The Subspace Bomb Factory (Part I): Difference between revisions
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|name = Subspace Bomb Factory | |name = Subspace Bomb Factory | ||
|image = [[File:The Subspace Bomb Factory Part 1.jpg|230px]] | |image = [[File:The Subspace Bomb Factory Part 1.jpg|230px]] | ||
|caption = [[File:SmashBrosSymbol.svg|50px]]<br>Samus | |caption = [[File:SmashBrosSymbol.svg|50px|class=invert-dark]]<br>Samus during gameplay of the level. | ||
|universe = {{uv|Super Smash Bros.}} | |universe = {{uv|Super Smash Bros.}} | ||
|games = ''[[Brawl]]'' | |games = ''[[Brawl]]'' | ||
|availability = Subspace Emissary only | |availability = Subspace Emissary only | ||
|precedingSSEstage = [[Battleship Halberd Bridge]] | |precedingSSEstage = [[Battleship Halberd Bridge]] | ||
|followingSSEstage = [[The Subspace Bomb Factory (Part II)]] | |followingSSEstage = [[The Subspace Bomb Factory (Part II)]] | ||
}} | }} | ||
'''The Subspace Bomb Factory''' ({{ja|亜空間爆弾工場|Akūkan Bakudan Kōjō}}, ''Subspace Bomb Factory'') is the | '''The Subspace Bomb Factory''' ({{ja|亜空間爆弾工場|Akūkan Bakudan Kōjō}}, ''Subspace Bomb Factory'') is the twenty-sixth stage of [[The Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]''. | ||
==Overview== | ==Overview== | ||
The stage begins with {{SSBB|Samus}} and {{SSBB|Pikachu}} running along a hallway of the Subspace Bomb Factory when it was on red alert. As a very short stage in the SSE, this stage has many secrets on all floors, usually containing a dead end, and only the true door does not have secrets. This stage consists of many levels, which can be reached with the lift. During the level, doors will become locked and may sometimes pit players with an enemy, a switch or both. Some have hidden doors if a certain requirement is met, such as defeating an enemy. | The stage begins with {{SSBB|Samus}} and {{SSBB|Pikachu}} running along a hallway of the Subspace Bomb Factory when it was on red alert. As a very short stage in the SSE, this stage has many secrets on all floors, usually containing a dead end, and only the true door does not have secrets. This stage consists of many levels, which can be reached with the lift. During the level, doors will become locked and may sometimes pit players with an enemy, a switch or both. Some have hidden doors if a certain requirement is met, such as defeating an enemy. | ||
The stage ends with Samus and Pikachu bursting into the | The stage ends with Samus and Pikachu bursting into the factory's hangar, where they find the [[Ancient Minister]], along with the [[R.O.B. Squad]]. They prepare to fight, but the Ancient Minister looks resentful and does not want to fight, much to their surprise. | ||
==Playable Characters== | ==Playable Characters== |
Latest revision as of 20:44, September 8, 2024
Isle of the Ancients Subspace Bomb Factory | |
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Samus during gameplay of the level. | |
Universe | Super Smash Bros. |
Appears in | Brawl |
Availability | Subspace Emissary only |
Preceding SSE stage | Battleship Halberd Bridge |
Following SSE stage | The Subspace Bomb Factory (Part II) |
The Subspace Bomb Factory (亜空間爆弾工場, Subspace Bomb Factory) is the twenty-sixth stage of The Subspace Emissary in Super Smash Bros. Brawl.
Overview[edit]
The stage begins with Samus and Pikachu running along a hallway of the Subspace Bomb Factory when it was on red alert. As a very short stage in the SSE, this stage has many secrets on all floors, usually containing a dead end, and only the true door does not have secrets. This stage consists of many levels, which can be reached with the lift. During the level, doors will become locked and may sometimes pit players with an enemy, a switch or both. Some have hidden doors if a certain requirement is met, such as defeating an enemy.
The stage ends with Samus and Pikachu bursting into the factory's hangar, where they find the Ancient Minister, along with the R.O.B. Squad. They prepare to fight, but the Ancient Minister looks resentful and does not want to fight, much to their surprise.
Playable Characters[edit]
- Samus (can play as Zero Suit Samus by taunt alternating)
- Pikachu
List of enemies[edit]
- R.O.B. Sentry
- R.O.B. Blaster
- Glunder
- Shaydas
- Zap Jyk
- R.O.B. Launcher
- Sword Primid
- Borboras
- Roturret
- Bombed
- Big Primid
- Armank
- Nagagog
Music[edit]
- Norfair supplies much of the background music.
- In two locked-brawl rooms, Multiplayer (Metroid Prime 2) plays.
Trivia[edit]
- Even in the first playthrough, the player can choose to play as Zero Suit Samus via taunt alternating, despite the cutscenes picturing Samus instead.
- This stage has the shortest runthrough time if players ignore enemies and head directly to the exit door after quickly finishing the final battle.