Alternate music: Difference between revisions

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'''Alternate music''' sometimes plays in particular stages in ''[[Super Smash Bros. Melee]]''. These tunes can be triggered by:
#REDIRECT: [[Stage music]]
* Unlocking a certain stage or extra
* Holding down a certain button combination
They can also be triggered randomly.
 
==Alternate music for normal stages==
Every time any one of these stages is loaded up in Vs. Mode or [[Training Mode]], there is a 12% chance that the alternate music will play instead of the normal music. If L or R is held while the stage is loading, the alternate music will be forced to play.
 
The alternate music for normal stages are:
* [[Icicle Mountain]]: ''Balloon Fight'' theme
* [[Great Bay]]: ''The Legend of Zelda: Ocarina of Time'''s Lost Woods theme
* [[Temple]]: ''Fire Emblem'' theme
* [[Yoshi's Island (SSBM)|Yoshi's Island]]: ''Super Mario Bros. 3'''s Stage 1 remix
* [[Pokemon Stadium]]: ''Pokemon Gold & Silver'''s Trainer Battle theme
* [[Big Blue]]: ''Mach Rider'' theme
* [[Onett]]: "Mother 2" (theme from ''Earthbound'')
* [[Mushroom Kingdom]]: ''Dr. Mario'''s "Fever" theme
* [[Mushroom Kingdom II]]: ''Dr. Mario'''s "Fever" theme
* [[Battlefield]]: [[Multi-Man Melee]] battle music
* [[Final Destination]]: Event 51: The Showdown's theme (a remixed version of [[SSBM]]'s opening song)
 
==Alternate music for [[Adventure Mode]] stages==
On the screen that shows what stage is coming next in [[Adventure Mode]], alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with [[Captain Falcon]]. The only exception is the [[Temple]] battle with [[Zelda]].
 
Here are the stages with alternate music only in Adventure Mode:
* Mushroom Kingdom (1st): ''Super Mario Bros. 3'''s Stage 1 remix
* [[Underground Maze]]: ''Fire Emblem'' theme
* [[Temple]]: [[Great Bay]] music
* [[Brinstar]]: [[Brinstar Depths]] music
* [[Green Greens]]: [[Fountain of Dreams]] music
* [[Corneria]]: [[Venom]] music
* F-Zero Grand Prix: ''Mach Rider'' theme
Like the normal stages, there is also a 12% chance of the alternate music playing automatically.
 
==Alternate main menu music==
After [[Classic Mode]], [[Adventure Mode]], [[All-Star Mode]], [[Target Test]] (with every character), [[10-Man Melee]], [[100-Man Melee]], [[3-Minute Melee]], and [[15-Minute Melee]] have all been completed at least once, there is a slight chance that a different menu theme will play on the main menu.
 
==Alternate music for [[Target Test]]==
The music can also be changed for any characters' Target Test. Pausing the game and holding L, R, and Z together will restart the match with the character of choice's theme song playing.

Latest revision as of 15:14, February 25, 2020

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