Ganondorf (SSBU)/Forward smash: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:GanondorfFSmashSSBU.gif|thumb| | [[File:GanondorfFSmashSSBU.gif|thumb|300px|Hitbox visualization showing Ganondorf's forward smash.]] | ||
[[File:GanondorfFSmashBlindspot.jpg|thumb| | [[File:GanondorfFSmashBlindspot.jpg|thumb|200px|Interpolation of forward smash's hitboxes. Notice how they do not match the swing, leaving an area completely empty.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Ganondorf performs an overhead swipe with his sword, shouting "Sorya!". Because of interpolation, this move has a blindspot above and in front of Ganondorf. | Ganondorf performs an overhead swipe with his sword, shouting "Sorya!"<!--This is the correct spelling, being a Japanese exclamation equivalent to "take that". Please do not change it to "Doriyah".--> as he does this. One of Ganondorf's most notorious moves in his arsenal, it is decently disjointed and is one of the strongest forward smashes in the entire game. However, it is rather slow for a smash attack, especially in terms of startup, and is one of Ganondorf's slowest attacks. Because of interpolation, this move has a blindspot above and in front of Ganondorf, making the attack trail rather deceptive. | ||
Due to having longer startup than up smash, and sometimes worse coverage of space, some situations where forward smash appears ideal may be better served by using up smash. Range in front of Ganondorf is still significant for up smash, and having faster frame data results in it typically being the safer choice. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Early hit| | {{HitboxTableTitle|Early hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|24.0}} | |damage={{ChargedSmashDmgSSBU|24.0}} | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=61 | |bk=61 | ||
|ks=75 | |ks=75 | ||
Line 31: | Line 35: | ||
|damage={{ChargedSmashDmgSSBU|24.0}} | |damage={{ChargedSmashDmgSSBU|24.0}} | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=61 | |bk=61 | ||
|ks=75 | |ks=75 | ||
Line 45: | Line 50: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|24.0}} | |damage={{ChargedSmashDmgSSBU|24.0}} | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=61 | |bk=61 | ||
|ks=75 | |ks=75 | ||
Line 68: | Line 74: | ||
|damage={{ChargedSmashDmgSSBU|24.0}} | |damage={{ChargedSmashDmgSSBU|24.0}} | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=61 | |bk=61 | ||
|ks=75 | |ks=75 | ||
Line 86: | Line 93: | ||
|damage={{ChargedSmashDmgSSBU|24.0}} | |damage={{ChargedSmashDmgSSBU|24.0}} | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=61 | |bk=61 | ||
|ks=75 | |ks=75 | ||
Line 126: | Line 134: | ||
==Trivia== | ==Trivia== | ||
*Ganondorf | *The exclamation Ganondorf makes when using the move is often misheard as "Doriyah!" The powerful energy of his voice and the sheer strength of the move itself has led to it becoming a recurring joke in the ''Smash'' community. | ||
{{MvSubNavGanondorf|g=SSBU}} | {{MvSubNavGanondorf|g=SSBU}} | ||
[[Category:Ganondorf (SSBU)]] | [[Category:Ganondorf (SSBU)]] | ||
[[Category:Forward smashes (SSBU)]] | [[Category:Forward smashes (SSBU)]] |
Latest revision as of 07:38, November 29, 2023
Overview[edit]
Ganondorf performs an overhead swipe with his sword, shouting "Sorya!" as he does this. One of Ganondorf's most notorious moves in his arsenal, it is decently disjointed and is one of the strongest forward smashes in the entire game. However, it is rather slow for a smash attack, especially in terms of startup, and is one of Ganondorf's slowest attacks. Because of interpolation, this move has a blindspot above and in front of Ganondorf, making the attack trail rather deceptive.
Due to having longer startup than up smash, and sometimes worse coverage of space, some situations where forward smash appears ideal may be better served by using up smash. Range in front of Ganondorf is still significant for up smash, and having faster frame data results in it typically being the safer choice.
Hitboxes[edit]
Timing[edit]
Charges between | 14-15 |
---|---|
Early hit | 29 |
Clean hit | 30-31 |
Interruptible | 70 |
Animation length | 90 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
Trivia[edit]
- The exclamation Ganondorf makes when using the move is often misheard as "Doriyah!" The powerful energy of his voice and the sheer strength of the move itself has led to it becoming a recurring joke in the Smash community.
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