of three [[Heart Containers]] that do not regenerate. Unlike All-Star mode, you cannot continue after being defeated.
The bosses are encountered in a random order, with [[Tabuu]] always being the final boss you face.
Like all Stadium modes, Boss Battle mode can be played Co-Op.
 
==Differences==
Several of the bosses are slightly altered from their appearances in other modes.
*[[Master Hand]] and [[Crazy Hand]] are fought separately. These fights are virtually mirror images of each other.
*[[Petey Piranha's]] cages are empty, like when you face him in the [[Great Maze]]
*The individual themes of the bosses have been replaced with generic music.
*[[Stickers]] cannot be used, as they only appear in SSE/
 
==Rewards==
Clearing this mode on various difficulties unlocks multiple trophies, music, and other rewards.
Clearing this mode with [[Fox]] allows you to face [[Wolf]] in battle.
 
{{stub}}
 
[[Category:Super Smash Bros. Brawl]]

Latest revision as of 07:19, May 3, 2023

Redirect to: