Egg Firing / Breegull Blaster: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Egg Firing | |name=Egg Firing | ||
|image={{tabber|title1=Egg Firing| | |image={{tabber|title1=Egg Firing|content1=[[File:Banjo & Kazooie Neutral B SSBU.gif|300px]]|title2=Breegull Blaster|content2=[[File:Banjo & Kazooie Neutral B 2 SSBU.gif|300px]]}} | ||
|caption=Banjo & Kazooie using Egg Firing and Breegull Blaster. | |caption=Banjo & Kazooie using Egg Firing and Breegull Blaster. | ||
|user=[[Banjo]] & [[Kazooie]] | |user=[[Banjo]] & [[Kazooie]] | ||
|universe= | |universe={{uv|Banjo-Kazooie}} | ||
}} | }} | ||
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==Overview== | ==Overview== | ||
The attack consists of Banjo crouching down while Kazooie shoots a Blue Egg forwards at a angle. Similarly to projectile moves such as [[Thunder Jolt]] and [[Mario]]'s [[Fireball]], the trajectory of the eggs fired during Egg Firing is affected by gravity. Eggs are weak projectiles that cause flinching. When using Egg Firing in midair, Banjo & Kazooie's falling speed is briefly reduced. | |||
When the special button is held, the pair transitions into the Breegull Blaster. Holding or mashing the attack or special buttons during Breegull Blaster causes Kazooie to fire eggs at twice the firing rate of Egg Firing; Banjo can still walk and jump while Breegull Blaster is active. The eggs fired from Breegull Blaster deal less damage than the ones from Egg Firing, with repeated hits causing the eggs to deal even less damage ( | When the special button is held, the pair transitions into the Breegull Blaster. Similar to the [[Super Scope]], Banjo pulls Kazooie out of his backpack and holds her like a gun. Holding or mashing the attack or special buttons during Breegull Blaster causes Kazooie to fire eggs at twice the firing rate of Egg Firing; Banjo can still walk and jump while Breegull Blaster is active. The eggs fired from Breegull Blaster deal less damage than the ones from Egg Firing, with repeated hits causing the eggs to deal even less damage (independently from [[stale-move negation]]). They also have shorter range, and they only move directly forwards without bouncing, but they travel faster and have vertical knockback at point-blank range that grants them combo potential into a variety of moves, including more Breegull Blaster eggs or aerials, and even a KO confirm into up tilt. Breegull Blaster can be canceled by shielding, crouching, grabbing, or performing a non-neutral special input. | ||
===Turnaround Cancel Quick Storage=== | ===Turnaround Cancel Quick Storage=== | ||
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[[File:Egg firing origin.png|left|thumb|Kazooie firing an egg in ''Banjo-Kazooie''.]] | [[File:Egg firing origin.png|left|thumb|Kazooie firing an egg in ''Banjo-Kazooie''.]] | ||
[[File:Breegull Blaster origin.PNG|thumb|Banjo and Kazooie using Breegull Blaster in ''Banjo-Tooie''.]] | [[File:Breegull Blaster origin.PNG|thumb|Banjo and Kazooie using Breegull Blaster in ''Banjo-Tooie''.]] | ||
Blue Eggs are introduced | Blue Eggs are introduced at Mumbo's Mountain in ''Banjo-Kazooie'' as the duo's sole projectile attack. With Banjo crouching, Kazooie can fire up to three eggs at a time in a straight line forward, or in a bouncy pattern backward. Eggs are often fed into holes or other suspicious objects to solve puzzles, while they deal low damage to enemies. Various "addon" moves taught in ''Banjo-Tooie'' allow Kazooie to fire eggs in any direction across an infinite distance using first-person aiming, including while flying or swimming underwater, and also introduce other sorts of ammo types such as [[Rear Egg|Grenade Eggs]]. Kazooie can carry up to 100 Blue Eggs at a time, though Cheato can double this limit. | ||
The Breegull Blaster is taught in ''Banjo-Tooie''{{'}}s Mayahem Temple. Upon entering certain areas, Banjo automatically wields Kazooie like a shotgun, turning the game into a first-person shooter reminiscent of Rare's earlier title ''[[GoldenEye (universe)|GoldenEye]]''. Kazooie can fire eggs continuously in this mode. The game includes a multiplayer mode where four players can fight in the game's FPS arenas, playing as different characters with their own unique egg-shooting birds. | The Breegull Blaster is taught in ''Banjo-Tooie''{{'}}s Mayahem Temple. Upon entering certain areas, Banjo automatically wields Kazooie like a shotgun, turning the game into a first-person shooter reminiscent of Rare's earlier title ''[[GoldenEye (universe)|GoldenEye 007]]''. Kazooie can fire eggs continuously in this mode. The game includes a multiplayer mode where four players can fight in the game's FPS arenas, playing as different characters with their own unique egg-shooting birds. | ||
Breegull Blaster also appears in ''Banjo-Kazooie: Grunty's Revenge'', wherein Banjo can perform it anywhere after learning it from Bozzeye, replacing the normal egg shooting. | Breegull Blaster also appears in ''Banjo-Kazooie: Grunty's Revenge'', wherein Banjo can perform it anywhere after learning it from Bozzeye, replacing the normal egg shooting. | ||
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==Trivia== | ==Trivia== | ||
*In the gameplay portion of Banjo & Kazooie's reveal trailer, Breegull Blaster has a faster firing rate than it does in the actual game. | |||
*In ''Banjo-Kazooie'', Kazooie makes a cough-like sound for every egg fired; the sound effect is absent in ''Ultimate''. | *In ''Banjo-Kazooie'', Kazooie makes a cough-like sound for every egg fired; the sound effect is absent in ''Ultimate''. | ||
*When {{SSBU|Kirby}} uses the move, he uses an animated Kazooie plush instead of the real Kazooie. | *When {{SSBU|Kirby}} uses the move, he uses an animated Kazooie plush instead of the real Kazooie. |
Latest revision as of 19:05, November 12, 2024
Egg Firing | |
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Banjo & Kazooie using Egg Firing and Breegull Blaster. | |
User | Banjo & Kazooie |
Universe | Banjo-Kazooie |
Egg Firing (タマゴミサイル, Egg Missile) / Breegull Blaster (タマゴばきゅーん, Egg Kaboom) is Banjo & Kazooie's neutral special move.
