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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Flame Pillar | |name=Flame Pillar | ||
|image=[[File: | |image=[[File:Mii Gunner Side B SSBU.gif|300px]] | ||
|caption= | |caption=Mii Gunner using Flame Pillar in ''Super Smash Bros. Ultimate''. | ||
|user=[[Mii Gunner]] | |user=[[Mii Gunner]] | ||
|universe={{uv|Super Smash Bros.}} | |universe={{uv|Super Smash Bros.}} | ||
}} | }} | ||
'''Flame Pillar''' ({{ja|フレイムピラー| | '''Flame Pillar''' ({{ja|フレイムピラー|Fureimu Pirā}}, ''Flame Pillar'') is one of three [[side special move]]s for the [[Mii Gunner]]. | ||
==Overview== | |||
When used, the Gunner fires an energy shot that erupts into a pillar of flame that lingers for a few moments. The move shares properties of both [[Ness]] and [[Lucas]]'s versions of [[PK Fire]], alongside [[Robin]]'s [[Arcfire]]: like Ness, the Gunner fires the move slightly downward if standing on the ground, but around 45° downward if in midair. In ''Smash 4'', the move functions like Lucas's PK Fire, knocking back opponents instantly instead of trapping them in the fire. Like Robin, and unlike either Ness or Lucas, the shot can also erupt by hitting the stage. | |||
In ''Ultimate'', the move now traps opponents in the fire pillar | Similarly to Lucas' PK Fire, hitting an opponent directly with the initial shot counts as two hits: one for the shot, and one for the fire. Connecting with the move this way also makes the sound effect for being hit by a {{b|magic|effect}} effect attack. | ||
In ''Ultimate'', the move now traps opponents in the fire pillar (functioning much more like {{SSBU|Robin}}'s [[Arcfire]] and {{SSBU|Ness}}'s [[PK Fire]]), and it no longer autocancels. Its new multi-hit nature also means that the attack deals more damage overall than it used to. However, the move's endlag has also been increased. | |||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssb4-3char=Mii Gunner | |||
|ssb4-3desc=Launch a blast diagonally that creates a fire pillar. | |||
|ssbuchar=Mii Gunner | |||
|ssbudesc=Fires a blast diagonally toward the ground, creating a miniature inferno on impact. | |||
}} | |||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]'' and returns in ''[[Super Smash Bros. Ultimate]]'' for the {{SSBU|Mii Fighter}}s. These are the variations: | ||
===''Smash 4''=== | |||
{{CustomSet|MiiGun|Side|name1=Flame Pillar|desc1=Fire a blast diagonally toward the ground, creating a miniature inferno on impact.|name2=Stealth Burst|desc2=A stealthy shot that explodes when you release the button.|name3=Gunner Missile|desc3=Fires a guided missile. Alternatively, enter the move like a smash attack for a super missile!|main=1}} | {{CustomSet|MiiGun|Side|name1=Flame Pillar|desc1=Fire a blast diagonally toward the ground, creating a miniature inferno on impact.|name2=Stealth Burst|desc2=A stealthy shot that explodes when you release the button.|name3=Gunner Missile|desc3=Fires a guided missile. Alternatively, enter the move like a smash attack for a super missile!|main=1}} | ||
===''Ultimate''=== | |||
{| class="wikitable" | |||
!width="50px" style="background:rgba(255,255,0,0.5)"|1. Flame Pillar | |||
!width="50px"|2. [[Stealth Burst]] | |||
!width="50px"|3. [[Gunner Missile]] | |||
|- | |||
|width="50px" style="background:rgba(255,255,0,0.33)"|[[File:Mii Gunner SSBU Skill Preview Side Special 1.png|200px|center]] | |||
|width="50px"|[[File:Mii Gunner SSBU Skill Preview Side Special 2.png|200px|center|link=Stealth Burst]] | |||
|width="50px"|[[File:Mii Gunner SSBU Skill Preview Side Special 3.png|200px|center|link=Gunner Missile]] | |||
|- | |||
|width="50px" style="background:rgba(255,255,0,0.33)"|''"Fires a blast diagonally toward the ground, creating a miniature inferno on impact."'' | |||
