Super Smash Bros. Melee

Bowser (SSBM)/Up smash: Difference between revisions

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{{ArticleIcons|ssbm=y}}
{{ArticleIcons|ssbm=y}}
[[File:BowserUSmashSSBM.gif|thumb|300px|Hitbox visualization showing Bowser's up smash.]]
[[File:BowserUSmashSSBM.gif|thumb|300px|Hitbox visualization showing Bowser's up smash.]]
{{competitive expertise}}
 
==Overview==
==Overview==
Bowser thrusts his shell upward from a jump and hits the opponent with his spikes. A powerful attack with a rather long-lasting [[hitbox]]. Bowser has a smaller hitbox inside his shell that does 17% damage, but it rarely connects due to the overlapping of the bigger hitbox. Bowser's himself is [[intangible]] the moment he jumps off the ground.
==Hitboxes==
==Hitboxes==
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader}}
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==Timing==
==Timing==
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{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}}
==Trivia==
*Bowser's up smash is called "Shell Shock."
{{MvSubNavBowser|g=SSBM}}
{{MvSubNavBowser|g=SSBM}}
[[Category:Bowser (SSBM)]]
[[Category:Bowser (SSBM)]]
[[Category:Up smashes (SSBM)]]
[[Category:Up smashes (SSBM)]]

Latest revision as of 00:56, March 9, 2022

Hitbox visualization showing Bowser's up smash.

OverviewEdit

Bowser thrusts his shell upward from a jump and hits the opponent with his spikes. A powerful attack with a rather long-lasting hitbox. Bowser has a smaller hitbox inside his shell that does 17% damage, but it rarely connects due to the overlapping of the bigger hitbox. Bowser's himself is intangible the moment he jumps off the ground.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Attack
0 0 20% 0   40 86 0 8.2026 1 0.0 12.4992 0.0             Burn
1 0 17% 0   40 86 0 7.0308 1 0.0 14.4522 0.0             Burn
Landing
0 0 12% 0   60 100 0 4.6872 1 0.0 12.4992 -3.906             Kick
1 0 12% 0   60 100 0 4.6872 1 0.0 12.4992 3.906             Kick

TimingEdit

Charges between 10-11
Intangibility 16-17
Clean hit 16-21
Landing hit 30
Interruptible 53
Animation length 59
                                                                                                                     
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible

TriviaEdit

  • Bowser's up smash is called "Shell Shock."