Charizard (SSBU)/Side special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
SuperSqank (talk | contribs) m (→Hitboxes) |
SuperSqank (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Ultimate]]''|the move itself|Flare Blitz}} | |||
[[File:CharizardSSpecialSSBU.gif|thumb|450px|Hitbox visualization showing Charizard's side special, Flare Blitz.]] | [[File:CharizardSSpecialSSBU.gif|thumb|450px|Hitbox visualization showing Charizard's side special, Flare Blitz.]] | ||
Latest revision as of 05:50, September 5, 2022
Overview[edit]
Update History[edit]
- Grounded Flare Blitz has more range below it, being able to hit every character lying on the ground and some hanging on the ledge.
- Flare Blitz can snap to the ledge earlier (frame 54 → frame 45).
- Flare Blitz's first hit uses the autolink angle (60° → 366°), and has a higher hitlag multiplier if used in the air (0.1× → 0.7×), allowing it to connect more reliably into the explosion.
Hitboxes[edit]
The explosion is reflectable and absorbable
Timing[edit]
Hitbox | 23-51 |
---|---|
Interruptible | 102 |
Animation length | 104 |
Lag time |
Hitbox |
Interruptible |
|