Template:UltimateHitboxTableRow: Difference between revisions

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<noinclude>{{UltimateHitboxTableHeader}}</noinclude>
<noinclude>{{UltimateHitboxTableHeader|special=y|showunknown=y}}</noinclude>
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|{{{id|<span class="error">#!</span>}}}||{{{part|0}}}{{#if:{{{expand|}}}|{{!!}}<span title="By default">0</span>}}||{{{damage|<span class="error">%!</span>}}}||{{{sd|0}}}||style="{{BuffNerfCellBg|{{{anglebg|}}}}}"|{{AngleIcon|{{{angle|361}}}|{{#if:{{{anglesuffix|}}}|{{{anglesuffix}}}}}|s=16}}{{#if:{{{expand|}}}|{{!!}}{{rollover|Standard|zero degrees is away from attacker by default|y}}}}||style="{{BuffNerfCellBg|{{{bkbg|}}}}}"|{{{bk|<span class="error">bk!</span>}}}||style="{{BuffNerfCellBg|{{{ksbg|}}}}}"|{{{ks|<span class="error">ks!</span>}}}||style="{{BuffNerfCellBg|{{{fkvbg|}}}}}"|{{{fkv|<span class="error">fkv!</span>}}}||style="{{BuffNerfCellBg|{{{rbg|}}}}}"|{{{r|<span class="error">r!</span>}}}||style="{{BuffNerfCellBg|{{{bnbg|}}}}}"|{{{bn|<span class="error">bn!</span>}}}||style="{{BuffNerfCellBg|{{{xposbg|}}}}}"|{{{xpos|0.0}}}||style="{{BuffNerfCellBg|{{{yposbg|}}}}}"|{{{ypos|0.0}}}||style="{{BuffNerfCellBg|{{{zposbg|}}}}}"|{{{zpos|0.0}}}||{{{sdi|1.0}}}x||{{{ff|1.0}}}x||{{{trip|0}}}%||{{BooleanIcon|{{{clang|1}}}|t=HitboxTableIcon(Clang).png|f=HitboxTableIcon(NoClang).png}}||{{BooleanIcon|{{{rebound|1}}}|t=HitboxTableIcon(Rebound).png|f=HitboxTableIcon(NoRebound).png}}||{{TypeIcon|{{{type|Typeless}}}}}||{{EffectIcon|{{{effect|Normal}}}}}||{{BooleanIcon|{{{g|1}}}|t=HitboxTableIcon(GroundedTrue).png|f=HitboxTableIcon(GroundedFalse).png}}||{{BooleanIcon|{{{a|1}}}|t=HitboxTableIcon(AerialTrue).png|f=HitboxTableIcon(AerialFalse).png}}||{{#if:{{{slvl|}}}|[[Image:HitboxTableIcon(Sound{{{slvl}}}).png|16px|{{{slvl}}}]]|<span class="error">?!</span>}} {{{sfx|<span class="error">...!</span>}}}||{{BooleanIcon|{{{direct|1}}}|t=SpecialsDirect.png|f=SpecialsIndirect.png}}{{#if:{{{expand|}}}|{{!!}}<span title="By default">63</span>{{!!}}<span title="True (by default)">[[Image:HitboxTableIcon(Blockable).png|16px|link=]]</span>{{!!}}<span title="False (by default)">[[Image:HitboxTableIcon(Unreflectable).png|16px|link=]]</span>{{!!}}<span title="False (by default)">[[Image:HitboxTableIcon(Unabsorbable).png|16px|link=]]</span>{{!!}}<span title="False (by default)">[[Image:HitboxTableIcon(False).png|16px|link=]]</span>{{!!}}<span title="False (by default)">[[Image:HitboxTableIcon(False).png|16px|link=]]</span>{{!!}}<span title="False (by default)">[[Image:HitboxTableIcon(False).png|16px|link=]]</span>{{!!}}<span title="False (by default)">[[Image:HitboxTableIcon(False).png|16px|link=]]</span>{{#if:{{{showunknown|}}}|{{!!}}<span title="By default">15</span>{{!!}}<span title="By default">0</span>{{!!