Template:UpdateList (SSBU)/6.0.0: Difference between revisions

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m (Proper values for smash attack recharge reduction)
 
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*{{buff|Rollout reaches its full charge faster (frame 60 → 51).}}
*{{buff|Rollout reaches its full charge faster (frame 60 → 51).}}
*{{buff|Pound inflicts 2 additional frames of hitstun, and has gained a shieldstun multiplier of 1.5×, improving its combo potential and shield pressuring ability.}}
*{{buff|Pound inflicts 2 additional frames of hitstun, and has gained a shieldstun multiplier of 1.5×, improving its combo potential and shield pressuring ability.}}
|Bowser=*{{nerf|[[Flying Slam]] now releases the opponent after falling for 100 frames without slamming into the ground.}}
|Zero Suit Samus=*{{bugfix|[[Flip Jump]]'s burying hitbox is no longer [https://twitter.com/Meshima_/status/1192490649846595584 active during landing lag] if Zero Suit Samus lands before the hitbox is deleted.}}
|Zero Suit Samus=*{{bugfix|[[Flip Jump]]'s burying hitbox is no longer [https://twitter.com/Meshima_/status/1192490649846595584 active during landing lag] if Zero Suit Samus lands before the hitbox is deleted.}}
|Snake=*{{bugfix|Fixed bug causing a detonated [[C4]] stuck to a character to [https://twitter.com/Meshima_/status/1192490766280511488 retain its hitbox during knockback] if [[Finish Zoom]] is triggered.}}
|Snake=*{{bugfix|Fixed bug causing a detonated [[C4]] stuck to a character to [https://twitter.com/Meshima_/status/1192490766280511488 retain its hitbox during knockback] if [[Finish Zoom]] is triggered.}}
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|Charizard=*{{buff|Up smash's 0% hitbox introduced in update {{SSBU|4.0.0}} has been properly given damage like the rest of the hitboxes (0% → 5%).}}
|Charizard=*{{buff|Up smash's 0% hitbox introduced in update {{SSBU|4.0.0}} has been properly given damage like the rest of the hitboxes (0% → 5%).}}
|Lucario=*{{change|Lucario's portrait now briefly shows upon activating Final Smash Meter version of Aura Storm.}}
|Lucario=*{{change|Lucario's portrait now briefly shows upon activating Final Smash Meter version of Aura Storm.}}
|Robin=*{{buff|Smash attacks while the Levin Sword is depleted grant a slightly larger recharge boost.}}
|Robin=*{{buff|Smash attacks while the Levin Sword is depleted grant a slightly larger recharge boost (20 frames → 24).}}
*{{buff|Forward tilt has more base knockback (50 → 62).}}
*{{buff|Forward tilt has more base knockback (50 → 62).}}
*{{buff|Neutral aerial has less startup (frame 9 → 7 (hit 1), 22 → 20 (hit 2)), with its total duration reduced as well (FAF 50 → 48).}}
*{{buff|Neutral aerial has less startup (frame 9 → 7 (hit 1), 22 → 20 (hit 2)), with its total duration reduced as well (FAF 50 → 48).}}
*{{buff|{{b|Thunder|Robin}} charges faster (Elthunder: frame 38 → 33, Arcthunder: frame 88 → 73, Thoron: frame 148 → 133).}}
*{{buff|{{b|Thunder|Robin}} charges faster (Elthunder: frame 38 → 33, Arcthunder: frame 88 → 73, Thoron: frame 148 → 133).}}
*{{buff|[[Arcfire]]'s initial fireball has a longer duration (frames 17-62 → 17-77), traveling much farther before expiring.}}
*{{buff|[[Arcfire]]'s initial fireball has a longer duration (frames 17-61 → 17-76), traveling much farther before expiring.}}
|Mii Brawler=*{{nerf|Counter Throw's grabbox is much less extended horizontally (Z offset: 9u-1u → 9u-7.5u), no longer grabbing opponents behind Mii Brawler.}}
|Mii Brawler=*{{nerf|Counter Throw's grabbox is much less extended horizontally (Z offset: 9u-1u → 9u-7.5u), no longer grabbing opponents behind Mii Brawler.}}
|King K. Rool=*{{buff|Neutral aerial has less landing lag (13 frames → 9).}}
|King K. Rool=*{{buff|Neutral aerial has less landing lag (13 frames → 9).}}
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*[[Gut Check]]:
*[[Gut Check]]:
**{{buff|The counter detection hitbox has more range (size: 6u → 7.8u, Y offset: 8.6u → 7.4u, Z offset: 6u → 4.4u), now covering some area below his belly.}}
**{{buff|The counter detection hitbox has more range (size: 6u → 7.8u, Y offset: 8.6u → 7.4u, Z offset: 6u → 4.4u), now covering some area below his belly.}}
**{{buff|A successful Gut Check has less ending lag (FAF 42 → 38).}}
**{{buff|A successful Gut Check has less ending lag (Normal/Reversed: FAF 42/53 → 38/45).}}
**{{buff|The counter hitbox and the counterattack's sweetspot have more range (size: 10u → 12u, Y offset: 11u → 12.5u, Z offset: 9u → 10.5u).}}
**{{buff|The counter hitbox and the counterattack's sweetspot have more range (size: 10u → 12u, Y offset: 11u → 12.5u, Z offset: 9u → 10.5u).}}
|Incineroar=*{{buff|Neutral attack's third hit deals more damage (4.7% → 6.7%) and knockback (75 base/50 scaling → 80/60).}}
|Incineroar=*{{buff|Neutral attack's third hit deals more damage (4.7% → 6.7%) and knockback (75 base/50 scaling → 80/60).}}
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|Hero=*{{bugfix|[[Gravitational Pull]] and [[Pocket]] can no longer affect the explosion of [[Kafrizz]].}}
|Hero=*{{bugfix|[[Gravitational Pull]] and [[Pocket]] can no longer affect the explosion of [[Kafrizz]].}}
|Universal=''There were no universal changes this update''.
|Universal=''There were no universal changes this update''.
|''{{{char}}} did not receive changes in this update.''
|#default=''{{{char}}} did not receive changes in this update.''
}}
}}<noinclude>[[Category:Super Smash Bros. Ultimate Update Lists]][[Category:Templates]]</noinclude>

Latest revision as of 15:12, March 30, 2023

There were no universal changes this update.