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{{DISPLAYTITLE:''Pilotwings'' (universe)}}
{{Title|''Pilotwings'' (universe)}}
{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
{{Infobox Series
{{Infobox Series
|title            = Pilotwings (universe)
|title            = Pilotwings (universe)
|image            = [[File:Pilotwings logo.png|300px]]
|image            = [[File:Pilotwings logo.png|300px]]
|caption          = [[Image:PilotwingsSymbol.svg|50px]]
|caption          = [[File:PilotwingsSymbol.svg|50px|class=invert-dark]]
|developer        = [[Nintendo]]<br>Paradigm Simulation<br>Monster Games
|developer        = [[Nintendo]]<br>Paradigm Simulation<br>Monster Games
|publisher        = Nintendo
|publisher        = Nintendo
|distributor      =  
|distributor      =
|designer          = Shigeru Miyamoto
|designer          = Shigeru Miyamoto
|genres            = Flight Simulation
|genres            = Flight Simulation
|originconsole    = Super Nintendo Entertainment System
|originconsole    = Super Nintendo Entertainment System
|firstinstallment  = ''{{s|wikipedia|Pilotwings}}'' (1990)
|firstinstallment  = ''{{iw|wikipedia|Pilotwings}}'' (1990)
|latestinstallment = ''{{s|wikipedia|Pilotwings Resort}}'' (2011)
|latestinstallment = ''{{iw|miiwiki|Pilotwings Resort}}'' (2011)
|interwiki        =wikipedia
|interwiki        =wikipedia
|interwikiname    =Wikipedia
|interwikiname    =Wikipedia
|interwikipage    =Pilotwings
|interwikipage    =Pilotwings
}}
}}
The '''''Pilotwings'' universe''' ({{ja|パイロットウイングス|Pairottouingusu}}, ''Pilotwings'') refers to the ''Super Smash Bros.'' universe's collection of characters, stages, or other properties that hail from the ''Pilotwings'' series of amateur flight simulation games. The first game, ''Pilotwings'', released in 1991 as a launch title for the North American version of the {{s|nintendowiki|SNES}}, was noteworthy for being an early example of a game that used the console's Mode 7 graphical technique to enhance realism, in a similar vein to the launch racing game {{uv|F-Zero}}. After a Nintendo 64 follow-up, ''Pilotwings 64'', shared the spotlight alongside ''[[Super Mario 64]]'' as one of the only two launch titles for the [[Nintendo 64]], the series became dormant for fifteen years, up until the third game, ''Pilotwings Resort'', was similarly released as a launch title for the [[Nintendo 3DS]] in 2011.
The '''''Pilotwings'' universe''' ({{ja|パイロットウイングス|Pairottouingusu}}, ''Pilotwings'') refers to the ''Super Smash Bros.'' universe's collection of characters, stages, or other properties that hail from the ''Pilotwings'' series of amateur flight simulation games.
 
==Franchise description==
''Pilotwings'' was developed by Nintendo EAD alongside ''{{iw|supermariowiki|Super Mario World}}'' and {{uv|F-Zero}}. A similar tech demo titled ''Dragonfly'' was shown off to the press at trade shows in 1988. The idea of the game was to show how the Mode 7 graphics system can simulate 3D imagery by manipulating flat images to create a field of depth. The game was released in Japan on December 21, 1990 and was a launch title for the {{iw|nintendowiki|SNES}} in other territories throughout 1991.
 
A sequel, titled ''Pilotwings 64'' was released for the [[Nintendo 64]] as one of its three launch titles. Continuing the legacy of its predecessor, this game was made to show the console's ability to display large, high resolution landscapes with minimal load times and pop-in. The game also utilizes the analog stick to simulate the controls of real flight craft with realistic rise and descent physics.
 
