Super Smash Bros. Ultimate

Pichu (SSBU)/Back aerial: Difference between revisions

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{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
*{{nerf|It causes more recoil damage (1% → 1.5%).}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|24}}
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=2.0%
|damage=2.0%
|angle=367
|angle=367
|af=4
|bk=0
|bk=0
|ks=100
|ks=100
Line 24: Line 28:
|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Hits 2-4|24}}
{{HitboxTableTitle|Hits 2-4|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=2.0%
|damage=2.0%
|angle=367
|angle=367
|af=4
|bk=0
|bk=0
|ks=100
|ks=100
Line 43: Line 48:
|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Hit 5|24}}
{{HitboxTableTitle|Hit 5|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=2.0%
|damage=2.0%
|angle=367
|angle=367
|af=4
|bk=0
|bk=0
|ks=100
|ks=100
Line 62: Line 68:
|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Hit 6|24}}
{{HitboxTableTitle|Hit 6|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=2.0%
|damage=2.5%
|angle=42
|angle=42
|af=4
|bk=70
|bk=70
|ks=160
|ks=160
Line 82: Line 89:
}}
}}
|}
|}
==Timing==
==Timing==
Pichu receives 1.5% recoil damage on frame 5.
===Attack===
===Attack===
{|class="wikitable"
{|class="wikitable"
Line 118: Line 127:
===Landing lag===
===Landing lag===
{|class="wikitable"
{|class="wikitable"
!Interruptible
|19
|-
!Animation length
!Animation length
|18
|37
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=18}}
{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=19}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}

Latest revision as of 11:54, July 4, 2022

Hitbox visualization showing Pichu's back aerial.
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You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Update HistoryEdit

  3.1.0

  •   It causes more recoil damage (1% → 1.5%).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 2.0% 0   Backward 0 100 50   4.0 top 0.0 1.8 -11.5 to 0.5 0.5× 1.0× 0%               Electric   All All            
Hits 2-4
1 0 0 2.0% 0   Backward 0 100 50   3.5 top 0.0 2.5 -10.5 to 0.5 0.5× 1.0× 0%               Electric   All All            
Hit 5
0 0 0 2.0% 0   Backward 0 100 50   3.5 top 0.0 2.5 -10.5 to 0.5 0.5× 1.0× 0%               Electric   All All            
Hit 6
1 0 0 2.5% 0   Backward 70 160 0   5.0 top 0.0 3.0 -10.5 to 0.5 1.0× 1.0× 0%               Electric   All All            

TimingEdit

Pichu receives 1.5% recoil damage on frame 5.

AttackEdit

Initial autocancel 1-4
Hit 1 5-6
Hit 2-4 11-12, 15-16, 19-20
Hit 5 26-27
Hit 6 30-31
Ending autocancel 38-
Interruptible 55
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lagEdit

Interruptible 19
Animation length 37
                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible