Super Speed: Difference between revisions
Tag: Mobile edit |
No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 22: | Line 22: | ||
[[File:SuperSpeedOrigin.jpg|thumb|200px|Super Speed in ''Kid Icarus: Uprising''.]] | [[File:SuperSpeedOrigin.jpg|thumb|200px|Super Speed in ''Kid Icarus: Uprising''.]] | ||
Super Speed is a movement-based power that can be wielded in ''Kid Icarus: Uprising''. Using this power, [[Pit]] or a {{s|icaruspedia|fighter}} can dash for a limited time, knocking away any foes in the path. These traits carry over into ''Smash 4''. | Super Speed is a movement-based power that can be wielded in ''Kid Icarus: Uprising''. Using this power, [[Pit]] or a {{s|icaruspedia|fighter}} can dash for a limited time, knocking away any foes in the path. These traits carry over into ''Smash 4''. | ||
{{ | {{clr}} | ||
==Names in other languages== | |||
{{langneeded|French, German, Italian & Spanish}} | |||
{{langtable | |||
|ja={{ja|超速ダッシュ|Chōsoku Dasshu}}, ''Super Speed Dash'' | |||
|en=Super Speed | |||
|fr= | |||
|es= | |||
|de= | |||
|it= | |||
|nl= | |||
|ru= | |||
|ko={{rollover|광속 대시|Gwangsog Daesi|?}}, ''Light Speed Dash'' | |||
}} | |||
{{Special Moves/Palutena}} | {{Special Moves/Palutena}} |
Latest revision as of 20:29, June 19, 2024
Super Speed | |
---|---|
Palutena's Super Speed | |
User | Palutena |
Universe | Kid Icarus |
Article on Icaruspedia | Super Speed |
Super Speed (超速ダッシュ, Super Speed Dash) is one of Palutena's alternate side special moves in Super Smash Bros. 4.
Overview[edit]
When using this move, Palutena charges ahead a certain distance at high speed (high enough to outrun Sonic, as shown in Palutena's video seen when clearing Classic mode), knocking away any opponents in her path, dealing from 1% to 11% when used at greater distance, also increasing its knockback. She is capable of jumping and using dash attacks while the move is in effect. After usage, this move cannot be usable again until 3 seconds have passed. This move can be used as a quick method of recovery, given Palutena is high enough, along with her remaining jumps. When used in the air, the move travels quickly in a downward arc, covering a great distance. Her midair jump, when canceled, propels Palutena a huge horizontal distance. However, if not used at the proper height without midair jumps, Palutena will miss the ledge and self-destruct. When on the ground, Palutena will stop at ledges.
Customization[edit]
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Reflect Barrier | 2. Angelic Missile | 3. Super Speed |
---|---|---|
"Cast a reflective wall that moves forward for a short distance. Can be used to push rivals."
"Casts a reflective wall that moves forwards for a short distance. Can be used to push rivals." |
"Hurtle forth and collide with enemies to send them flying."
"Sends you hurtling forwards. Colliding with an enemy sends them flying." |
"Dash headfirst into opponents. You can even jump and attack while dashing."
"Dashes head-first into opponents. You can even jump and attack while dashing." |
Origin[edit]
Super Speed is a movement-based power that can be wielded in Kid Icarus: Uprising. Using this power, Pit or a fighter can dash for a limited time, knocking away any foes in the path. These traits carry over into Smash 4.
Names in other languages[edit]
Language | Name |
---|---|
Japanese | 超速ダッシュ, Super Speed Dash |
English | Super Speed |
Korean | 광속 대시, Light Speed Dash |