Ike (SSBU)/Neutral aerial: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | |||
*{{change|The move has much more knockback scaling (105 → 130). This removes its previous KO setups, but restores most of its standalone KO power from Smash 4.}} | |||
*{{nerf|The late hit has smaller hitboxes (4u → 3u).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 60: | Line 65: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 68: | Line 73: | ||
|ks=130 | |ks=130 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=3.0 | ||
|bn=sword | |bn=sword | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 86: | Line 91: | ||
|ks=130 | |ks=130 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=3.0 | ||
|bn=sword | |bn=sword | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 104: | Line 109: | ||
|ks=130 | |ks=130 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=3.0 | ||
|bn=sword | |bn=sword | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 116: | Line 121: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
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|- | |- | ||
!Animation length | !Animation length | ||
| | |26 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Interruptible|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |
Latest revision as of 20:54, July 17, 2022
Overview[edit]
Update History[edit]
- The move has much more knockback scaling (105 → 130). This removes its previous KO setups, but restores most of its standalone KO power from Smash 4.
- The late hit has smaller hitboxes (4u → 3u).
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-2 |
---|---|
Clean hit | 10-14 |
Late hit | 15-22 |
Ending autocancel | 50- |
Interruptible | 60 |
Animation length | 68 |
Landing lag[edit]
Interruptible | 9 |
---|---|
Animation length | 26 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|