Template:Attributes2: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(alright then should be good now)
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{#vardefine:span|{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=84|ssbm=28|ssbb=12|ssb4=14|ssbu=14}}}}
<onlyinclude>{{#vardefine:span|{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=84|ssbm=28|ssbb=12|ssb4=14|ssbu=14}}}}
{{#vardefine:w|{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=100|ssbm=33.33|ssbb=14.28|ssb4=16.66|ssbu=16.66}}}}
{{#vardefine:w|{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=100|ssbm=33.33|ssbb=14.28|ssb4=16.66|ssbu=16.66}}}}
{{#vardefine:cast|{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=12|ssbm=26|ssbb=39|ssb4=58|ssbu=88}}}}
{{#vardefine:cast|{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=12|ssbm=26|ssbb=39|ssb4=58|ssbu=88}}}}
Line 29: Line 29:
! colspan=28 | [[Traction#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Traction]]
! colspan=28 | [[Traction#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Traction]]
|-
|-
| colspan=28 | {{{walk}}} ({{{walkr}}}/{{#var:cast}})  
| colspan=28 | {{{walk}}} ({{{walkr}}} out of {{#var:cast}})  
| colspan=28 | {{#ifeq:{{lc:{{{game|SSBU}}}}}|ssb|{{{dash}}}|{{rollover|{{{dash}}}|initial: {{{initialdash}}}|y}}}} ({{{dashr}}}/{{#var:cast}})  
| colspan=28 | {{#ifeq:{{lc:{{{game|SSBU}}}}}|ssb|{{{dash}}}|{{rollover|{{{dash}}}|initial: {{{initialdash}}}|y}}}} ({{{dashr}}} out of {{#var:cast}})  
| colspan=28 | {{{traction}}} ({{{tractionr}}}/{{#var:cast}})
| colspan=28 | {{{traction}}} ({{{tractionr}}} out of {{#var:cast}})
|-
|-
! colspan=84 | Jump attributes
! colspan=84 | Jump attributes
Line 37: Line 37:
! colspan=21 | [[Jumpsquat#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Jumpsquat]]  
! colspan=21 | [[Jumpsquat#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Jumpsquat]]  
! colspan=21 | [[Jump#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. 2|ssbm=Super Smash Bros. Melee 2|ssbb=Super Smash Bros. Brawl 2|ssb4=Super Smash Bros. 4 2|ssbu=Super Smash Bros. Ultimate 2}}|Ground jump height]]  
! colspan=21 | [[Jump#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. 2|ssbm=Super Smash Bros. Melee 2|ssbb=Super Smash Bros. Brawl 2|ssb4=Super Smash Bros. 4 2|ssbu=Super Smash Bros. Ultimate 2}}|Ground jump height]]  
! colspan=21 | [[Jump#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. 2|ssbm=Super Smash Bros. Melee 2|ssbb=Super Smash Bros. Brawl 2|ssb4=Super Smash Bros. 4 2|ssbu=Super Smash Bros. Ultimate 2}}|Shorthop height]]  
! colspan=21 | [[Short hop#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Shorthop height]]  
! colspan=21 | [[Midair jump|Midair jump height]]
! colspan=21 | [[Double jump#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Midair jump height]]
|-
|-
| colspan=21 | {{{jumpsquat}}} ({{{jumpsquatr}}}/{{#var:cast}})  
| colspan=21 | {{#ifeq:{{lc:{{{game|SSBU}}}}}|ssbu|3|{{{jumpsquat}}} ({{{jumpsquatr}}} out of {{#var:cast}})}}
| colspan=21 | {{{jumpheight}}} ({{{jumpheightr}}}/{{#var:cast}})  
| colspan=21 | {{{jumpheight}}} ({{{jumpheightr}}} out of {{#var:cast}})  
| colspan=21 | {{{shorthopheight}}} ({{{shorthopheightr}}}/{{#var:cast}})  
| colspan=21 | {{{shorthopheight}}} ({{{shorthopheightr}}} out of {{#var:cast}})  
| colspan=21 | {{{midairjumpheight}}} ({{{midairjumpheightr}}}/{{#var:cast}})
| colspan=21 | {{{midairjumpheight}}} ({{{midairjumpheightr}}} out of {{#var:cast}})
|-
|-
! colspan=84 | Aerial attributes
! colspan=84 | Aerial attributes
|-
|-
! colspan=14 | [[Air speed#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. air speed ranking|ssbm=Super Smash Bros. Melee air speed ranking|ssbb=Super Smash Bros. Brawl air speed ranking|ssb4=Super Smash Bros. 4 air speed ranking|ssbu=Super Smash Bros. Ultimate air speed ranking}}|Air Speed]]
! colspan=12 | [[Air speed#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. air speed ranking|ssbm=Super Smash Bros. Melee air speed ranking|ssbb=Super Smash Bros. Brawl air speed ranking|ssb4=Super Smash Bros. 4 air speed ranking|ssbu=Super Smash Bros. Ultimate air speed ranking}}|Air Speed]]
! colspan=14 | [[Air acceleration#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Air acceleration]]
! colspan=12 | [[Air acceleration#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Air acceleration]]
! colspan=14 | [[Air friction#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Air friction]]
! colspan=12 | [[Air friction#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Air friction]]
! colspan=14 | [[Falling speed#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Falling speed]]  
! colspan=12 | [[Falling speed#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Falling speed]]  
! colspan=14 | [[Gravity#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. gravity values|ssbm=Super Smash Bros. Melee gravity values|ssbb=Super Smash Bros. Brawl gravity values|ssb4=Super Smash Bros. 4 gravity values|ssbu=Super Smash Bros. Ultimate gravity values}}|Gravity]]  
! colspan=12 | [[Fast fall#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Fast falling speed]]
! colspan=14 | [[Weight#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. weight values|ssbm=Super Smash Bros. Melee weight values|ssbb=Super Smash Bros. Brawl weight values|ssb4=Super Smash Bros. 4 weight values|ssbu=Super Smash Bros. Ultimate weight values}}|Weight]]
! colspan=12 | [[Gravity#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. gravity values|ssbm=Super Smash Bros. Melee gravity values|ssbb=Super Smash Bros. Brawl gravity values|ssb4=Super Smash Bros. 4 gravity values|ssbu=Super Smash Bros. Ultimate gravity values}}|Gravity]]  
! colspan=12 | [[Weight#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. weight values|ssbm=Super Smash Bros. Melee weight values|ssbb=Super Smash Bros. Brawl weight values|ssb4=Super Smash Bros. 4 weight values|ssbu=Super Smash Bros. Ultimate weight values}}|Weight]]
|-
|-
| colspan=14|{{{airspeed}}} ({{{airspeedr}}}/{{#var:cast}})  
| colspan=12|{{{airspeed}}} ({{{airspeedr}}} out of {{#var:cast}})  
| colspan=14|{{{airaccel}}} ({{{airaccelr}}}/{{#var:cast}})  
| colspan=12|{{{airaccel}}} ({{{airaccelr}}} out of {{#var:cast}})  
| colspan=14|{{{airfriction}}} ({{{airfrictionr}}}/{{#var:cast}})  
| colspan=12|{{{airfriction}}} ({{{airfrictionr}}} out of {{#var:cast}})  
| colspan=14|{{{fallspeed}}} ({{{fallspeedr}}}/{{#var:cast}})  
| colspan=12|{{{fallspeed}}} ({{{fallspeedr}}} out of {{#var:cast}})
| colspan=14|{{{gravity}}} ({{{gravityr}}}/{{#var:cast}})  
| colspan=12|{{{fastfallspeed}}} ({{{fastfallspeedr}}} out of {{#var:cast}})
| colspan=14|{{{gravity}}} ({{{airspeedr}}}/{{#var:cast}})
| colspan=12|{{{gravity}}} ({{{gravityr}}} out of {{#var:cast}})  
|}
| colspan=12|{{{weight}}} ({{{weightr}}} out of {{#var:cast}})
|}</onlyinclude>
 
==Examples==
{{Attributes2|char=Mario|game=SSBU
|jumps=1|walljump=y
|walk=1.155|walkr=34-36
|dash=1.76|dashr=35-38|initialdash=1.936
|traction=0.102|tractionr=57-58
|jumpsquat=3|jumpsquatr=&mdash;
|jumpheight=36.33|jumpheightr=16
|shorthopheight=17.54|shorthopheightr=16-18
|midairjumpheight=36.33|midairjumpheightr=20
|airspeed=1.208|airspeedr=12-16
|airaccel=0.01|airaccelr=31-41
|airfriction=0.015|airfrictionr=9-29
|fallspeed=1.5|fallspeedr=54-56
|fastfallspeed=2.4|fastfallspeedr=52-54
|gravity=0.087|gravityr=50-52
|weight=98|weightr=31-33
}}
{{Attributes2|char=Mario|game=SSB4
|jumps=1|walljump=y
|walk=1.1|walkr=30-32
|dash=1.6|dashr=29-30|initialdash=1.6
|traction=0.045|tractionr=44-52
|jumpsquat=5|jumpsquatr=14-41
|jumpheight=36.332|jumpheightr=13-14
|shorthopheight=17.539|shorthopheightr=12-13
|midairjumpheight=36.332|midairjumpheightr=16-17
|airspeed=1.15|airspeedr=9-11
|airaccel=0.01|airaccelr=22-31
|airfriction=0.015|airfrictionr=6-20
|fallspeed=1.5|fallspeedr=31-35
|fastfallspeed=2.4|fastfallspeedr=30-34
|gravity=0.087|gravityr=32-34
|weight=98|weightr=21-23
}}

