Super Smash Bros. Brawl

The Wilds (Part I): Difference between revisions

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|name        = The Wilds
|name        = The Wilds
|image        = [[File:Swords Subspace Emissary.png|225px]]
|image        = [[File:Swords Subspace Emissary.png|225px]]
|caption      = [[File:SmashBrosSymbol.svg|50px|class=invert-dark]]<br>Meta Knight and the {{uv|Fire Emblem}} [[fighter]]s facing Galleom.
|caption      = [[File:SmashBrosSymbol.svg|50px|class=invert-dark]]<br>Meta Knight and the {{uv|Fire Emblem}} fighters facing Galleom.
|universe    = {{uv|Super Smash Bros.}}
|universe    = {{uv|Super Smash Bros.}}
|games        = ''[[Brawl]]''
|games        = ''[[Brawl]]''
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|followingSSEstage = [[The Ruined Hall]]
|followingSSEstage = [[The Ruined Hall]]
}}
}}
'''The Wilds (Part I)''' ({{ja|荒野|Kōya}}, ''Wilds'') is the fifteenth stage of the [[Subspace Emissary]]. The Wilds can be described as a large desert with several canyons and rock formations. When returning to this stage after clearing the story, the door to the healing section is replaced with a goal door.
'''The Wilds (Part I)''' ({{ja|荒野|Kōya}}, ''Wilds'') is the fifteenth stage of [[The Subspace Emissary]]. The Wilds can be described as a large desert with several canyons and rock formations. When returning to this stage after clearing the story, the door to the healing section is replaced with a goal door.


==Overview==
==Overview==

Latest revision as of 21:34, September 8, 2024

World of Trophies
The Wilds
Swords Subspace Emissary.png
SmashBrosSymbol.svg
Meta Knight and the Fire Emblem fighters facing Galleom.
Universe Super Smash Bros.
Appears in Brawl
Availability Subspace Emissary and
Boss Battles only
Preceding SSE stage The Ruins
Following SSE stage The Ruined Hall

The Wilds (Part I) (荒野, Wilds) is the fifteenth stage of The Subspace Emissary. The Wilds can be described as a large desert with several canyons and rock formations. When returning to this stage after clearing the story, the door to the healing section is replaced with a goal door.

Overview[edit]

After they unite, Marth, Ike and Meta Knight chase after the Ancient Minister. During the chase, they see tracks of a large tank, Galleom, and decide to pursue him instead. The trio make their way through the desert and track him down near an ancient ruin.

Throughout the level, they face many obstacles, most notably harsh wind. At several points in the level, a fierce wind will slow the fighters down.

Once they reach the ruins, they battle Galleom. He attacks with his powerful attacks as well as his missiles, but the trio manage to defeat him. After Galleom is defeated, he falls into The Ruined Hall, where he later encounters and faces off against Lucas and the Pokémon Trainer after their fight with Charizard.

Playable Characters[edit]

Returning enemies[edit]

Enemies introduced[edit]

Bosses[edit]

Music[edit]

Trivia[edit]

  • The area where a Big Primid is encountered will fall below the blast line if the player waits too long in that area. The timer can be determined by the closing of the door; if the door closes before all enemies are defeated, the floor drops out and the active character will likely be KOed.
  • When Galleom falls through the ground to the Ruined Hall, Wario's trophy is seen sitting near him, but in the shot of Marth, Ike and Meta Knight looking at the hole, the trophy disappears.