Overview[edit]
The attack consists of Banjo crouching down while Kazooie shoots a Blue Egg forwards at a angle. Similarly to projectile moves such as Thunder Jolt and Mario's Fireball, the trajectory of the eggs fired during Egg Firing is affected by gravity. Eggs are weak projectiles that cause flinching. When using Egg Firing in midair, Banjo & Kazooie's falling speed is briefly reduced.
When the special button is held, the pair transitions into the Breegull Blaster. Similar to the Super Scope, Banjo pulls Kazooie out of his backpack and holds her like a gun. Holding or mashing the attack or special buttons during Breegull Blaster causes Kazooie to fire eggs at twice the firing rate of Egg Firing; Banjo can still walk and jump while Breegull Blaster is active. The eggs fired from Breegull Blaster deal less damage than the ones from Egg Firing, with repeated hits causing the eggs to deal even less damage (independently from stale-move negation). They also have shorter range, and they only move directly forwards without bouncing, but they travel faster and have vertical knockback at point-blank range that grants them combo potential into a variety of moves, including more Breegull Blaster eggs or aerials, and even a KO confirm into up tilt. Breegull Blaster can be canceled by shielding, crouching, grabbing, or performing a non-neutral special input.
Turnaround Cancel Quick Storage[edit]
'Turnaround Cancel Quick Storage', original finder unknown, is a technique that allows Banjo & Kazooie to land from an airborne Breegull Blaster, turn around without any lag from Banjo putting away Kazooie, and perform a combo using a fired egg. Normally, firing an egg in Breegull Blaster mode has 24 frames of endlag that prevents the duo from doing anything except moving or jumping. However, if Banjo lands on the ground while in this mode and fires an egg within 13 frames of touching down, the duo is able to turn around, canceling the 24 frames of lag, and allowing them to follow up with any desired action, usually a Wonderwing or forward smash if the egg hit an opponent.
Instructional quotes[edit]
Move List | Fires an egg from Kazooie's mouth. Press and hold the button to shoot while moving around. |
Origin[edit]
Blue Eggs are introduced at Mumbo's Mountain in Banjo-Kazooie as the duo's sole projectile attack. With Banjo crouching, Kazooie can fire up to three eggs at a time in a straight line forward, or in a bouncy pattern backward. Eggs are often fed into holes or other suspicious objects to solve puzzles, while they deal low damage to enemies. Various "addon" moves taught in Banjo-Tooie allow Kazooie to fire eggs in any direction across an infinite distance using first-person aiming, including while flying or swimming underwater, and also introduce other sorts of ammo types such as Grenade Eggs. Kazooie can carry up to 100 Blue Eggs at a time, though Cheato can double this limit.
The Breegull Blaster is taught in Banjo-Tooie's Mayahem Temple. Upon entering certain areas, Banjo automatically wields Kazooie like a shotgun, turning the game into a first-person shooter reminiscent of Rare's earlier title GoldenEye 007. Kazooie can fire eggs continuously in this mode. The game includes a multiplayer mode where four players can fight in the game's FPS arenas, playing as different characters with their own unique egg-shooting birds.
Breegull Blaster also appears in Banjo-Kazooie: Grunty's Revenge, wherein Banjo can perform it anywhere after learning it from Bozzeye, replacing the normal egg shooting.
Gallery[edit]
In other languages[edit]
Egg Firing[edit]
Breegull Blaster[edit]
Trivia[edit]
- In the gameplay portion of Banjo & Kazooie's reveal trailer, Breegull Blaster has a faster firing rate than it does in the actual game.
- In Banjo-Kazooie, Kazooie makes a cough-like sound for every egg fired; the sound effect is absent in Ultimate.
- When Kirby uses the move, he uses an animated Kazooie plush instead of the real Kazooie.