Chef: Difference between revisions
(Okay, I was a bit hasty here. It's an IP trying to make it perfectly accurate, without realising they're breaking the templates in the process. I'm not sure what to do about that problem, but let's try this.) |
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Chef | |name=Chef | ||
|image=[[File: | |image=[[File:Mr Game & Watch Neutral B SSBU.gif|300px]] | ||
|caption=Chef in ''[[Super Smash Bros. Ultimate]]''. | |caption=Chef in ''[[Super Smash Bros. Ultimate]]''. | ||
|user=[[Mr. Game & Watch]] | |user=[[Mr. Game & Watch]] | ||
|universe={{uv|Game & Watch}} | |universe={{uv|Game & Watch}} | ||
}} | }} | ||
'''Chef''' ({{ja|シェフ|Shefu}}, ''Chef'') is [[Mr. Game & Watch]]'s [[neutral special move]]. | '''Chef''' ({{ja|シェフ|Shefu}}, ''Chef'') is [[Mr. Game & Watch]]'s [[neutral special move]]. | ||
==Overview== | ==Overview== | ||
In ''[[Super Smash Bros. Melee]]'', Mr. Game & Watch pulls out a frying pan with his left arm and tosses sausages, which fly erratically through the air. The | In ''[[Super Smash Bros. Melee]]'', Mr. Game & Watch pulls out a frying pan with his left arm and tosses sausages, which fly erratically through the air. In later games, he can toss several different types of food. The projectiles do low amounts of damage, but they can be used to deter angled attacks. Up to five sausages can be tossed in one use of the move. The pan itself is somewhat more powerful, being a [[semi-spike]] with [[flame]] damage if the move is performed close to an opponent. If the player taps the special button repeatedly, the speed that Mr. Game & Watch tosses the food out will be increased. | ||
The foods' trajectories are not truly random, and are instead chosen from five predetermined trajectories. Similar to the mechanics of Mr. Game & | The foods' trajectories are not truly random, and are instead chosen from five predetermined trajectories. Similar to the mechanics of Mr. Game & Watch's [[Judge]], a food will not be launched with the same trajectory as either of the two previous foods. This means that at any one time three of the five trajectories are possible. At the start of the match, the previous two trajectories are set to the second shortest and second longest trajectories. In ''Ultimate'', the food's trajectory can be almost completely controlled. With backwards input, the food flies slightly closer to Mr. Game & Watch; similarly, with forwards input, it flies lower and further away. | ||
This move is [[spam]]mable, and is decent for [[projectile]] [[camp]]ing, despite its small range. This is because the foods are thrown very close to each other, and at least one will hit opponents that try to approach Mr. Game | This move is [[spam]]mable, and is decent for [[projectile]] [[camp]]ing, despite its small range. This is because the foods are thrown very close to each other, and at least one will hit opponents that try to approach Mr. Game & Watch and cause [[hitstun]]. Even if the opponents do get through, they may be hit by the pan and sent backwards. | ||
Normally, the food from Chef are physical [[projectile]]s, which means that they cannot be [[absorption|absorbed]]. However, if {{SSBB|Kirby}} uses the move after [[Inhale (Kirby)|copying]] Mr. Game & Watch in ''Brawl'', the food can be absorbed. | Normally, the food from Chef are physical [[projectile]]s, which means that they cannot be [[absorption|absorbed]]. However, if {{SSBB|Kirby}} uses the move after [[Inhale (Kirby)|copying]] Mr. Game & Watch in ''Brawl'', the food can be absorbed. | ||
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*{{change|The attack may now launch shrimp, steak, or fish in addition to sausages. This has no practical effect on gameplay.}} | *{{change|The attack may now launch shrimp, steak, or fish in addition to sausages. This has no practical effect on gameplay.}} | ||
*{{change|Mr. Game & Watch's mouth is now closed when performing the attack.}} | *{{change|Mr. Game & Watch's mouth is now closed when performing the attack.}} | ||
===''SSB4'' to ''Ultimate''=== | |||
*{{change|Similarly to many of his other attacks, Mr Game & Watch takes the appearance of the titular character from the source material.}} | |||
*{{buff|The move can now be angled high or low, in addition to the erratic trajectories with no directional input.}} | |||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssbmtrophychar=Mr. Game & Watch | |||
|ssbmtrophydesc=In ''Super Smash Bros. Melee'', he hurls sausages with his Chef technique. | |||