After going dormant for fifteen years, Pilotwings returned with ''Pilotwings Resort''. Released in 2011 as a launch title for the [[Nintendo 3DS]]. Alongside the portable nature of the game, ''Pilotwings Resort'' stands out among the series for using the 3D effect to further immerse the player in the game as well as applying the built-in gyroscope as a more intuitive control scheme. The game takes place entirely on [[Wuhu Island]], as it was released at a time when [[Nintendo]] wanted to make the island a character in and of itself.


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
''Pilotwings'' receives very minimal representation in ''Brawl'', being limited to a single sticker.
===Sticker===
===Sticker===
{| class="wikitable"
{|class="wikitable"
! Name
! Name
! Game
! Game
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! Characters
! Characters
|-
|-
| Fat Albert
| Instructor
| {{s|wikipedia|Pilotwings}}
| {{iw|wikipedia|Pilotwings}}
| {{SortKey|AttackArm+010}}{{TypeIcon|Hand|l=Arm}} Attack +10
| {{SortKey|AttackArm+010}}{{TypeIcon|Hand|l=Arm}} Attack +10
| {{SortKey|All characters}}{{AllChars|SSBB|s=16}}
| {{SortKey|All characters}}{{AllChars|SSBB|s=16}}
Line 34: Line 43:
{{StickerPicBox|Instructor|Pilotwings}}
{{StickerPicBox|Instructor|Pilotwings}}


==In ''[[Super Smash Bros. for Nintendo 3DS]]''==
==In ''[[Super Smash Bros. 4]]''==
===Item===
''Pilotwings'' receives a much larger representation in ''Super Smash Bros. for Wii U and 3DS'', with a stage, soundtracks and trophies in {{forwiiu}}, in addition to an item in both versions.
*'''[[Rocket Belt]]:''' The Rocket Belt is an equippable item in ''Smash 4'', which gives characters the ability to fly freely when the jump button is held.
 
==In ''[[Super Smash Bros. for Wii U]]''==
''Pilotwings'' receives more representation in ''SSB4'', with a stage in {{forwiiu}}, in addition to an item found in both versions.
===Stage===
*[[File:PilotwingsIconSSB4-U.png|75px|right|link=Pilotwings]]'''[[Pilotwings]]:''' A stage based on ''Pilotwings'' for the SNES and ''Pilotwings Resort'' for Nintendo 3DS appears in {{forwiiu}}. Players will fight atop planes from both games. The red bi-plane from ''Pilotwings'' will take off from a 2-D island from the SNES game. From there, after about a minute has passed, it is shown that the red bi-plane will meet up with a yellow plane, modeled after the planes of ''Pilotwings Resort'', and will fly the combatants straight to Wuhu Island. After a minute has passed once again, the cycle will repeat, with the yellow plane bringing the combatants from Wuhu Island to the runway from the original Pilotwings for SNES, and so on.


===Stage (''for Wii U'' only)===
*[[File:PilotwingsIconSSB4-U.png|75px|right|link=Pilotwings]]'''[[Pilotwings]]''' ([[Starter stage|Starter]]): A stage based on ''Pilotwings'' for the SNES and ''Pilotwings Resort'' for Nintendo 3DS appears in {{forwiiu}}. Players will fight atop planes from both games. The red bi-plane from ''Pilotwings'' will take off from a 2-D island from the SNES game. From there, after about a minute has passed, it is shown that the red bi-plane will meet up with a yellow plane, modeled after the planes of ''Pilotwings Resort'', and will fly the combatants straight to Wuhu Island. After a minute has passed once again, the cycle will repeat, with the yellow plane bringing the combatants from Wuhu Island to the runway from the original Pilotwings for SNES, and so on.
<gallery>
<gallery>
Smash.4 - Pilotwings Stage.jpg|Island from the SNES original
Smash.4 - Pilotwings Stage.jpg|Island from the SNES original
Smash.4 - Pilotwings Stage-2.jpg|The biplane takes off.
Smash.4 - Pilotwings Stage-2.jpg|The biplane taking off.
Pilotwings Wuhu Island.jpg|The planes cross.
Pilotwings Wuhu Island.jpg|The planes cross.
Pilotwings Wuhu Island 2.jpg|Wuhu Island.
Pilotwings Wuhu Island 2.jpg|Wuhu Island.
Line 51: Line 56:


