Super Smash Bros. Ultimate

King Dedede (SSBU)/Down tilt: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:KingDededeDTiltSSBU.gif|thumb|550px|Hitbox visualization showing King Dedede's down tilt.]]
[[File:KingDededeDTiltSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's down tilt.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}'''
*{{buff|Down tilt launches at a lower angle (45° → 35°), allowing it to set up tech-chases more effectively at low percents and improving its KO potential at high percents.}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|24}}
{{HitboxTableTitle|Clean hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|trip=45
|trip=40
|damage=10.0%
|damage=10.0%
|angle=45
|angle=35
|af=3
|bk=60
|bk=60
|ks=75
|ks=75
Line 25: Line 29:
|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Late hit|24}}
{{HitboxTableTitle|Late hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|trip=45
|trip=40
|damage=6.0%
|damage=6.0%
|angle=45
|angle=35
|af=3
|bk=60
|bk=60
|ks=75
|ks=75
Line 46: Line 51:
}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
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{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}
==Trivia==
*The move has a 40% trip chance that can only happen on slants due to the launch angle.


{{MvSubNavKingDedede|g=SSBU}}
{{MvSubNavKingDedede|g=SSBU}}
[[Category:King Dedede (SSBU)]]
[[Category:King Dedede (SSBU)]]
[[Category:Down tilts (SSBU)]]
[[Category:Down tilts (SSBU)]]

Latest revision as of 07:45, December 22, 2022

Hitbox visualization showing King Dedede's down tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Update HistoryEdit

  8.0.0

  •   Down tilt launches at a lower angle (45° → 35°), allowing it to set up tech-chases more effectively at low percents and improving its KO potential at high percents.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.0% 0   Forward 60 75 0   7.0 top 0.0 6.5 12.0 to 6.0 1.0× 1.0× 40%               Kick   All All            
Late hit
0 0 0 6.0% 0   Forward 60 75 0   5.0 top 0.0 5.0 12.0 to 8.0 1.0× 1.0× 40%               Kick   All All            

TimingEdit

Clean hit 6-7
Late hit 8-11
Interruptible 38
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible

TriviaEdit

  • The move has a 40% trip chance that can only happen on slants due to the launch angle.