|ssbuchar=Mr. Game & Watch | |||
|ssbudesc=Flings inedible food from a frying pan. Up to five things can be flung with repeated button presses. | |||
}} | |||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|GameWatch|Neutral|name1=Chef|desc1=Fling inedible food from a frying pan. Hold down the button to fling five foods in a row.|name2=XXL Chef|desc2= | {{CustomSet|GameWatch|Neutral|name1=Chef|desc1=Fling inedible food from a frying pan. Hold down the button to fling five foods in a row.|name2=XXL Chef|desc2=Flings massive food (still inedible). Lower range and slower, but more powerful.|name3=Short-Order Chef|desc3=Quickly flings mini bits of food from a frying pan. Lower attack power but longer range.}} | ||
# '''Chef''': Default. | # '''Chef''': Default. | ||
# '''XXL Chef''': The food is larger and causes more damage, but moves slower. Can fire up to one piece of food at a time. | # '''XXL Chef''': The food is larger and causes more damage, but moves slower. Can fire up to one piece of food at a time. | ||
# '''Short-Order Chef''' (known as '''Fast-Food Chef''' in the [[PAL]] version): The food moves faster, but causes less damage (1-2%). Only fires up to three pieces of food at once. | # '''Short-Order Chef''' (known as '''Fast-Food Chef''' in the [[PAL]] version): The food moves faster, but causes less damage (1-2%). Only fires up to three pieces of food at once. | ||
==Spirit== | |||
Chef (Game & Watch) appears in ''[[Super Smash Bros. Ultimate]]'' as an Ace-class [[support spirit]]. | |||
Chef (Game & Watch) can be [[summon]]ed using the cores of {{h2|List of spirits (Others)|Chef (Personal Trainer: Cooking)}}, {{h2|List of spirits (Super Mario series)|Huey}}, and one support type. | |||
{| class="wikitable" | |||
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series | |||
|- | |||
| 699 || {{SpiritTableName|Chef (Game & Watch)}} || {{SpiritType|Support}} || ★★★ || 2 || Stats ↑ ↑ after Eating || ''Game & Watch'' Series | |||
|} | |||
{{clrl}} | |||
==Origin== | ==Origin== | ||
[[File:Cheforigin.jpg|thumb|A game of ''Chef''.]] | [[File:Cheforigin.jpg|thumb|A game of ''Chef''.]] | ||
''Chef'' is a ''[[Game & Watch]]'' | ''Chef'' is a ''[[Game & Watch]]'' that released on September 4, 1981 as part of the Wide Screen series. The player takes on the role of a chef cooking various foods by flipping them with his frying pan. The player has to keep all the food airborne, lest it fall on the floor and either eaten by an awaiting mouse or be speared on a fork by a perched cat. To do this, the player flips it back upward with a frying pan, earning one point as a result. The player has three lives at the start of the game, and loses one life each time a food item hits the ground. | ||
{{ | {{clr}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Chef | Chef Melee.png|Chef being used in ''Melee''. | ||
Game and Watch Chef SSBB.png|Chef being used in ''Brawl''. | Game and Watch Chef SSBB.png|Chef being used in ''Brawl''. | ||
Chef SSB4.jpeg|Chef in {{forwiiu}} | Chef SSB4.jpeg|Chef in {{forwiiu}} | ||
SSBUWebsitePac-Man5.jpg|Chef being used on {{SSBU|Pac-Man}} in ''Ultimate''. | SSBUWebsitePac-Man5.jpg|Chef being used on {{SSBU|Pac-Man}} in ''Ultimate''. | ||
SSBUWebsiteYoshi5.jpg|Chef used near {{SSBU|Yoshi}} in ''Ultimate''. | SSBUWebsiteYoshi5.jpg|Chef used near {{SSBU|Yoshi}} in ''Ultimate''. | ||
Mr Game & Watch SSBU Skill Preview Neutral Special.png|Chef as shown by the Move List in ''Ultimate''. | |||
XXLChef.jpg|XXL Chef. | |||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|シェフ|Shefu}}, ''Chef'' | |||
|en=Chef | |||
|fr=Chef | |||
|es=Chef | |||
|de=Chefkoch | |||
|it=Cuoco | |||
|nl=Chef-kok | |||
|ru={{rollover|Повар|Povar|?}} | |||
|ko={{rollover|셰프|Syepeu|?}}, ''Chef'' | |||
|zh_cn={{rollover|厨师长|Chúshī Zhǎng|?}} | |||
|zh_tw={{rollover|廚師|Chúshī|?}} | |||
}} | |||
{{Special Moves|char=Mr. Game & Watch}} | {{Special Moves|char=Mr. Game & Watch}} | ||
[[Category:Game & Watch universe]] | [[Category:Game & Watch universe]] | ||
[[Category:Neutral special moves]] | [[Category:Neutral special moves]] | ||
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[[Category:Mr. Game & Watch (SSBU)]] | [[Category:Mr. Game & Watch (SSBU)]] | ||
[[Category:Stickers]] | [[Category:Stickers]] | ||
[[Category:Spirits]] | |||
[[es:Chef]] |
Latest revision as of 22:10, November 8, 2024
Chef | |
---|---|
Chef in Super Smash Bros. Ultimate. | |
User | Mr. Game & Watch |
Universe | Game & Watch |
Chef (シェフ, Chef) is Mr. Game & Watch's neutral special move.
