Ganondorf (SSBU)/Down special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Ganondorf's grounded Wizard's Foot. File:GanondorfDSpecialAerialSSBU.gif|th...) |
No edit summary |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Ultimate]]''|the move itself|Wizard's Foot}} | |||
[[File:GanondorfDSpecialGroundedSSBU.gif|thumb|500px|Hitbox visualization showing Ganondorf's grounded Wizard's Foot.]] | [[File:GanondorfDSpecialGroundedSSBU.gif|thumb|500px|Hitbox visualization showing Ganondorf's grounded Wizard's Foot.]] | ||
[[File:GanondorfDSpecialAerialSSBU.gif|thumb|300px|Hitbox visualization showing Ganondorf's aerial Wizard's Foot.]] | [[File:GanondorfDSpecialAerialSSBU.gif|thumb|300px|Hitbox visualization showing Ganondorf's aerial Wizard's Foot.]] | ||
[[File:GanondorfDSpecialAerialLandingSSBU.gif|thumb|250px|Hitbox visualization showing Ganondorf's landing Wizard's Foot.]] | [[File:GanondorfDSpecialAerialLandingSSBU.gif|thumb|250px|Hitbox visualization showing Ganondorf's landing Wizard's Foot.]] | ||
{{competitive expertise}} | |||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
===Grounded=== | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 12: | Line 15: | ||
|sd=4 | |sd=4 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=65 | |bk=65 | ||
|ks=65 | |ks=65 | ||
Line 31: | Line 35: | ||
|sd=4 | |sd=4 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=65 | |bk=65 | ||
|ks=65 | |ks=65 | ||
Line 45: | Line 50: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle| | |} | ||
===Aerial=== | |||
{{UltimateHitboxTableHeader}} | |||
{{HitboxTableTitle|Clean|42}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 84: | Line 92: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Late|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 141: | Line 149: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
|a=f | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 159: | Line 168: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
|a=f | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 177: | Line 187: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
|a=f | |||
}} | }} | ||
|} | |} | ||
Line 182: | Line 193: | ||
==Timing== | ==Timing== | ||
===Grounded=== | ===Grounded=== | ||
The move disables [[jostling]] during frames 16-35, and can crash into walls during frames 17-39. Additionally, if Ganondorf goes off an edge from frame 40 onward, he can interrupt the move earlier. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
|16-35 | |16-35 | ||
|- | |- | ||
!Interruptible | !Interruptible (ground) | ||
|61 | |61 | ||
|- | |- | ||
!Animation length | !Animation length (ground) | ||
|84 | |84 | ||
|- | |||
!Interruptible (off ledge; normal) | |||
|69 | |||
|- | |||
!Interruptible (off ledge; early) | |||
|41 | |||
|- | |||
!Animation length (off ledge) | |||
|89 | |||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=20}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=24}} | !Ground {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=20}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=24}}{{FrameStrip|t=Blank|c=5}} | ||
|- | |||
!Off ledge (normal) {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=20}}{{FrameStrip|t=Lag|c=33}}{{FrameStrip|t=Interruptible|c=21}} | |||
|- | |||
!Off ledge (early) {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=20}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Interruptible|c=49}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Aerial=== | ===Aerial=== | ||
The move disables jostling during frames 16-29. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Clean hit | !Clean hit | ||
|16-18 | |16-18 | ||
Line 213: | Line 238: | ||
|57 | |57 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=11|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}} | {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=11|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Landing | ===Landing=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
Line 231: | Line 257: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=41}}{{FrameStrip|t=Interruptible|c=19}} | {{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=41}}{{FrameStrip|t=Interruptible|c=19}} | ||
{{FrameStripEnd}} | |||
===Wall crash=== | |||
{|class="wikitable" | |||
!Animation length | |||
|62 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=62}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
==Parameters== | |||
This only applies to the grounded version. | |||
{|class="wikitable" | |||
!Speed multiplier on hit | |||
|0.75 | |||
|- | |||
!Maximum speed decreases on hit | |||
|4 | |||
|- | |||
!Friction on ending | |||
|0.5 | |||
|} | |||
{{MvSubNavGanondorf|g=SSBU}} | {{MvSubNavGanondorf|g=SSBU}} |
Latest revision as of 01:04, July 11, 2022
Overview[edit]
Hitboxes[edit]
Grounded[edit]
Aerial[edit]
Timing[edit]
Grounded[edit]
The move disables jostling during frames 16-35, and can crash into walls during frames 17-39. Additionally, if Ganondorf goes off an edge from frame 40 onward, he can interrupt the move earlier.
Hitboxes | 16-35 |
---|---|
Interruptible (ground) | 61 |
Animation length (ground) | 84 |
Interruptible (off ledge; normal) | 69 |
Interruptible (off ledge; early) | 41 |
Animation length (off ledge) | 89 |
Ground | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Off ledge (normal) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Off ledge (early) |
Aerial[edit]
The move disables jostling during frames 16-29.
Clean hit | 16-18 |
---|---|
Late hit | 19-29 |
Interruptible | 58 |
Animation length | 57 |
Landing[edit]
Hitboxes | 2-3 |
---|---|
Interruptible | 45 |
Animation length | 63 |
Wall crash[edit]
Animation length | 62 |
---|
Lag time |
Hitbox |
Hitbox change |
Interruptible |
Parameters[edit]
This only applies to the grounded version.
Speed multiplier on hit | 0.75 |
---|---|
Maximum speed decreases on hit | 4 |
Friction on ending | 0.5 |
|