===Item===
===Item===
*'''[[Rocket Belt]]:''' The Rocket Belt is an equippable item in ''Smash 4'', which gives characters the ability to fly freely when the jump button is held.
*'''[[Rocket Belt]]:''' The Rocket Belt is an equippable item, which gives characters the ability to fly freely when the jump button is held.


===Music===
===Music===
{{main|List of SSB4 Music (Nintendo series)}}
{{main|List of SSB4 Music (Nintendo series)}}
*'''Light Plane:''' A remix of a tune from the SNES game, ''Pilotwings'', which played during missions that required the Light Plane. It is used as a track in the Wii U stage Pilotwings.
*'''Light Plane (Vocal Mix):''' Same as '''Light Plane''' (above), but has vocals added to it.
*'''Light Plane (Original):''' The original tune from the SNES game, ''Pilotwings'', which played during missions that required the Light Plane.   
*'''Turbo Jet:''' A remix of a song from the 3DS game, ''Pilotwings Resort'', which played while using the Turbo Jet.
*'''Pedal Glider:''' A remix of a song from the 3DS game, ''Pilotwings Resort'', which played while using the Pedal Glider.


===Trophies===
====Original tracks====
;Light Plane
*'''{{SSB4MusicLink|Nintendo|Light Plane (Remix)}}''': A remix of a tune from the SNES game, ''Pilotwings'', which played during missions that required the Light Plane. It is used as a track in the Wii U stage Pilotwings.
{{flag|North America}} ''Back in the day when planes had fairly weak engines, two pairs of wings were used to increase the plane's lift. These planes weren't meant for crazy acrobatic tricks, though—they were best suited for learning the basics of flying. Ride these, and leave the complicated stuff for another day!''
*'''{{SSB4MusicLink|Nintendo|Light Plane (Vocal Mix)}}''': Same as '''Light Plane''' (above), but has vocals added to it.
*'''{{SSB4MusicLink|Nintendo|Turbo Jet}}''': A remix of a song from the 3DS game, ''Pilotwings Resort'', which played while using the Turbo Jet.
*'''{{SSB4MusicLink|Nintendo|Pedal Glider}}''': A remix of a song from the 3DS game, ''Pilotwings Resort'', which played while using the Pedal Glider.


{{flag|Europe}} ''Back when aircraft engines were relatively weak, planes were often built with wings at the top and bottom for extra lift. That's what this is: a biplane. Leave all the crazy stunts to other planes - this one's for learning the basics. In fact, forget all that complicated stuff about "extra lift" and whatnot, and just enjoy soaring through the air!''
====Source track====
{{Trophy games|console1=SNES|game1=Pilotwings (08/1991)}}
*'''{{SSB4MusicLink|Nintendo|Light Plane (Original)}}''': The original tune from the SNES game, ''Pilotwings'', which played during missions that required the Light Plane.


;Hang Glider
===Trophies===
{{flag|North America}} ''In the mood to feel less like a pilot and more like a bird? Then forget planes—try hang gliding! Like a bird, you won't have any propellers or engines, so just ride the breeze and take photos from high in the sky. The wind might throw you around a bit, but if you stay calm, you can become one with the wind current.''
{{Trophy
|name=Light Plane
|image=LightPlaneTrophyWiiU.png
|desc-ntsc=Back in the day when planes had fairly weak engines, two pairs of wings were used to increase the plane's lift. These planes weren't meant for crazy acrobatic tricks, though—they were best suited for learning the basics of flying. Ride these, and leave the complicated stuff for another day!
|desc-pal=Back when aircraft engines were relatively weak, planes were often built with wings at the top and bottom for extra lift. That's what this is: a biplane. Leave all the crazy stunts to other planes – this one's for learning the basics. In fact, forget all that complicated stuff about "extra lift" and whatnot, and just enjoy soaring through the air!
|gamelist-ntsc={{Trophy games|console1=SNES|game1=Pilotwings|release1=08/1991}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Pilotwings|release1=01/1993}}
|game=ssb4-wiiu
}}
{{clrl}}