Latest revision as of 11:24, June 28, 2020


{{{char}}} (SSBU)
Abilities
Midair jumps Wall jump Wall cling Crawl Float ZAir tether
{{{jumps}}} No No No No No
Grounded attributes
Walk Dash Traction
{{{walk}}} ({{{walkr}}} out of 88) {{{dash}}} ({{{dashr}}} out of 88) {{{traction}}} ({{{tractionr}}} out of 88)
Jump attributes
Jumpsquat Ground jump height Shorthop height Midair jump height
3 {{{jumpheight}}} ({{{jumpheightr}}} out of 88) {{{shorthopheight}}} ({{{shorthopheightr}}} out of 88) {{{midairjumpheight}}} ({{{midairjumpheightr}}} out of 88)
Aerial attributes
Air Speed Air acceleration Air friction Falling speed Fast falling speed Gravity Weight
{{{airspeed}}} ({{{airspeedr}}} out of 88) {{{airaccel}}} ({{{airaccelr}}} out of 88) {{{airfriction}}} ({{{airfrictionr}}} out of 88) {{{fallspeed}}} ({{{fallspeedr}}} out of 88) {{{fastfallspeed}}} ({{{fastfallspeedr}}} out of 88) {{{gravity}}} ({{{gravityr}}} out of 88) {{{weight}}} ({{{weightr}}} out of 88)

Examples

Mario (SSBU)
Abilities
Midair jumps Wall jump Wall cling Crawl Float ZAir tether
1 Yes No No No No
Grounded attributes
Walk Dash Traction
1.155 (34-36 out of 88) 1.76 (35-38 out of 88) 0.102 (57-58 out of 88)
Jump attributes
Jumpsquat Ground jump height Shorthop height Midair jump height
3 36.33 (16 out of 88) 17.54 (16-18 out of 88) 36.33 (20 out of 88)
Aerial attributes
Air Speed Air acceleration Air friction Falling speed Fast falling speed Gravity Weight
1.208 (12-16 out of 88) 0.01 (31-41 out of 88) 0.015 (9-29 out of 88) 1.5 (54-56 out of 88) 2.4 (52-54 out of 88) 0.087 (50-52 out of 88) 98 (31-33 out of 88)


Mario (SSB4)
Abilities
Midair jumps Wall jump Wall cling Crawl Float ZAir tether
1 Yes No No No No
Grounded attributes
Walk Dash Traction
1.1 (30-32 out of 58) 1.6 (29-30 out of 58) 0.045 (44-52 out of 58)
Jump attributes
Jumpsquat Ground jump height Shorthop height Midair jump height
5 (14-41 out of 58) 36.332 (13-14 out of 58) 17.539 (12-13 out of 58) 36.332 (16-17 out of 58)
Aerial attributes
Air Speed Air acceleration Air friction Falling speed Fast falling speed Gravity Weight
1.15 (9-11 out of 58) 0.01 (22-31 out of 58) 0.015 (6-20 out of 58) 1.5 (31-35 out of 58) 2.4 (30-34 out of 58) 0.087 (32-34 out of 58) 98 (21-23 out of 58)