Multi-Man mode: Difference between revisions

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Multi-Man Melee is a mode of play in Melee that pits the player's character against a team of [[Fighting Wire Frames]] in various situations.  Different modes within Multi-Man Melee include:
#REDIRECT: [[Multi-Man Smash]]
 
* 10-Man Melee, in which the player must defeat 10 Wire Frames without falling.
* 100-Man Melee, in which the player must defeat 100 Wire Frames without falling.
* 3-Minute Melee, in which the player must defeat as many Wire Frames as possible without falling, during this period of time.
* 15-Minute Melee, in which the player must defeat as many Wire Frames as possible without falling, during this period of time.
* Endless Melee, in which the player must defeat as many Wire Frames as possible before falling.
* Cruel Melee, in which the player must defeat as many Wire Frames, with high handicaps and increased aggressiveness, as possible.  This mode is famous for its involvement in the [[Sonic and Tails]] rumor spread by Electronic Gaming Monthly: that after defeating 20 Wire Frames in a single round, Sonic and Tails will  challenge the player and become available characters.  This rumor has proven false both in premise and in practice - not only would it be highly unlikely that SEGA (which, at Melee's release, was not yet a third party company) would sell its characters for use in a Nintendo game, but Cruel Melee strategies proved very quickly that Sonic and Tails did not appear after obtaining 20 kills.

Latest revision as of 10:03, February 26, 2019

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