{{flag|Europe}} ''In the mood to feel less like a pilot and more like a...bird? Then forget planes - try a hang-glider! Like a bird, you won't have any propellers or engines, so just ride the breeze and take photos from a bird's-eye view. The wind might throw you around a bit, but stay calm and try to become one with the current.''
{{Trophy
{{Trophy games|console1=SNES|game1=Pilotwings (08/1991)|console2=3DS|game2=Pilotwings Resort (03/2011)}}
|name=Plane
|image=PlaneTrophyWiiU.png
|desc-ntsc=To get to fly a plane around a tropical resort, normally you'd need to study really hard, take a flying test, fail the test, retake the test, get your license, save up for ages, and then go to a tropical island. In Pilotwings Resort, you get to skip those boring parts and experience speeding, turning, and rolling high in the air right away! Woo!
|desc-pal=To get to fly a plane around a tropical resort, normally you'd need to study really hard, take a flying test, fail the test, retake the test, get your licence, save up for ages, then head to a tropical island. In Pilotwings Resort, you get to skip those boring parts and experience speeding, turning and rolling high in the air straight away! Woo!
|gamelist={{Trophy games|console1=3DS|game1=Pilotwings Resort|release1=03/2011}}
|game=ssb4-wiiu
}}
{{clrl}}


;Plane
{{Trophy
''To get to fly a plane around a tropical resort, normally you'd need to study really hard, take a flying test, fail the test, retake the test, get your license, save up for ages, and then go to a tropical island. In Pilotwings Resort, you get to skip those boring parts and experience speeding, turning, and rolling high in the air right away! Woo!''
|name=Hang Glider
{{Trophy games|console1=3DS|game1=Pilotwings Resort (03/2011)}}
|image=HangGliderTrophyWiiU.png
|desc-ntsc=In the mood to feel less like a pilot and more like a bird? Then forget planes—try hang gliding! Like a bird, you won't have any propellers or engines, so just ride the breeze and take photos from high in the sky. The wind might throw you around a bit, but if you stay calm, you can become one with the wind current.
|desc-pal=In the mood to feel less like a pilot and more like a...bird? Then forget planes – try a hang-glider! Like a bird, you won't have any propellers or engines, so just ride the breeze and take photos from a bird's-eye view. The wind might throw you around a bit, but stay calm and try to become one with the current.
|gamelist-ntsc={{Trophy games|console1=SNES|game1=Pilotwings|release1=08/1991|console2=3DS|game2=Pilotwings Resort|release2=03/2011}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Pilotwings|release1=01/1993|console2=3DS|game2=Pilotwings Resort|release2=03/2011}}
|game=ssb4-wiiu
}}
{{clrl}}


<center><gallery>
===Masterpiece===
LightPlaneTrophyWiiU.png|The Light Plane trophy.
{{main|Masterpieces}}
HangGliderTrophyWiiU.png|TheHang Glider trophy.
*''{{b|Pilotwings|game}}''
PlaneTrophyWiiU.png|The Plane trophy.
{{clr}}
</gallery></center>


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
The ''Pilotwings'' series returned in ''Super Smash Bros. Ultimate'' with a new music arrangement and a spirit related to the series.


===Stage===
===Stage===
*[[File:SSBU-Pilotwings.png|75px|right|link=Pilotwings]]{{GameIcon|ssb4-u}} '''[[Pilotwings]]''': returns as a retro stage.
*[[File:PilotwingsIconSSBU.png|75px|right|link=Pilotwings]]{{GameIcon|SSB4-U}}'''[[Pilotwings]]''' ([[Starter stage|Starter]]): The stage from {{forwiiu}} returns as a retro stage.
{{clr}}


===Items===
===Items===
*'''[[Rocket Belt]]
*'''[[Rocket Belt]]''': The Rocket Belt from ''Super Smash Bros. 4'' returns as an equippable item. It gives characters the ability to fly freely when the jump button is held.
 
===Music===
====Original tracks====
*'''{{SSBUMusicLink|Other|Light Plane (Remix)}}''': A jazzy arrangement of the theme of Light Plane from ''{{iw|wikipedia|Pilotwings}}''.
 
====Returning tracks====
*{{GameIcon|SSB4-U}}'''{{SSBUMusicLink|Other|Light Plane (for 3DS / Wii U)}}''': A jazz fusion arrangement of the theme of Light Plane from ''Pilotwings''. Returns from ''Smash for Wii U''.
*{{GameIcon|SSB4-U}}'''{{SSBUMusicLink|Other|Light Plane (Vocal Mix) (for 3DS / Wii U)}}''': A jazz fusion arrangement of the theme of Light Plane that includes vocals, from ''Pilotwings''. Returns from ''Smash for Wii U''.
*{{GameIcon|SSB4-U}}'''{{SSBUMusicLink|Other|Turbo Jet}}''': A remix of "Opening" and "Turbo Jet" from ''{{iw|wikipedia|Pilotwings Resort}}'', including the Light Plane theme from ''Pilotwings''. Returns from ''Smash for Wii U''.
*{{gameIcon|SSB4-U}}'''{{SSBUMusicLink|Other|Pedal Glider}}''': A remix of the Hang Glider theme from ''Pilotwings Resort''. Returns from ''Smash for Wii U''.
 
====Source track====
*'''{{SSBUMusicLink|Other|Light Plane (Original)}}''': The theme that plays in the Light Plane event, sourced from ''Pilotwings''.


===Spirit===
===Spirit===
 
{|class="wikitable"
{| class="wikitable sortable"
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability
|-
|-
! No. !! Image !! Name !! Type !! Class !! Slots !! Ability
| 1,088 || {{SpiritTableName|Plane|size=64}} || {{SpiritType|Support}} || ★★ || 1 || Strong-Wind Resist
|-
| 1,088 || [[File:Light_Plane_Spirit.png|center|64x64px]] || Plane || [[File:SpiritTypeSupport.png|20px|center|Support]] || ★★ || 1 || Strong-Wind Resist
|}
|}


===Music===
==Games with elements appearing in the ''Super Smash Bros.'' series==
====Original Tracks====
The ''Pilotwings'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 3 games. The latest game represented in this universe is ''{{iw|miiwiki|Pilotwings Resort}}'', released on March 25, 2011.
*"'''{{SSBUMusicLink|Other|Light Plane (Remix)|Light Plane}}'''": A jazzy arrangement of the theme of Light Plane from ''{{iw|wikipedia|Pilotwings}}''.
 
