(→Timing: Head usually includes nose, but here they're worth specifying since they have different hurtboxes) |
|||
(One intermediate revision by the same user not shown) | |||
Line 150: | Line 150: | ||
|7-8 | |7-8 | ||
|- | |- | ||
!Head intangible | !Head and nose intangible | ||
|12-16 | |12-16 | ||
|- | |- | ||
Line 164: | Line 164: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=7|e=LagChargeS}}{{FrameStrip|t=Lag|c=6|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=36}}{{FrameStrip|t=Interruptible|c=13}} | !Hitboxes {{FrameStrip|t=Lag|c=7|e=LagChargeS}}{{FrameStrip|t=Lag|c=6|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=36}}{{FrameStrip|t=Interruptible|c=13}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=11}}{{FrameStrip|t=Intangible|c=5}}{{FrameStrip|t=Vulnerable|c=49}} | !Head and nose {{FrameStrip|t=Vulnerable|c=11}}{{FrameStrip|t=Intangible|c=5}}{{FrameStrip|t=Vulnerable|c=49}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|intangible=y|vulnerable=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|intangible=y|vulnerable=y|interruptible=y}} |
Latest revision as of 09:40, May 26, 2022
Yoshi forward smash hitbox visualizations | ||||
---|---|---|---|---|
↗ | ![]() | |||
→ | ![]() | |||
↘ | ![]() |
OverviewEdit
Update HistoryEdit
- Yoshi pushes opponents away less while charging his forward smash, no longer causing certain characters' grabs to be unable to reach him from the front.
HitboxesEdit
TimingEdit
Charges between | 7-8 |
---|---|
Head and nose intangible | 12-16 |
Hitboxes | 14-16 |
Interruptible | 53 |
Animation length | 65 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Head and nose |
Lag time |
Charge interval |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|