Palutena (SSBU)/Neutral aerial: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:PalutenaNAirSSBU.gif|thumb| | [[File:PalutenaNAirSSBU.gif|thumb|350px|Hitbox visualization showing Palutena's neutral aerial.]] | ||
==Overview== | ==Overview== | ||
[[File:Palutena SSBU nair bair.gif|200px|thumb|left|Palutena ({{Sm|Nairo}}) performing three neutral aerials and a back aerial on {{SSBU|Chrom}} ({{Sm|Shoyo James}}).]] | |||
Also known as '''Omnidirectional Circle''' ({{ja|四方の環|Yomo no Wa}}), Palutena telekinetically spins her staff while it is adjacent to her right arm. It has the lowest amount of startup lag in her moveset, coming out on frame 5. | |||
Being one of her combo starters, it is notorious for its ability to effectively combo into itself and into other aerials, being capable of comboing into itself at low percentages until four times and its importance to Palutena's gameplan thanks to its low ending and landing lag, making it very spammable. | |||
It also can easily set up as an edge-guard when fast fallen, and due to its high knockback scaling, it has enough knockback to KO middleweights at around 150% on the edge of Final Destination. All of these traits combined make it one of her best moves and is arguably one of the best moves in the game due to its effectiveness. Auto-cancels in a full hop. | |||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | |||
*{{change|Reduced hitlag on neutral air, allowing it to execute faster.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}''' | |||
*{{nerf|Neutral aerial's last hit deals less knockback (30 base/180 scaling → 35/155). While this slightly improves its combo potential at low percents, it more drastically hinders its KO potential at high percents.}} | |||
*{{nerf|Neutral aerial's last hit has a smaller hitbox against aerial opponents (11.5u → 9.8u).}} | |||
*{{nerf|Neutral aerial's penultimate hit inflicts 13 less frames of hitstun, worsening the move's drag-down setups and removing its infinites against certain opponents on platforms (such as {{SSBU|Ridley}}).}} | |||
==Hitboxes== | ==Hitboxes== | ||
For the late multihits, the scripts only specify hitstun modifiers for the ID 0 and 1 hitboxes, but [[Hitstun#List of moves with hitstun modifiers|due to a glitch]], they also apply to the ID 2 and 3 hitboxes. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Multihits (early)| | ! Hitstun | ||
{{HitboxTableTitle|Multihits (early)|50}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1.4% | |damage=1.4% | ||
|sd=1.0 | |sd=1.0 | ||
|angle=367 | |angle=367 | ||
|rehit=4 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 29: | Line 46: | ||
|g=f | |g=f | ||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 52: | Line 70: | ||
|g=f | |g=f | ||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 75: | Line 94: | ||
|a=f | |a=f | ||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
Line 98: | Line 118: | ||
|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Multihits (mid)| | |— | ||
{{HitboxTableTitle|Multihits (mid)|50}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 122: | Line 143: | ||
|g=f | |g=f | ||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 145: | Line 167: | ||
|g=f | |g=f | ||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 168: | Line 191: | ||
|a=f | |a=f | ||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
Line 191: | Line 215: | ||
|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Multihits (late)| | |— | ||
{{HitboxTableTitle|Multihits (late)|50}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 207: | Line 232: | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.5 | |ff=0.5 | ||
|sdi=0. | |sdi=0.0 | ||
|type=Magic | |type=Magic | ||
|effect=Rapid | |effect=Rapid | ||
Line 215: | Line 240: | ||
|g=f | |g=f | ||
}} | }} | ||
|'''-13''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 230: | Line 256: | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.5 | |ff=0.5 | ||
|sdi=0. | |sdi=0.0 | ||
|type=Magic | |type=Magic | ||
|effect=Rapid | |effect=Rapid | ||
Line 238: | Line 264: | ||
|g=f | |g=f | ||
}} | }} | ||
|'''-13''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=1.4% | |damage=1.4% | ||
|sd=1.0 | |sd=1.0 | ||
Line 260: | Line 286: | ||
|rebound=f | |rebound=f | ||
|a=f | |a=f | ||
|rehit=4 | |||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
Line 284: | Line 312: | ||
|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Final hit| | |— | ||
{{HitboxTableTitle|Final hit|50}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 290: | Line 319: | ||
|sd=3.0 | |sd=3.0 | ||
|angle=55 | |angle=55 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=155 | |ks=155 | ||
Line 306: | Line 336: | ||
|g=f | |g=f | ||
}} | }} | ||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 311: | Line 342: | ||
|sd=3.0 | |sd=3.0 | ||
|angle=55 | |angle=55 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=155 | |ks=155 | ||
Line 327: | Line 359: | ||
|a=f | |a=f | ||
}} | }} | ||
|— | |||
|} | |} | ||
Line 336: | Line 369: | ||
|- | |- | ||
!Multihits | !Multihits | ||
|5-6, 7-23, 24-27 | |5-6, 7-23, 24-27 (rehit rate: 4) | ||
|- | |- | ||
!Final hit | !Final hit | ||
Line 363: | Line 396: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |19 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=7}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |
Latest revision as of 17:27, August 22, 2024
Overview[edit]
Also known as Omnidirectional Circle (四方の環), Palutena telekinetically spins her staff while it is adjacent to her right arm. It has the lowest amount of startup lag in her moveset, coming out on frame 5.
Being one of her combo starters, it is notorious for its ability to effectively combo into itself and into other aerials, being capable of comboing into itself at low percentages until four times and its importance to Palutena's gameplan thanks to its low ending and landing lag, making it very spammable.
It also can easily set up as an edge-guard when fast fallen, and due to its high knockback scaling, it has enough knockback to KO middleweights at around 150% on the edge of Final Destination. All of these traits combined make it one of her best moves and is arguably one of the best moves in the game due to its effectiveness. Auto-cancels in a full hop.
Update History[edit]
- Reduced hitlag on neutral air, allowing it to execute faster.
- Neutral aerial's last hit deals less knockback (30 base/180 scaling → 35/155). While this slightly improves its combo potential at low percents, it more drastically hinders its KO potential at high percents.
- Neutral aerial's last hit has a smaller hitbox against aerial opponents (11.5u → 9.8u).
- Neutral aerial's penultimate hit inflicts 13 less frames of hitstun, worsening the move's drag-down setups and removing its infinites against certain opponents on platforms (such as Ridley).
Hitboxes[edit]
For the late multihits, the scripts only specify hitstun modifiers for the ID 0 and 1 hitboxes, but due to a glitch, they also apply to the ID 2 and 3 hitboxes.
Timing[edit]
Attack[edit]
Initial autocancel | 1-3 |
---|---|
Multihits | 5-6, 7-23, 24-27 (rehit rate: 4) |
Final hit | 29-30 |
Ending autocancel | 40- |
Interruptible | 52 |
Animation length | 64 |
Landing lag[edit]
Interruptible | 13 |
---|---|
Animation length | 19 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|