|width="50px"|''"Fires an exploding shot that is difficult to see. Letting go of the button causes the shot to explode."'' | |||
|width="50px"|''"Fires a guided missile. Flicking rather than tilting the stick fires a super missile!"'' | |||
|} | |||
{{clr}} | |||
==Gallery== | |||
<gallery> | |||
Flame Pillar.gif|Flame Pillar in {{forwiiu}}. | |||
Mii Gunner SSBU Skill Preview Side Special 1.png|Flame Pillar as shown by the [[Move List]] in ''Ultimate''. | |||
</gallery> | |||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|フレイムピラー|Fureimu Pirā}}, ''Flame Pillar'' | |||
|en=Flame Pillar | |||
|fr_ca=Boule incandescente | |||
|fr_fr=Tir incandescente | |||
|es=Llamarada | |||
|de=Brennball | |||
|it=Colonna di fuoco | |||
|nl=Vuurbal | |||
|ru={{rollover|Пламенный столб|Plamenny stolb|?}} | |||
|ko={{rollover|플레임 필러|Peulleim Pilleo|?}}, ''Flame Pillar'' | |||
|zh_cn={{rollover|燃烧火柱|Ránshāo Huǒzhù|?}} | |||
|zh_tw={{rollover|燃燒火柱|Ránshāo Huǒzhù|?}} | |||
}} | |||
{{Multiple Special Moves/Mii|Gunner}} | {{Multiple Special Moves/Mii|Gunner}} | ||
[[Category:Side special moves]] | [[Category:Side special moves]] | ||
[[Category:Projectiles]] | |||
[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] | ||
[[Category:Mii Fighter]] | [[Category:Mii Fighter]] |
Latest revision as of 04:13, October 14, 2023
Flame Pillar | |
---|---|
Mii Gunner using Flame Pillar in Super Smash Bros. Ultimate. | |
User | Mii Gunner |
Universe | Super Smash Bros. |
Flame Pillar (フレイムピラー, Flame Pillar) is one of three side special moves for the Mii Gunner.
Overview[edit]
When used, the Gunner fires an energy shot that erupts into a pillar of flame that lingers for a few moments. The move shares properties of both Ness and Lucas's versions of PK Fire, alongside Robin's Arcfire: like Ness, the Gunner fires the move slightly downward if standing on the ground, but around 45° downward if in midair. In Smash 4, the move functions like Lucas's PK Fire, knocking back opponents instantly instead of trapping them in the fire. Like Robin, and unlike either Ness or Lucas, the shot can also erupt by hitting the stage.
Similarly to Lucas' PK Fire, hitting an opponent directly with the initial shot counts as two hits: one for the shot, and one for the fire. Connecting with the move this way also makes the sound effect for being hit by a magic effect attack.
In Ultimate, the move now traps opponents in the fire pillar (functioning much more like Robin's Arcfire and Ness's PK Fire), and it no longer autocancels. Its new multi-hit nature also means that the attack deals more damage overall than it used to. However, the move's endlag has also been increased.
Instructional quotes[edit]
case foldout | Launch a blast diagonally that creates a fire pillar. | |
Move List | Fires a blast diagonally toward the ground, creating a miniature inferno on impact. |
Customization[edit]
Special Move customization was added in Super Smash Bros. 4 and returns in Super Smash Bros. Ultimate for the Mii Fighters. These are the variations:
Smash 4[edit]
1. Flame Pillar | 2. Stealth Burst | 3. Gunner Missile |
---|---|---|
"Fire a blast diagonally toward the ground, creating a miniature inferno on impact." | "A stealthy shot that explodes when you release the button." | "Fires a guided missile. Alternatively, enter the move like a smash attack for a super missile!" |
Ultimate[edit]
1. Flame Pillar | 2. Stealth Burst | 3. Gunner Missile |
---|---|---|
"Fires a blast diagonally toward the ground, creating a miniature inferno on impact." | "Fires an exploding shot that is difficult to see. Letting go of the button causes the shot to explode." | "Fires a guided missile. Flicking rather than tilting the stick fires a super missile!" |
Gallery[edit]
Flame Pillar in Super Smash Bros. for Wii U.
Flame Pillar as shown by the Move List in Ultimate.