Overview[edit]
In Super Smash Bros. Melee, Mr. Game & Watch pulls out a frying pan with his left arm and tosses sausages, which fly erratically through the air. In later games, he can toss several different types of food. The projectiles do low amounts of damage, but they can be used to deter angled attacks. Up to five sausages can be tossed in one use of the move. The pan itself is somewhat more powerful, being a semi-spike with flame damage if the move is performed close to an opponent. If the player taps the special button repeatedly, the speed that Mr. Game & Watch tosses the food out will be increased.
The foods' trajectories are not truly random, and are instead chosen from five predetermined trajectories. Similar to the mechanics of Mr. Game & Watch's Judge, a food will not be launched with the same trajectory as either of the two previous foods. This means that at any one time three of the five trajectories are possible. At the start of the match, the previous two trajectories are set to the second shortest and second longest trajectories. In Ultimate, the food's trajectory can be almost completely controlled. With backwards input, the food flies slightly closer to Mr. Game & Watch; similarly, with forwards input, it flies lower and further away.
This move is spammable, and is decent for projectile camping, despite its small range. This is because the foods are thrown very close to each other, and at least one will hit opponents that try to approach Mr. Game & Watch and cause hitstun. Even if the opponents do get through, they may be hit by the pan and sent backwards.
Normally, the food from Chef are physical projectiles, which means that they cannot be absorbed. However, if Kirby uses the move after copying Mr. Game & Watch in Brawl, the food can be absorbed.
Changes across games / versions[edit]
Melee to Brawl[edit]
- The attack may now launch shrimp, steak, or fish in addition to sausages. This has no practical effect on gameplay.
- Mr. Game & Watch's mouth is now closed when performing the attack.
SSB4 to Ultimate[edit]
- Similarly to many of his other attacks, Mr Game & Watch takes the appearance of the titular character from the source material.
- The move can now be angled high or low, in addition to the erratic trajectories with no directional input.
Instructional quotes[edit]
trophy description | In Super Smash Bros. Melee, he hurls sausages with his Chef technique. | |
Move List | Flings inedible food from a frying pan. Up to five things can be flung with repeated button presses. |
Customization[edit]
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Chef | 2. XXL Chef | 3. Short-Order Chef |
---|---|---|
"Fling inedible food from a frying pan. Hold down the button to fling five foods in a row." | "Flings massive food (still inedible). Lower range and slower, but more powerful." | "Quickly flings mini bits of food from a frying pan. Lower attack power but longer range." |
- Chef: Default.
- XXL Chef: The food is larger and causes more damage, but moves slower. Can fire up to one piece of food at a time.
- Short-Order Chef (known as Fast-Food Chef in the PAL version): The food moves faster, but causes less damage (1-2%). Only fires up to three pieces of food at once.
Spirit[edit]
Chef (Game & Watch) appears in Super Smash Bros. Ultimate as an Ace-class support spirit.
Chef (Game & Watch) can be summoned using the cores of Chef (Personal Trainer: Cooking), Huey, and one support type.
No. | Image | Name | Type | Class | Cost | Ability | Series |
---|---|---|---|---|---|---|---|
699 | Chef (Game & Watch) | ★★★ | 2 | Stats ↑ ↑ after Eating | Game & Watch Series |
Origin[edit]
Chef is a Game & Watch that released on September 4, 1981 as part of the Wide Screen series. The player takes on the role of a chef cooking various foods by flipping them with his frying pan. The player has to keep all the food airborne, lest it fall on the floor and either eaten by an awaiting mouse or be speared on a fork by a perched cat. To do this, the player flips it back upward with a frying pan, earning one point as a result. The player has three lives at the start of the game, and loses one life each time a food item hits the ground.
Gallery[edit]
Chef in Super Smash Bros. for Wii U
Chef being used on Pac-Man in Ultimate.
Chef used near Yoshi in Ultimate.
Names in other languages[edit]
Language | Name |
---|---|
Japanese | シェフ, Chef |
English | Chef |
French | Chef |
German | Chefkoch |
Spanish | Chef |
Italian | Cuoco |
Chinese (Simplified) | 厨师长 |
Chinese (Traditional) | 廚師 |
Korean | 셰프, Chef |
Dutch | Chef-kok |
Russian | Повар |