Super Smash Bros. Ultimate

Ganondorf (SSBU)/Pummel: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:GanondorfPummelSSBU.gif|thumb|400px|Hitbox visualization showing Ganondorf's pummel.]]
[[File:GanondorfPummelSSBU.gif|thumb|300px|Hitbox visualization showing Ganondorf's pummel.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
Line 10: Line 10:
|damage=1.6%
|damage=1.6%
|angle=80
|angle=80
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 45: Line 46:


{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}


{{MvSubNavGanondorf|g=SSBU}}
{{MvSubNavGanondorf|g=SSBU}}
[[Category:Ganondorf (SSBU)]]
[[Category:Ganondorf (SSBU)]]
[[Category:Pummels (SSBU)]]
[[Category:Pummels (SSBU)]]

Latest revision as of 01:22, January 22, 2022

Hitbox visualization showing Ganondorf's pummel.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Ganondorf knees the opponent. It deals high damage compared to other pummels.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.6% 0 AngleIcon80.png Forward 0 100 30 HitboxTableIcon(False).png 6.5 top 0.0 10.0 8.0 2.3× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Normal (effect) Knee (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Heavy SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

Hitbox 2
Interruptible 8
Animation length 20
FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible