Mr. Game & Watch (SSBB)/Down smash: Difference between revisions
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[[File:MrGame&WatchDSmashSSBB.gif|thumb|400px|Hitbox visualization showing Mr. Game & Watch's down smash.]] | |||
==Overview== | |||
Mr Game and watch swings 2 hammers downwards, the move is rather slow for a [[down smash]] comming out on [[frame]] 15, altough it has low endlag, it's actully pretty safe on [[shield]] for a [[down smash]], while also having disjointed [[hitbox]]es. | |||
The move has a [[sweet spot]] and a [[sour spot]], the [[sweet spot]] hits very hard, dealing 15% and [[KO]]ing at rather low % (the strongest down smash in brawl), and even if the [[sour spot]] dosen't deal much [[damage]] or [[knockback]], it sends at a [[semi-spike]] [[angle]], meaning it can mess up [[recovery]] attempts. | |||
Overall, this is a pretty good [[down smash]] | |||
==Hitboxes== | ==Hitboxes== | ||
{{BrawlHitboxTableHeader}} | {{BrawlHitboxTableHeader}} |
Latest revision as of 12:27, February 13, 2025
Overview[edit]
Mr Game and watch swings 2 hammers downwards, the move is rather slow for a down smash comming out on frame 15, altough it has low endlag, it's actully pretty safe on shield for a down smash, while also having disjointed hitboxes.
The move has a sweet spot and a sour spot, the sweet spot hits very hard, dealing 15% and KOing at rather low % (the strongest down smash in brawl), and even if the sour spot dosen't deal much damage or knockback, it sends at a semi-spike angle, meaning it can mess up recovery attempts.
Overall, this is a pretty good down smash
Hitboxes[edit]
Timing[edit]
Charges between | 7-8 |
---|---|
Hitboxes | 15-19 |
Animation length | 33 |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
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