Super Smash Bros. Ultimate

Blazing End: Difference between revisions

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|user=[[Pyra]]
|user=[[Pyra]]
|universe={{uv|Xenoblade Chronicles}}
|universe={{uv|Xenoblade Chronicles}}
|interwiki=xenoseries
|interwikiname=Xeno Series Wiki
|interwikipage=Blazing End
}}
}}
'''Blazing End''' ({{ja|ブレイズエンド|Bureizu Endo}}, ''Blaze End'') is [[Pyra]]'s [[side special move]] in ''[[Super Smash Bros. Ultimate]]''.
'''Blazing End''' ({{ja|ブレイズエンド|Bureizu Endo}}, ''Blaze End'') is [[Pyra]]'s [[side special move]].


==Overview==
==Overview==
When used, Pyra throws the Aegis Sword forward like a boomerang. The sword then spins in a vertical circular motion, hitting multiple times, before returning back to Pyra. Tapping the control stick increases the range of the attack. The sword does not have an hitbox while returning to Pyra.
When used, Pyra throws the Aegis Sword forward like a boomerang. The sword then spins in a vertical circular motion, hitting multiple times, before returning back to Pyra. Tapping the control stick increases the range of the attack. The sword does not have a hitbox while returning to Pyra.


While the Aegis Sword is out of Pyra's hands, Pyra can move about freely but will be unable to attack, grab, switch to Mythra, pick up or use item attacks or taunt. However she can still and jump, shield, roll and dodge. If used offstage Pyra will not be able to use [[Prominence Revolt]] for the duration of the move, leaving her with jump and air dodge as recovery options. The sword acts as a [[projectile]] and thus can be [[reflect]]ed and [[pocket]]ed when thrown. Once the sword begins spinning in it is no longer considered a projectile. If unable to return to Pyra for some reason such as being pocketed, another Aegis Sword will appear in Pyra's hand to maintain her moveset; a pocketed Aegis Sword can be used for one use of Blazing End before disappearing.  
While the Aegis Sword is out of Pyra's hands, Pyra can move about freely but will be unable to attack, grab, switch to Mythra, pick up or use item attacks or taunt. However she can still jump, shield, roll and dodge. If used offstage Pyra will not be able to use [[Prominence Revolt]] for the duration of the move, leaving her with jump and air dodge as recovery options. The sword acts as a [[projectile]] and thus can be [[reflect]]ed and [[pocket]]ed when thrown. Once the sword begins spinning it is no longer considered a projectile. If unable to return to Pyra for some reason such as being pocketed, another Aegis Sword will appear in Pyra's hand to maintain her moveset; a pocketed Aegis Sword can be used for one use of Blazing End before disappearing.  


When catching the sword as it returns, Pyra is put in a 14 frames long regrab animation. This animation can be canceled by performing another animation such as shield, dodge, roll, [[jumpsquat]] or even [[footstool]]. The latter is very useful as it allows Blazing End to be used to set up jab [[lock]]s. If thrown too close to a wall, the sword will bounce back to Pyra without activating its spinning phase. This can be useful when close to the ledge, it allows Pyra to quickly regain her sword while still producing a hitbox.  
When catching the sword as it returns, Pyra is put in a 14 frames long regrab animation. This animation can be canceled by performing another animation such as shield, dodge, roll, [[jumpsquat]] or even [[footstool]]. The latter is very useful as it allows Blazing End to be used to set up jab [[lock]]s. If thrown too close to a wall, the sword will bounce back to Pyra without activating its spinning phase. This can be useful when close to the ledge, it allows Pyra to quickly regain her sword while still producing a hitbox.  


{{clear}}
{{clr}}


==Instructional quotes==
==Instructional quotes==
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Pyra SSBU Skill Preview Side Special.png|Blazing End as shown by the [[Move List]] in ''Ultimate''.
Pyra SSBU Skill Preview Side Special.png|Blazing End as shown by the [[Move List]] in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|ブレイズエンド|Bureizu Endo}}, ''Blaze End''
|en=Blazing End
|fr=Pointe enflammée
|es=Fogonazo Final
|de=Flammenfinale
|it=Finale incendiario
|nl=Verschroeiend Slot
|ru={{rollover|Опала|Opala|?}}
|ko={{rollover|블레이즈 엔드|Beulleijeu Endeu|?}}, ''Blaze End''
|zh_cn={{rollover|烈焰终结|Lièyàn Zhōngjié|?}}
|zh_tw={{rollover|烈焰終結|Lièyàn Zhōngjié|?}}
}}
==Trivia==
*Masahiro Sakurai revealed in a [[YouTube]] video that Blazing End had its collision changed before release to activate earlier to better match the animations and its animation changed to be more visible from certain camera angles.<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=206s Odds and Ends of Supervising <nowiki>[Graphics]</nowiki>]</ref>
==References==
{{reflist}}
{{Special Moves|char=Pyra}}
{{Special Moves|char=Pyra}}



Latest revision as of 19:55, March 26, 2024

Blazing End
Pyra Side B SSBU.gif
Pyra using Blazing End.
User Pyra
Universe Xenoblade Chronicles
Article on Xeno Series Wiki Blazing End

Blazing End (ブレイズエンド, Blaze End) is Pyra's side special move.

Overview[edit]

When used, Pyra throws the Aegis Sword forward like a boomerang. The sword then spins in a vertical circular motion, hitting multiple times, before returning back to Pyra. Tapping the control stick increases the range of the attack. The sword does not have a hitbox while returning to Pyra.

While the Aegis Sword is out of Pyra's hands, Pyra can move about freely but will be unable to attack, grab, switch to Mythra, pick up or use item attacks or taunt. However she can still jump, shield, roll and dodge. If used offstage Pyra will not be able to use Prominence Revolt for the duration of the move, leaving her with jump and air dodge as recovery options. The sword acts as a projectile and thus can be reflected and pocketed when thrown. Once the sword begins spinning it is no longer considered a projectile. If unable to return to Pyra for some reason such as being pocketed, another Aegis Sword will appear in Pyra's hand to maintain her moveset; a pocketed Aegis Sword can be used for one use of Blazing End before disappearing.

When catching the sword as it returns, Pyra is put in a 14 frames long regrab animation. This animation can be canceled by performing another animation such as shield, dodge, roll, jumpsquat or even footstool. The latter is very useful as it allows Blazing End to be used to set up jab locks. If thrown too close to a wall, the sword will bounce back to Pyra without activating its spinning phase. This can be useful when close to the ledge, it allows Pyra to quickly regain her sword while still producing a hitbox.

Instructional quotes[edit]

Super Smash Bros. Ultimate Move List Pyra (SSBU) Throw the sword forward and spin it at a new location. Flick the stick to throw it even farther.

Origin[edit]

Pyra performing Blazing End in Xenoblade Chronicles 2.

Blazing End is Pyra's Level 3 Special in Xenoblade Chronicles 2. In the original game, the move had an additional swing from Pyra and stab in the air before transitioning into the spinning, both of which are absent in Smash.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese ブレイズエンド, Blaze End
UK English Blazing End
France French Pointe enflammée
Germany German Flammenfinale
Spain Spanish Fogonazo Final
Italy Italian Finale incendiario
China Chinese (Simplified) 烈焰终结
Taiwan Chinese (Traditional) 烈焰終結
South Korea Korean 블레이즈 엔드, Blaze End
Netherlands Dutch Verschroeiend Slot
Russia Russian Опала

Trivia[edit]

  • Masahiro Sakurai revealed in a YouTube video that Blazing End had its collision changed before release to activate earlier to better match the animations and its animation changed to be more visible from certain camera angles.[1]

References[edit]