====Returning Tracks====
===''{{iw|wikipedia|Pilotwings}}''===
*{{gameIcon|SSB4-WiiU}}"'''Light Plane (for 3DS / WiiU)'''": A jazz fusion arrangement of the the theme of Light Plane from ''Pilotwings''. Returns from ''Smash for Wii U''.  
*Stage:
*{{gameIcon|SSB4-WiiU}}"'''Light Plane (Vocal Mix) (for 3DS / WiiU)'''": A jazz fusion arrangement of the the theme of Light Plane that includes vocals, from ''Pilotwings''. Returns from ''Smash for Wii U''.  
**{{GameIcon|SSB4-WIIU}} [[Pilotwings]] features the Light Plane and the third level of this game.
*{{gameIcon|SSB4-WiiU}}"'''Turbo Jet'''": A remix of "Opening" and "Turbo Jet" from ''{{iw|wikipedia|Pilotwings Resort}}'', including the Light Plane theme from ''Pilotwings''. Returns from ''Smash for Wii U''.  
*Item:
*{{gameIcon|SSB4-WiiU}}"'''Pedal Glider'''": A remix of the Hang Glider theme from ''Pilotwings Resort''. Returns from ''Smash for Wii U''.
**{{GameIcon|SSB4}} [[Rocket Belt]] comes from this game.
====Source Tracks====
*Trophies
*"'''Light Plane'''": The theme that plays in the Light Plane even, sourced from ''Pilotwings''.
**{{GameIcon|SSB4-WIIU}} The Light Plane and Hang Glider appear as trophies.
*Sticker:
**{{GameIcon|SSBB}} The Instructor appears as a sticker.
*Music:
**{{gameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Other|Light Plane (for 3DS / Wii U)}}'''": A jazz fusion arrangement of the theme of Light Plane from ''Pilotwings''.
**{{gameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Other|Light Plane (Vocal Mix) (for 3DS / Wii U)}}'''": A jazz fusion arrangement of the theme of Light Plane that includes vocals, from ''Pilotwings''.
**{{gameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Other|Light Plane (Original)}}'''": The theme that plays in the Light Plane event, sourced from ''Pilotwings''.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Other|Light Plane (Remix)}}'''": A jazzy arrangement of the theme of Light Plane.
 
===''{{iw|wikipedia|Pilotwings 64}}''===
*Stage elements:
**{{GameIcon|SSB4-WIIu}} The design of the rings the plane flies through on the Wuhu Island part of the Pilotwings stage originated in this game.
*Music:
**{{GameIcon|SSB4-WIIu}} "'''{{SSBUMusicLink|Other|Pedal Glider}}'''": A brief part of this track originates from the Hang Glider theme from this game (Exactly at the second 00:23).


==Trivia==
===''{{iw|miiwiki|Pilotwings Resort}}''===
*''Pilotwings'' is the only {{uv|Mii}} sub-universe that did not originally feature Miis. In fact, the ''Pilotwings'' series predates the existence of Miis by nearly 16 years.
*Stage:
**{{GameIcon|SSB4-WIIu}} Pilotwings features the Plane and Wuhu Island from this game.
*Trophy:
**{{GameIcon|SSB4-WIIU}} The Plane appears as a trophy.
*Spirit
**{{gameIcon|SSBU}} Plane appears as a spirit.
*Music
**{{gameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Other|Turbo Jet}}'''": A remix of "Opening" and "Turbo Jet", including the Light Plane theme from ''Pilotwings''.
**{{gameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Other|Pedal Glider}}'''": A remix of the Hang Glider theme.


{{Universe}}
{{Universe}}
{{Pilotwings universe}}
{{Pilotwings universe}}
[[Category:Pilotwings universe| ]]
[[es:Pilotwings (universo)]]

Latest revision as of 17:25, June 25, 2024

Pilotwings (universe)
Pilotwings logo.png
PilotwingsSymbol.svg
Developer(s) Nintendo
Paradigm Simulation
Monster Games
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Genre(s) Flight Simulation
Console/platform of origin Super Nintendo Entertainment System
First installment Pilotwings (1990)
Latest installment Pilotwings Resort (2011)
Article on Wikipedia Pilotwings (universe)

The Pilotwings universe (パイロットウイングス, Pilotwings) refers to the Super Smash Bros. universe's collection of characters, stages, or other properties that hail from the Pilotwings series of amateur flight simulation games.

Franchise description[edit]

Pilotwings was developed by Nintendo EAD alongside Super Mario World and F-Zero. A similar tech demo titled Dragonfly was shown off to the press at trade shows in 1988. The idea of the game was to show how the Mode 7 graphics system can simulate 3D imagery by manipulating flat images to create a field of depth. The game was released in Japan on December 21, 1990 and was a launch title for the SNES in other territories throughout 1991.

