Super Smash Bros. Brawl

Lucario (SSBB)/Dash attack: Difference between revisions

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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{technical data}} ==Timing== {|class="wikitable" !Clean hit |7-9 |- !Late hit |10-17 |- !Interruptible |35...)
 
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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:LucarioDashAttackSSBB.gif|thumb|400px|Hitbox visualization showing Lucario's dash attack.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{technical data}}
{{BrawlHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|24}}
{{BrawlHitboxTableRow
|bn=0
|id=0
|damage=10%
|angle=110
|fkv=0
|ks=50
|sd=1
|bk=70
|r=270000
|xpos=0
|ypos=420000
|zpos=600000
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110010110001000000
}}
{{BrawlHitboxTableRow
|bn=0
|id=1
|damage=10%
|angle=110
|fkv=0
|ks=50
|sd=1
|bk=70
|r=210000
|xpos=0
|ypos=420000
|zpos=360000
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110010110001000000
}}
{{BrawlHitboxTableRow
|bn=0
|id=2
|damage=10%
|angle=110
|fkv=0
|ks=50
|sd=1
|bk=70
|r=210000
|xpos=0
|ypos=420000
|zpos=120000
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110010110001000000
}}
{{HitboxTableTitle|Late hit|24}}
{{BrawlHitboxTableRow
|bn=0
|id=0
|damage=7%
|angle=120
|fkv=0
|ks=30
|sd=1
|bk=45
|r=270000
|xpos=0
|ypos=420000
|zpos=600000
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110010110000000000
}}
{{BrawlHitboxTableRow
|bn=0
|id=1
|damage=7%
|angle=120
|fkv=0
|ks=30
|sd=1
|bk=45
|r=210000
|xpos=0
|ypos=420000
|zpos=360000
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110010110000000000
}}
{{BrawlHitboxTableRow
|bn=0
|id=2
|damage=7%
|angle=120
|fkv=0
|ks=30
|sd=1
|bk=45
|r=180000
|xpos=0
|ypos=420000
|zpos=120000
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110010110000000000
}}
|}
 
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Latest revision as of 17:30, May 31, 2024

Hitbox visualization showing Lucario's dash attack.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 10% 1 AngleIcon110.png 70 50 0 4.5 0 0.0 7.0 10.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Aura SpecialsDirect.png
1 0 10% 1 AngleIcon110.png 70 50 0 3.5 0 0.0 7.0 6.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Aura SpecialsDirect.png
2 0 10% 1 AngleIcon110.png 70 50 0 3.5 0 0.0 7.0 2.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Aura SpecialsDirect.png
Late hit
0 0 7% 1 AngleIcon120.png 45 30 0 4.5 0 0.0 7.0 10.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Aura SpecialsDirect.png
1 0 7% 1 AngleIcon120.png 45 30 0 3.5 0 0.0 7.0 6.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Aura SpecialsDirect.png
2 0 7% 1 AngleIcon120.png 45 30 0 3.0 0 0.0 7.0 2.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Aura SpecialsDirect.png

Timing[edit]

Clean hit 7-9
Late hit 10-17
Interruptible 35
Animation length 54
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
Interruptibility
Interruptible