Super Smash Bros. Ultimate

Mewtwo (SSBU)/Dash attack: Difference between revisions

(New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Mewtwo's dash attack. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHi...)
 
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{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
*{{nerf|Dash attack has a lower shieldstun multiplier. (1.875x → 1.3x).}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! Shieldstun
{{HitboxTableTitle|Clean hit|42}}
{{HitboxTableTitle|Clean hit|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 18: Line 22:
|xpos=0.0
|xpos=0.0
|ypos=10.0 to 8.5
|ypos=10.0 to 8.5
|zpos=16.299999
|zpos=16.3
|ff=1.25
|ff=1.25
|type=Hand
|type=Hand
Line 25: Line 29:
|slvl=L
|slvl=L
}}
}}
|1.3×
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
Line 44: Line 49:
|slvl=M
|slvl=M
}}
}}
|1.3×
{{HitboxTableTitle|Late hit|42}}
{{HitboxTableTitle|Late hit|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 64: Line 70:
|slvl=S
|slvl=S
}}
}}
|1.3×
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
Line 83: Line 90:
|slvl=S
|slvl=S
}}
}}
|1.3×
|}
|}



Latest revision as of 17:59, July 3, 2022

Hitbox visualization showing Mewtwo's dash attack.
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You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Update HistoryEdit

  2.0.0

  •   Dash attack has a lower shieldstun multiplier. (1.875x → 1.3x).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Clean hit
0 0 0 12.0% 1.0   Standard 80 70 0   5.5 top 0.0 10.0 to 8.5 16.3 1.25× 1.0× 0%               Fire   All All             1.3×
1 0 0 9.0% 1.0   Standard 80 60 0   2.0 top 0.0 10.0 13.0 to 6.0 1.25× 1.0× 0%               Fire   All All             1.3×
Late hit
0 0 0 6.0% 1.0   Standard 80 70 0   4.0 top 0.0 10.0 16.0 1.25× 1.0× 0%               Fire   All All             1.3×
1 0 0 4.5% 1.0   Standard 80 60 0   2.0 top 0.0 10.0 13.0 to 6.0 1.25× 1.0× 0%               Fire   All All             1.3×

TimingEdit

Clean hit 10-11
Late hit 12-20
Interruptible 39
Animation length 60
                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible