Super Smash Bros. 4

Sonic (SSB4)/Forward throw: Difference between revisions

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A stretch kick. Has very minimal utility, as it is only used to force the opponent into the air and function as a situational KOing option. KOs at 170%. It resembles the Top Kick from ''Sonic Battle''.
A stretch kick. Has very minimal utility, as it is only used to force the opponent into the air and function as a situational KOing option. KOs at 170%. It resembles the Top Kick from ''Sonic Battle''.


==Hitboxes==
==Throw and Hitbox Data==
{|class="wikitable sortable"
===Hitbox===
{{SSB4HitboxTableHeader|special=y}}
{{SSB4SpecialHitboxTableRow
|id=0
|damage=1%
|angle=361
|af=3
|bk=70
|ks=190
|fkv=0
|r=4.0
|bn=0
|xpos=4.0
|ypos=0.0
|zpos=3.0
|trip=0
|type=Foot
|effect=Normal
|ff=1.5
|clang=f
|rebound=f
|slvl=M
|sfx=Kick
|i35=1
}}
{{SSB4SpecialHitboxTableRow
|id=1
|damage=1%
|angle=361
|af=3
|bk=70
|ks=190
|fkv=0
|r=3.0
|bn=0
|xpos=0.0
|ypos=0.0
|zpos=3.0
|trip=0
|type=Foot
|effect=Normal
|ff=1.5
|clang=f
|rebound=f
|slvl=M
|sfx=Kick
|i35=1
}}
|}
 
===Throw===
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=0
|damage=6%
|af=3
|angle=70
|bk=70
|ks=100
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|af=3
|angle=361
|bk=60
|ks=100
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
|}
 
==Timing==
{|class="wikitable"
!Invincibility
|1-18
|-
|-
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level
!Hitbox
|-  
|10-11
|Throw || 7% || 70° || 100 || 70 || — || No || Normal || ?
|-
!Throw Release
|12
|-
!Animation length
|37
|-
!Interruptible
|38
|}
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=26|s=LagThrowE}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=19}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}}


{{technical data}}
{{MvSubNavSonic|g=SSB4}}
{{MvSubNavSonic|g=SSB4}}
[[Category:Sonic (SSB4)]]
[[Category:Sonic (SSB4)]]
[[Category:Forward throws (SSB4)]]
[[Category:Forward throws (SSB4)]]

Latest revision as of 06:09, February 1, 2021

Hitbox visualization showing Sonic's forward throw.

OverviewEdit

A stretch kick. Has very minimal utility, as it is only used to force the opponent into the air and function as a situational KOing option. KOs at 170%. It resembles the Top Kick from Sonic Battle.

Throw and Hitbox DataEdit

HitboxEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 1% 0   Forwards 70 190 0 4.0 0 4.0 0.0 3.0 1.0x 1.5x 0%               Kick   63              
1 0 0 1% 0   Forwards 70 190 0 3.0 0 0.0 0.0 3.0 1.0x 1.5x 0%               Kick   63              

ThrowEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 6%   Forwards 70 100 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

TimingEdit

Invincibility 1-18
Hitbox 10-11
Throw Release 12
Animation length 37
Interruptible 38
                                                                         
                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point