Zelda (SSBB)/Up aerial: Difference between revisions
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
[[File:ZeldaUAirSSBB.gif|thumb|400px|Hitbox visualization showing Zelda's up aerial.]] | |||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
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{{BrawlHitboxTableHeader}} | {{BrawlHitboxTableHeader}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
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Latest revision as of 19:22, May 21, 2024
Overview[edit]
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 15% | 0 | 30 | 110 | 0 | 8.1999833333333 | 0 | 0.0 | 23.0 | 1.7 | 1.0x | 1.0x | 0% | Explosion |
Timing[edit]
Initial autocancel | 1-13 |
---|---|
Hitbox | 14-16 |
Ending autocancel | 56- |
Animation length | 54 |
Landing lag[edit]
Animation length | 22 |
---|
Lag time |
Hitbox |
Autocancel |