Bowser Jr. (SSBU)/Neutral attack: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} ==Overview== Bowser Jr.'s neutral attack consists of 2 jabs followed by a flurry of punches and ending with an uppercut. For the technical data of each individu...) |
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*[[Bowser Jr. (SSBU)/Neutral attack/Hit 2]] | *[[Bowser Jr. (SSBU)/Neutral attack/Hit 2]] | ||
*[[Bowser Jr. (SSBU)/Neutral attack/Infinite]] | *[[Bowser Jr. (SSBU)/Neutral attack/Infinite]] | ||
==Quickest loop== | |||
{|class="wikitable" | |||
!Jab 1 | |||
|4-5 | |||
|- | |||
!Consecutive jab | |||
|12 | |||
|- | |||
!Jab 2 | |||
|10-11 | |||
|- | |||
!Rapid jab | |||
|16, 19, 22, 25, 28, 31, 34, 37, 40, 43 | |||
|- | |||
!Rapid jab finisher | |||
|50-51 | |||
|- | |||
!Interruptible | |||
|20, 36, 87 | |||
|- | |||
!Animation lengths | |||
|39, 53, 94 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=5|s=LagContinuableE|e=LagLoopS}}{{FrameStrip|t=Lag|c=8|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=20}}{{FrameStrip|t=Blank|c=55}} | |||
|- | |||
{{FrameStrip|t=Blank|c=6|e=BlankContinuableS}}{{FrameStrip|t=Lag|c=3|s=LagContinuableE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=24|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=18}}{{FrameStrip|t=Blank|c=41}} | |||
|- | |||
{{FrameStrip|t=Blank|c=11|e=BlankContinuableS}}{{FrameStrip|t=Lag|c=3|e=LagLoopS|s=LagContinuableE}}{{FrameStrip|t=Lag|c=1|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1|e=LagLoopS}}{{FrameStrip|t=Lag|c=5|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=8}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|loop=y|interruptible=y}} | |||
{{MvSubNavBowserJr|g=SSBU}} | {{MvSubNavBowserJr|g=SSBU}} | ||
[[Category:Bowser Jr. (SSBU)]] | [[Category:Bowser Jr. (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 19:07, November 4, 2024
Overview[edit]
Bowser Jr.'s neutral attack consists of 2 jabs followed by a flurry of punches and ending with an uppercut.
For the technical data of each individual hit, see:
- Bowser Jr. (SSBU)/Neutral attack/Hit 1
- Bowser Jr. (SSBU)/Neutral attack/Hit 2
- Bowser Jr. (SSBU)/Neutral attack/Infinite
Quickest loop[edit]
Jab 1 | 4-5 |
---|---|
Consecutive jab | 12 |
Jab 2 | 10-11 |
Rapid jab | 16, 19, 22, 25, 28, 31, 34, 37, 40, 43 |
Rapid jab finisher | 50-51 |
Interruptible | 20, 36, 87 |
Animation lengths | 39, 53, 94 |
Lag time |
Hitbox |
Loop point |
Earliest continuable point |
Interruptible |
|