Kazuya (SSBU)/Neutral attack/Hit 4: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Created page with "{{technical data}} thumb|350px|Hitbox visualization showing Kazuya's neutral attack 4. ==Overview== ==Hitboxes== {{MvSubNavKazuya|g=SSBU}} Category:K...") |
No edit summary |
||
Line 1: | Line 1: | ||
{{ | {{ArticleIcons|ssbu=y}} | ||
[[File:KazuyaJab4.gif|thumb|350px|Hitbox visualization showing Kazuya's | [[File:KazuyaJab4.gif|thumb|350px|Hitbox visualization showing Kazuya's fourth jab.]] | ||
{{competitive expertise}} | |||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=3.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=35 | |||
|ks=10 | |||
|fkv=0 | |||
|r=2.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=14.0 | |||
|zpos=10.0 | |||
|ff=0.5 | |||
|sdi=4.5 | |||
|type=Hand | |||
|effect=Sparks | |||
|sfx=Kazuya Punch | |||
|slvl=S | |||
|a=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=3.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=35 | |||
|ks=10 | |||
|fkv=0 | |||
|r=3.6 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=13.0 | |||
|zpos=9.0 | |||
|ff=0.5 | |||
|sdi=4.5 | |||
|type=Hand | |||
|effect=Sparks | |||
|sfx=Kazuya Punch | |||
|slvl=S | |||
|a=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=2 | |||
|damage=3.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=35 | |||
|ks=10 | |||
|fkv=0 | |||
|r=3.6 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=13.0 | |||
|zpos=4.0 | |||
|ff=0.5 | |||
|sdi=4.5 | |||
|type=Hand | |||
|effect=Sparks | |||
|sfx=Kazuya Punch | |||
|slvl=S | |||
|a=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=3 | |||
|damage=3.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=35 | |||
|ks=10 | |||
|fkv=0 | |||
|r=3.6 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=9.5 to 13.0 | |||
|zpos=9.0 | |||
|ff=0.5 | |||
|sdi=4.5 | |||
|type=Hand | |||
|effect=Sparks | |||
|sfx=Kazuya Punch | |||
|slvl=S | |||
|a=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=4 | |||
|damage=3.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=35 | |||
|ks=10 | |||
|fkv=0 | |||
|r=3.6 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=9.5 to 13.0 | |||
|zpos=4.0 | |||
|ff=0.5 | |||
|sdi=4.5 | |||
|type=Hand | |||
|effect=Sparks | |||
|sfx=Kazuya Punch | |||
|slvl=S | |||
|a=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=5 | |||
|damage=3.0% | |||
|angle=36 | |||
|af=3 | |||
|bk=30 | |||
|ks=15 | |||
|fkv=0 | |||
|r=3.6 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=14.0 | |||
|zpos=4.0 to 9.0 | |||
|ff=0.5 | |||
|type=Hand | |||
|effect=Sparks | |||
|sfx=Kazuya Punch | |||
|slvl=S | |||
|g=f | |||
}} | |||
|} | |||
==Timing== | |||
The move can transition into the next jab by either holding the attack button or pressing it again within the continuability window. | |||
{|class="wikitable" | |||
!Hitboxes | |||
|11-12 | |||
|- | |||
!Continuability window | |||
|2-12 | |||
|- | |||
!Continuation frame | |||
|13 | |||
|- | |||
!Interruptibility | |||
|41 | |||
|- | |||
!Animation length | |||
|50 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=28|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=10}} | |||
|- | |||
{{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=11}}{{FrameStrip|t=Blank|c=38}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | |||
{{MvSubNavKazuya|g=SSBU}} | {{MvSubNavKazuya|g=SSBU}} | ||
[[Category:Kazuya (SSBU)]] | [[Category:Kazuya (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 22:15, August 6, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
The move can transition into the next jab by either holding the attack button or pressing it again within the continuability window.
Hitboxes | 11-12 |
---|---|
Continuability window | 2-12 |
Continuation frame | 13 |
Interruptibility | 41 |
Animation length | 50 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|