Super Smash Bros. Ultimate

Mythra (SSBU)/Up smash: Difference between revisions

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(Created page with "{{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Mythra's up smash. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHi...")
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:MythraUSmash.gif|thumb|500px|Hitbox visualization showing Mythra's up smash.]]
[[File:MythraUSmash.gif|thumb|250px|Hitbox visualization showing Mythra's up smash.]]
{{competitive expertise}}
{{competitive expertise}}


==Overview==
==Overview==
==Hitboxes==
==Hitboxes==
The multihits only have a hitstun modifier specified for the ID 0 hitbox, but it applies to all their hitboxes [[Hitstun#List of moves with hitstun modifiers|due to a glitch]].
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Early hit 1|24}}
!Hitstun
{{HitboxTableTitle|Early hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|2.0}}
|damage={{ChargedSmashDmgSSBU|2.0}}
|sd=0
|angle=120
|angle=120
|bk=10
|bk=10
|ks=100
|ks=100
|fkv=90
|fkv=90
|setweight=t
|r=5.5
|r=5.5
|bn=top
|bn=top
Line 26: Line 28:
|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|Late hit 1|24}}
|—
{{HitboxTableTitle|Late hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|2.0}}
|damage={{ChargedSmashDmgSSBU|2.0}}
|sd=0
|angle=130
|angle=120
|bk=10
|bk=10
|ks=100
|ks=100
|fkv=90
|fkv=90
|setweight=t
|r=5.5
|r=5.5
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
|ypos=8.0
|ypos=14.0
|zpos=8.0
|zpos=9.0
|ff=1.0
|ff=1.0
|type=Sword
|type=Sword
Line 46: Line 49:
|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|Multihits (frames 11-12)|24}}
|—
{{HitboxTableTitle|Multihits (frames 11-12)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=366
|angle=366
|bk=0
|bk=0
Line 62: Line 66:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash
|slvl=S
|slvl=S
|a=f
}}
}}
|'''+10''' frames
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=1
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=366
|angle=366
|bk=0
|bk=0
Line 83: Line 89:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash
|slvl=S
|slvl=S
|g=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=90
|angle=90
|bk=0
|bk=0
Line 104: Line 112:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
Line 110: Line 118:
|slvl=S
|slvl=S
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=366
|angle=366
|bk=25
|bk=25
Line 125: Line 134:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
Line 131: Line 140:
|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|Multihits (frame 13)|24}}
|—
{{HitboxTableTitle|Multihits (frame 13)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=366
|angle=366
|bk=0
|bk=0
Line 147: Line 157:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash
|slvl=S
|slvl=S
|a=f
}}
}}
|'''+10''' frames
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=1
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=366
|angle=366
|bk=0
|bk=0
Line 168: Line 180:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash
|slvl=S
|slvl=S
|g=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=90
|angle=90
|bk=0
|bk=0
Line 189: Line 203:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
Line 195: Line 209:
|slvl=S
|slvl=S
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=145
|angle=145
|bk=25
|bk=25
Line 210: Line 225:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
Line 216: Line 231:
|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|Multihits (frame 14)|24}}
|—
{{HitboxTableTitle|Multihits (frame 14)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=366
|angle=366
|bk=0
|bk=0
Line 232: Line 248:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash
|slvl=S
|slvl=S
|a=f
}}
}}
|'''+10''' frames
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=1
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|sd=0
Line 253: Line 272:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash
|slvl=S
|slvl=S
|g=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=90
|angle=90
|bk=0
|bk=0
Line 274: Line 295:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
Line 280: Line 301:
|slvl=S
|slvl=S
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=145
|angle=145
|bk=25
|bk=25
Line 295: Line 317:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
Line 301: Line 323:
|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|Multihits (frames 15-24)|24}}
|—
{{HitboxTableTitle|Multihits (frames 15-24)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=366
|angle=366
|bk=0
|bk=0
Line 317: Line 340:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash
|slvl=S
|slvl=S
|a=f
}}
}}
|'''+10''' frames
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=1
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|sd=0
Line 338: Line 364:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
|sfx=Slash
|sfx=Slash
|slvl=S
|slvl=S
|g=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=90
|angle=90
|bk=0
|bk=0
Line 359: Line 387:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
Line 365: Line 393:
|slvl=S
|slvl=S
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=145
|angle=145
|bk=25
|bk=25
Line 380: Line 409:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
Line 386: Line 415:
|slvl=S
|slvl=S
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=4
|id=4
|rehit=5
|damage={{ChargedSmashDmgSSBU|1.5}}
|damage={{ChargedSmashDmgSSBU|1.5}}
|sd=0
|angle=145
|angle=145
|bk=25
|bk=25
Line 401: Line 431:
|ff=0.5
|ff=0.5
|sdi=0.1
|sdi=0.1
|trip=-1.0
|trip=-100
|type=Sword
|type=Sword
|effect=Slash
|effect=Slash
Line 407: Line 437:
|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|Final hit|24}}
|—
{{HitboxTableTitle|Final hit|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=5
|damage={{ChargedSmashDmgSSBU|6.0}}
|damage={{ChargedSmashDmgSSBU|6.0}}
|sd=0
|angle=83
|angle=83
|bk=75
|bk=75
Line 420: Line 451:
|xpos=0.0
|xpos=0.0
|ypos=25.0
|ypos=25.0
|zpos=-4.0 to 7.0
|zpos=-7.0 to 4.0
|ff=1.0
|ff=1.0
|type=Sword
|type=Sword
Line 427: Line 458:
|slvl=M
|slvl=M
}}
}}
|—
|}
|}


Line 438: Line 470:
|-
|-
!Multihits
!Multihits
|11-24
|11-12, 13, 14, 15-24 (rehit rate: 5)
|-
|-
!Final hit
!Final hit
Line 454: Line 486:
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}}
==Trivia==
*The final hit has a rehit rate of 5 like the multi-hits. However, as it only lasts 2 frames, it can still only hit once.