A sequel, titled Pilotwings 64 was released for the Nintendo 64 as one of its three launch titles. Continuing the legacy of its predecessor, this game was made to show the console's ability to display large, high resolution landscapes with minimal load times and pop-in. The game also utilizes the analog stick to simulate the controls of real flight craft with realistic rise and descent physics.

After going dormant for fifteen years, Pilotwings returned with Pilotwings Resort. Released in 2011 as a launch title for the Nintendo 3DS. Alongside the portable nature of the game, Pilotwings Resort stands out among the series for using the 3D effect to further immerse the player in the game as well as applying the built-in gyroscope as a more intuitive control scheme. The game takes place entirely on Wuhu Island, as it was released at a time when Nintendo wanted to make the island a character in and of itself.

In Super Smash Bros. Brawl[edit]

Pilotwings receives very minimal representation in Brawl, being limited to a single sticker.

Sticker[edit]

Name Game Effect Characters
Instructor Pilotwings AttackArm+010Hand (type) Attack +10 All charactersRandomHeadSSBB.png
Brawl Sticker Instructor (Pilotwings).png
Instructor
(Pilotwings)

In Super Smash Bros. 4[edit]

Pilotwings receives a much larger representation in Super Smash Bros. for Wii U and 3DS, with a stage, soundtracks and trophies in Super Smash Bros. for Wii U, in addition to an item in both versions.

Stage (for Wii U only)[edit]

  • Pilotwings
    Pilotwings (Starter): A stage based on Pilotwings for the SNES and Pilotwings Resort for Nintendo 3DS appears in Super Smash Bros. for Wii U. Players will fight atop planes from both games. The red bi-plane from Pilotwings will take off from a 2-D island from the SNES game. From there, after about a minute has passed, it is shown that the red bi-plane will meet up with a yellow plane, modeled after the planes of Pilotwings Resort, and will fly the combatants straight to Wuhu Island. After a minute has passed once again, the cycle will repeat, with the yellow plane bringing the combatants from Wuhu Island to the runway from the original Pilotwings for SNES, and so on.

Item[edit]

  • Rocket Belt: The Rocket Belt is an equippable item, which gives characters the ability to fly freely when the jump button is held.

Music[edit]

Original tracks[edit]

  • Light Plane (Remix): A remix of a tune from the SNES game, Pilotwings, which played during missions that required the Light Plane. It is used as a track in the Wii U stage Pilotwings.
  • Light Plane (Vocal Mix): Same as Light Plane (above), but has vocals added to it.
  • Turbo Jet: A remix of a song from the 3DS game, Pilotwings Resort, which played while using the Turbo Jet.
  • Pedal Glider: A remix of a song from the 3DS game, Pilotwings Resort, which played while using the Pedal Glider.

Source track[edit]

  • Light Plane (Original): The original tune from the SNES game, Pilotwings, which played during missions that required the Light Plane.

Trophies[edit]