}}<span title="False (by default)">[[Image:HitboxTableIcon(False).png|16px|link=]]</span>{{!!}}<span title="False (by default)">[[Image:HitboxTableIcon(False).png|16px|link=]]</span>{{!!}}<span title="False (by default)">[[Image:HitboxTableIcon(False).png|16px|link=]]</span>{{!!}}<span title="By default">0</span>}}}}{{#if:{{{expand|}}}{{{xstretch|}}}{{{ystretch|}}}{{{zstretch|}}}|{{!!}}{{#if:{{{xstretch|}}}{{{ystretch|}}}{{{zstretch|}}}|{{{xstretch|0.0}}}{{!!}}{{{ystretch|0.0}}}{{!!}}{{{zstretch|0.0}}}|colspan=3{{!}}<span title="By default">&mdash;</span>}}}}<noinclude>
|{{{id|<span class="error">#!</span>}}}||{{{part|0}}}||{{{rehit|0}}}||{{{damage|<span class="error">%!</span>}}}||{{{sd|0}}}||{{AngleIcon|{{{angle|361}}}|{{#if:{{{anglesuffix|}}}|{{{anglesuffix}}}}}|s=16}}||style="{{BuffNerfCellBg|{{{afbg|}}}}}"|{{#switch:{{{af|0}}}|0={{rollover|Standard|zero degrees is away from attacker based on target's position|y}}|1={{rollover|Speed-based|zero degrees is direction of attacker's movement|y}}|2={{rollover|Target-based|zero degrees is direction target is facing|y}}|3={{rollover|Forward|zero degrees is direction attacker is facing|y}}|4={{rollover|Backward|zero degrees is opposite direction attacker is facing|y}}|5={{rollover|Center|zero degrees is towards attacker based on target's position|y}}|6={{rollover|Back Slash|if hitting from behind, launches the opponent facing away with a different animation|y}}|7={{rollover|Bone-based|zero degrees is away from bone the hitbox is on based on target's position|y}}|#default=<span class="error">af!</span>}}||{{{bk|<span class="error">bk!</span>}}}||{{{ks|<span class="error">ks!</span>}}}||{{{fkv|<span class="error">fkv!</span>}}}||{{BooleanIcon|{{{setweight|n}}}|t=HitboxTableIcon(True).png|f=HitboxTableIcon(False).png|i=HitboxTableIcon(Indeterminate).png}}||{{{r|<span class="error">r!</span>}}}||{{{bn|<span class="error">bn!</span>}}}||style="{{BuffNerfCellBg|{{{xposbg|}}}}}"|{{{xpos|0.0}}}||style="{{BuffNerfCellBg|{{{yposbg|}}}}}"|{{{ypos|0.0}}}||style="{{BuffNerfCellBg|{{{zposbg|}}}}}"|{{{zpos|0.0}}}||{{#switch:{{{noff|0}}}|t|true|y|yes|1={{rollover|None|Value is {{{ff|1.0}}}×, but disabled|y}}|{{{ff|1.0}}}×}}||{{{sdi|1.0}}}×||{{{trip|0}}}%||{{BooleanIcon|{{{clang|1}}}|t=HitboxTableIcon(Clang).png|f=HitboxTableIcon(NoClang).png}}||{{BooleanIcon|{{{rebound|1}}}|t=HitboxTableIcon(Rebound).png|f=HitboxTableIcon(NoRebound).png}}||{{EffectIcon|{{{effect|Normal}}}}}||{{TypeIcon|{{{type|Typeless}}}}}||{{BooleanIcon|{{{g|1}}}|t=HitboxTableIcon(GroundedTrue).png|f=HitboxTableIcon(GroundedFalse).png}}{{#switch:{{{noprone|0}}}|1='''{{rollover|d|Cannot hit opponents lying down|y}}'''|}}||{{BooleanIcon|{{{a|1}}}|t=HitboxTableIcon(AerialTrue).png|f=HitboxTableIcon(AerialFalse).png}}||{{#if:{{{slvl|}}}|[[File:HitboxTableIcon(Sound{{{slvl}}}).png|16px|{{{slvl}}}]]|<span class="error">?!</span>}} {{{sfx|<span class="error">...!</span>}}}||{{BooleanIcon|{{{direct|1}}}|t=SpecialsDirect.png|f=SpecialsIndirect.png}}||{{{hitbits|All}}}||{{{hitpart|All}}}||{{BooleanIcon|{{{blockable|1}}}|t=HitboxTableIcon(Blockable).png|f=HitboxTableIcon(Unblockable).png}}||{{BooleanIcon|{{{reflectable|0}}}|t=HitboxTableIcon(Reflectable).png|f=HitboxTableIcon(Unreflectable).png}}||{{BooleanIcon|{{{absorbable|0}}}|t=HitboxTableIcon(Absorbable).png|f=HitboxTableIcon(Unabsorbable).png}}||{{BooleanIcon|{{{flinchless|n}}}|t=HitboxTableIcon(True).png|f=HitboxTableIcon(False).png|i=HitboxTableIcon(Indeterminate).png}}||{{BooleanIcon|{{{nogfx|n}}}|t=HitboxTableIcon(True).png|f=HitboxTableIcon(False).png|i=HitboxTableIcon(Indeterminate).png}}||{{BooleanIcon|{{{heedless|n}}}|t=HitboxTableIcon(True).png|f=HitboxTableIcon(False).png|i=HitboxTableIcon(Indeterminate).png}}{{#if:{{{showunknown|}}}|{{!!}}{{BooleanIcon|{{{i25|i}}}|t=HitboxTableIcon(True).png|f=HitboxTableIcon(False).png|i=HitboxTableIcon(Indeterminate).png}}{{!!}}{{{i27|0}}}{{!!}}{{BooleanIcon|{{{i33|i}}}|t=HitboxTableIcon(True).png|f=HitboxTableIcon(False).png|i=HitboxTableIcon(Indeterminate).png}}{{!!}}{{BooleanIcon|{{{i35|i}}}|t=HitboxTableIcon(True).png|f=HitboxTableIcon(False).png|i=HitboxTableIcon(Indeterminate).png}}{{!!}}{{{i40|0}}}||{{#if:{{{xstretch|}}}{{{ystretch|}}}{{{zstretch|}}}|style="{{BuffNerfCellBg|{{{xstretchbg|}}}}}"{{!}}{{{xstretch|0.0}}}{{!!}}style="{{BuffNerfCellBg|{{{ystretchbg|}}}}}"{{!}}{{{ystretch|0.0}}}{{!!}}style="{{BuffNerfCellBg|{{{zstretchbg|}}}}}"{{!}}{{{zstretch|0.0}}}|colspan=2{{!}}&mdash;}}}}<noinclude>
|}
|}
==Usage==
==Usage==
Fills out rows in HitboxTables.
Fills out rows in HitboxTables.
This template leaves out values that are only in special hitboxes; for those go to {{t|UltimateSpecialHitboxTableRow}}. If you need to add empty cells to fit in a special table, add <code>expand=y</code>.


This template adds a bunch of automatic categories when used, such as "Flame attacks" or "Attacks with extra shield damage". To disable this behaviour, add <code>nocategories=y</code>. This should only be done for tables about obsolete hitboxes - for example, if an attack is changed from a meteor to a non-meteor between versions, and the old version is no longer available (unlike NTSC/PAL versions), it should have this property so it's longer in the meteors category.
This template adds a bunch of automatic categories when used, such as "Flame attacks" or "Attacks with extra shield damage". To disable this behaviour, add <code>nocategories=y</code>. This should only be done for tables about obsolete hitboxes - for example, if an attack is changed from a meteor to a non-meteor between versions, and the old version is no longer available (unlike NTSC/PAL versions), it should have this property so it's longer in the meteors category.
[[Category:Meta-templates]]</noinclude><includeonly>{{#if:{{{nocategories|}}}||[[Category:{{{type|Typeless}}} attacks (SSBU)]][[Category:{{{effect|Normal}}} attacks (SSBU)]]{{#switch:{{lc:{{{clang|1}}}}}|f|false|n|no|0=[[Category:Attacks with hitboxes that cannot clang]]}}{{#switch:{{lc:{{{direct|1}}}}}|f|false|n|no|0=[[Category:Indirect attacks]]}}{{#ifexpr:{{{sd|0}}}>0|[[Category:Attacks with extra shield damage]]}}{{#ifexpr:{{{sd|0}}}<0|[[Category:Attacks with penalized shield damage]]}}{{#ifexpr:{{{angle|361}}} >= 230 and {{{angle|361}}} <= 310|[[Category:Meteor smashes (SSBU)]]}}{{#ifexpr:({{{angle|361}}} >= 0 and {{{angle|361}}} <= 30) or ({{{angle|361}}} >= 150 and {{{angle|361}}} <= 180)|[[Category:Semi-spikes (SSBU)]]}}{{#ifexpr:(({{{angle|361}}} > 180 and {{{angle|361}}} < 360) and not({{{angle|361}}} >= 230 and {{{angle|361}}} <= 310)) or ({{{angle|361}}} < 0 and {{{angle|361}}} > -180)|[[Category:Spikes]]}}}}</includeonly>
[[Category:Meta-templates]]</noinclude><includeonly>[[Category:{{{type|Typeless}}} attacks (SSBU)]][[Category:{{{effect|Normal}}} attacks (SSBU)]]{{#switch:{{lc:{{{clang|1}}}}}|f|false|n|no|0=[[Category:Attacks with hitboxes that cannot clang]]}}{{#switch:{{lc:{{{direct|1}}}}}|f|false|n|no|0=[[Category:Indirect attacks]]}}{{#ifexpr:{{{sd|0}}}>0|[[Category:Attacks with extra shield damage]]}}{{#ifexpr:{{{sd|0}}}<0|[[Category:Attacks with penalized shield damage]]}}{{#ifexpr:{{{angle|361}}} >= 230 and {{{angle|361}}} <= 310|[[Category:Meteor smashes (SSBU)]]}}{{#ifexpr:({{{angle|361}}} >= 0 and {{{angle|361}}} <= 30) or ({{{angle|361}}} >= 150 and {{{angle|361}}} <= 180)|[[Category:Semi-spikes (SSBU)]]}}{{#ifexpr:(({{{angle|361}}} > 180 and {{{angle|361}}} < 360) and not({{{angle|361}}} >= 230 and {{{angle|361}}} <= 310)) or ({{{angle|361}}} < 0 and {{{angle|361}}} > -180)|[[Category:Spikes]]}}{{#switch:{{lc:{{{blockable|1}}}}}|f|false|n|no|0=[[Category:Unblockable attacks]]}}{{#switch:{{lc:{{{reflectable|0}}}}}|t|true|y|yes|1=[[Category:Reflectable attacks]]}}{{#switch:{{lc:{{{absorbable|0}}}}}|t|true|y|yes|1=[[Category:Absorbable attacks]]}}</includeonly>

Latest revision as of 23:02, August 7, 2022

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless ?25 ?27 ?33 ?35 ?40 Stretch
#! 0 0 %! 0 Sakurai angle Standard bk! ks! fkv! HitboxTableIcon(False).png r! bn! 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png ?! ...! SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Usage

Fills out rows in HitboxTables.

This template adds a bunch of automatic categories when used, such as "Flame attacks" or "Attacks with extra shield damage". To disable this behaviour, add nocategories=y. This should only be done for tables about obsolete hitboxes - for example, if an attack is changed from a meteor to a non-meteor between versions, and the old version is no longer available (unlike NTSC/PAL versions), it should have this property so it's longer in the meteors category.