{{MvSubNavMythra|g=SSBU}}
{{MvSubNavMythra|g=SSBU}}
[[Category:Mythra (SSBU)]]
[[Category:Mythra (SSBU)]]
[[Category:Up smashes (SSBU)]]
[[Category:Up smashes (SSBU)]]

Latest revision as of 23:10, August 11, 2022

Hitbox visualization showing Mythra's up smash.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Hitboxes[edit]

The multihits only have a hitstun modifier specified for the ID 0 hitbox, but it applies to all their hitboxes due to a glitch.

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
Early hit 1
0 0 0 2.0% 0 AngleIcon120.png Standard 10 100 90 HitboxTableIcon(True).png 5.5 top 0.0 8.0 8.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Late hit 1
0 0 0 2.0% 0 AngleIcon130.png Standard 10 100 90 HitboxTableIcon(True).png 5.5 top 0.0 14.0 9.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Multihits (frames 11-12)
0 0 5 1.5% 0 Autolink angle (366) Standard 0 10 50 HitboxTableIcon(False).png 2.0 top 0.0 26.0 0.0 to 7.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png +10 frames
1 0 5 1.5% 0 Autolink angle (366) Standard 0 100 50 HitboxTableIcon(False).png 2.0 top 0.0 26.0 0.0 to 7.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
2 0 5 1.5% 0 AngleIcon90.png Standard 0 100 60 HitboxTableIcon(False).png 2.0 top 0.0 21.0 0.0 to 5.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
3 0 5 1.5% 0 Autolink angle (366) Standard 25 100 65 HitboxTableIcon(False).png 4.5 top 0.0 21.0 8.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Multihits (frame 13)
0 0 5 1.5% 0 Autolink angle (366) Standard 0 10 50 HitboxTableIcon(False).png 3.0 top 0.0 26.0 -5.0 to 7.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png +10 frames
1 0 5 1.5% 0 Autolink angle (366) Standard 0 100 50 HitboxTableIcon(False).png 3.0 top 0.0 26.0 -5.0 to 7.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
2 0 5 1.5% 0 AngleIcon90.png Standard 0 100 60 HitboxTableIcon(False).png 3.0 top 0.0 21.0 -3.0 to 5.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
3 0 5 1.5% 0 AngleIcon145.png Standard 25 100 65 HitboxTableIcon(False).png 4.5 top 0.0 21.0 8.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Multihits (frame 14)
0 0 5 1.5% 0 Autolink angle (366) Standard 0 10 50 HitboxTableIcon(False).png 3.0 top 0.0 26.0 -10.0 to 7.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png +10 frames
1 0 5 1.5% 0 Autolink angle (366) Standard 0 100 50 HitboxTableIcon(False).png 3.0 top 0.0 26.0 -10.0 to 7.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
2 0 5 1.5% 0 AngleIcon90.png Standard 0 100 60 HitboxTableIcon(False).png 3.0 top 0.0 21.0 -8.0 to 5.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
3 0 5 1.5% 0 AngleIcon145.png Standard 25 100 65 HitboxTableIcon(False).png 4.5 top 0.0 21.0 8.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Multihits (frames 15-24)
0 0 5 1.5% 0 Autolink angle (366) Standard 0 10 50 HitboxTableIcon(False).png 3.0 top 0.0 26.0 -10.0 to 7.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png +10 frames
1 0 5 1.5% 0 Autolink angle (366) Standard 0 100 50 HitboxTableIcon(False).png 3.0 top 0.0 26.0 -10.0 to 7.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
2 0 5 1.5% 0 AngleIcon90.png Standard 0 100 60 HitboxTableIcon(False).png 3.0 top 0.0 21.0 -8.0 to 5.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
3 0 5 1.5% 0 AngleIcon145.png Standard 25 100 65 HitboxTableIcon(False).png 4.5 top 0.0 21.0 8.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
4 0 5 1.5% 0 AngleIcon145.png Standard 25 100 65 HitboxTableIcon(False).png 4.5 top 0.0 21.0 -11.0 0.5× 0.1× -100% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Final hit
0 0 5 6.0% 0 AngleIcon83.png Standard 75 108 0 HitboxTableIcon(False).png 7.0 top 0.0 25.0 -7.0 to 4.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Slash (effect) Sword (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

Charges between 4-5
Hit 1 9, 10
Multihits 11-12, 13, 14, 15-24 (rehit rate: 5)
Final hit 26-27
Interruptible 53
Animation length 68
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeM).png FrameIcon(HitboxChangeE).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeM).png FrameIcon(HitboxChangeM).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
ChargeCharge
Charge interval
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
Interruptibility
Interruptible

Trivia[edit]

  • The final hit has a rehit rate of 5 like the multi-hits. However, as it only lasts 2 frames, it can still only hit once.