Mr. Game & Watch (SSBB)/Down special: Difference between revisions
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Brawl]]''|the move itself|Oil Panic}} | {{disambig2|the hitbox visualization in ''[[Super Smash Bros. Brawl]]''|the move itself|Oil Panic}} | ||
[[File:MrGame&WatchOilPanicSpillSSBB.gif|thumb|400px|Hitbox visualization showing Mr. Game & Watch's oil spill.]] | |||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Line 12: | Line 12: | ||
|id=0 | |id=0 | ||
|damage=1% | |damage=1% | ||
|angle=361 | |angle=361 | ||
|bk=30 | |bk=30 | ||
Line 27: | Line 26: | ||
|slvl=L | |slvl=L | ||
|rebound=f | |rebound=f | ||
|rawflags=00111000000000110000010010000000 | |||
}} | }} | ||
{{HitboxTableTitle|Mid hit|24}} | {{HitboxTableTitle|Mid hit|24}} | ||
Line 32: | Line 32: | ||
|id=0 | |id=0 | ||
|damage=1% | |damage=1% | ||
|angle=361 | |angle=361 | ||
|bk=30 | |bk=30 | ||
Line 46: | Line 45: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
| | |rawflags=00111000000000110000010010000000 | ||
}} | }} | ||
{{HitboxTableTitle|Late hit|24}} | {{HitboxTableTitle|Late hit|24}} | ||
Line 52: | Line 51: | ||
|id=0 | |id=0 | ||
|damage=1% | |damage=1% | ||
|angle=361 | |angle=361 | ||
|bk=30 | |bk=30 | ||
Line 66: | Line 64: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
| | |rawflags=00111000000000110000010010000000 | ||
}} | }} | ||
|} | |} |
Latest revision as of 22:02, May 22, 2024
Overview[edit]
Hitboxes[edit]
The damage scales up to 60% depending on the amount of damage Mr. Game & Watch has absorbed.
Timing[edit]
Absorb[edit]
Absorption | 7- (7-36 minimum) |
---|---|
Animation length (ending) | 13 |
Spill[edit]
Intangible | 1-6 |
---|---|
Clean hit | 2-7 |
Mid hit | 8-14 |
Late hit | 15-26 |
Animation length | 49 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Loop point |
Absorb |
Intangible |
Properties[edit]
Absorption radius | 22 |
---|---|
Absorption bone | 16 |
Absorption x position | -4.5 |
Absorption y position | 1.5 |
Absorption multiplier | 2.8x |
Max absorbable damage | 60* |
* 20 per unit
|