Light Plane's trophy in Super Smash Bros. for Wii U
Light Plane
NTSC Back in the day when planes had fairly weak engines, two pairs of wings were used to increase the plane's lift. These planes weren't meant for crazy acrobatic tricks, though—they were best suited for learning the basics of flying. Ride these, and leave the complicated stuff for another day!
SNES: Pilotwings (08/1991)
PAL Back when aircraft engines were relatively weak, planes were often built with wings at the top and bottom for extra lift. That's what this is: a biplane. Leave all the crazy stunts to other planes – this one's for learning the basics. In fact, forget all that complicated stuff about "extra lift" and whatnot, and just enjoy soaring through the air!
SNES: Pilotwings (01/1993)
Plane's trophy in Super Smash Bros. for Wii U
Plane
NTSC To get to fly a plane around a tropical resort, normally you'd need to study really hard, take a flying test, fail the test, retake the test, get your license, save up for ages, and then go to a tropical island. In Pilotwings Resort, you get to skip those boring parts and experience speeding, turning, and rolling high in the air right away! Woo!
PAL To get to fly a plane around a tropical resort, normally you'd need to study really hard, take a flying test, fail the test, retake the test, get your licence, save up for ages, then head to a tropical island. In Pilotwings Resort, you get to skip those boring parts and experience speeding, turning and rolling high in the air straight away! Woo!
3DS: Pilotwings Resort (03/2011)
Hang Glider's trophy in Super Smash Bros. for Wii U
Hang Glider
NTSC In the mood to feel less like a pilot and more like a bird? Then forget planes—try hang gliding! Like a bird, you won't have any propellers or engines, so just ride the breeze and take photos from high in the sky. The wind might throw you around a bit, but if you stay calm, you can become one with the wind current.
SNES: Pilotwings (08/1991)
3DS: Pilotwings Resort (03/2011)
PAL In the mood to feel less like a pilot and more like a...bird? Then forget planes – try a hang-glider! Like a bird, you won't have any propellers or engines, so just ride the breeze and take photos from a bird's-eye view. The wind might throw you around a bit, but stay calm and try to become one with the current.
SNES: Pilotwings (01/1993)
3DS: Pilotwings Resort (03/2011)

Masterpiece[edit]

Main article: Masterpieces

In Super Smash Bros. Ultimate[edit]

The Pilotwings series returned in Super Smash Bros. Ultimate with a new music arrangement and a spirit related to the series.

Stage[edit]

Items[edit]

  • Rocket Belt: The Rocket Belt from Super Smash Bros. 4 returns as an equippable item. It gives characters the ability to fly freely when the jump button is held.

Music[edit]

Original tracks[edit]

Returning tracks[edit]

  • Super Smash Bros. for Wii ULight Plane (for 3DS / Wii U): A jazz fusion arrangement of the theme of Light Plane from Pilotwings. Returns from Smash for Wii U.
  • Super Smash Bros. for Wii ULight Plane (Vocal Mix) (for 3DS / Wii U): A jazz fusion arrangement of the theme of Light Plane that includes vocals, from Pilotwings. Returns from Smash for Wii U.
  • Super Smash Bros. for Wii UTurbo Jet: A remix of "Opening" and "Turbo Jet" from Pilotwings Resort, including the Light Plane theme from Pilotwings. Returns from Smash for Wii U.
  • Super Smash Bros. for Wii UPedal Glider: A remix of the Hang Glider theme from Pilotwings Resort. Returns from Smash for Wii U.

Source track[edit]

Spirit[edit]

No. Image Name Type Class Cost Ability
1,088
SSBU spirit Plane.png
Plane
Support
★★ 1 Strong-Wind Resist

Games with elements appearing in the Super Smash Bros. series[edit]

The Pilotwings universe has games represented throughout the Super Smash Bros. series with a total of 3 games. The latest game represented in this universe is Pilotwings Resort, released on March 25, 2011.

Pilotwings[edit]

Pilotwings 64[edit]

  • Stage elements:
    • Super Smash Bros. for Wii U The design of the rings the plane flies through on the Wuhu Island part of the Pilotwings stage originated in this game.
  • Music:
    • Super Smash Bros. for Wii U "Pedal Glider": A brief part of this track originates from the Hang Glider theme from this game (Exactly at the second 00:23).

Pilotwings Resort[edit]

  • Stage:
    • Super Smash Bros. for Wii U Pilotwings features the Plane and Wuhu Island from this game.
  • Trophy:
    • Super Smash Bros. for Wii U The Plane appears as a trophy.
  • Spirit
    • Super Smash Bros. Ultimate Plane appears as a spirit.
  • Music
    • Super Smash Bros. for Wii U "Turbo Jet": A remix of "Opening" and "Turbo Jet", including the Light Plane theme from Pilotwings.
    • Super Smash Bros. for Wii U "Pedal Glider": A remix of the Hang Glider theme.