Agility: Difference between revisions
m (→See also) |
mNo edit summary |
||
(33 intermediate revisions by 24 users not shown) | |||
Line 2: | Line 2: | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Agility | |name=Agility | ||
|image=[[File:Pichu | |image=[[File:Pichu Up B SSBU.gif|300px|Agility]] | ||
|caption=Pichu using Agility in | |caption=Pichu using Agility in ''Ultimate''. | ||
|user=[[Pichu]] | |user=[[Pichu]] | ||
|universe={{uv|Pokémon}} | |universe={{uv|Pokémon}} | ||
Line 10: | Line 10: | ||
|interwikipage=Agility (move) | |interwikipage=Agility (move) | ||
}} | }} | ||
== | '''Agility''' ({{ja|こうそくいどう|Kōsoku Idō}}, ''High-Speed Movement'') is [[Pichu]]'s [[up special move]]. | ||
Pichu's up special has 1 frame of lag if the player hits the ground correctly, making it the most lagless move in '' | |||
==Overview== | |||
When performed, Pichu will make a quick teleport-like action in any direction. | |||
Inputting another direction during this first teleport allows Pichu to immediately perform a second teleport upon finishing the first. Pichu's Agility can be used in more directions than [[Pikachu]]'s [[Quick Attack]], and also travels slower and covers slightly less distance. Pichu will also be dealt 1% [[recoil damage]] for the first jump, and another 3% if it uses the second one. Agility does not deal any damage, meaning it is functionally more similar to Quick Attack as it appeared in the original ''[[Super Smash Bros.]]'' as opposed to ''[[Super Smash Bros. Melee]]''. Pichu's up special has 1 frame of lag if the player hits the ground correctly, making it the most lagless move in ''Melee'', but if the player messes up, the move will have 14 frames of lag. The player can quickly jump and use the up special and then input another attack. For reference, look [http://www.smashboards.com/showthread.php?t=221079 here] or [http://www.smashboards.com/showthread.php?t=74226 here] for more details and tricks. | |||
In ''[[Super Smash Bros. Ultimate]]'', Agility once again serves as Pichu's up special. Unlike in ''Melee'', the move travels farther than Pikachu's Quick Attack, and it deals less recoil damage to Pichu, though its continued lack of a damaging hitbox when combined with its retained recoil damage renders it entirely useless as an approach option compared to Quick Attack. As with Pikachu's Quick Attack, an arrow now appears to indicate the direction Pichu will go in during each part of the move. | |||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssbmtrophychar=Pichu | |||
|ssbmtrophydesc=The first warp in Agility causes 1 point of damage to Pichu, and the second causes 3, so try to limit the number of times you use the move. | |||
|ssbuchar=Pichu | |||
|ssbudesc=Moves at high speed! The direction can be changed once, and it travels a bit farther than Pikachu's. | |||
}} | |||
==Origin== | ==Origin== | ||
[[File: | [[File:PikachuAgilityGSC.gif|thumb|{{iw|bulbapedia|Agility|move}} being used by [[Pikachu]] in {{iw|bulbapedia|Pokémon Gold}}.]] | ||
In the ''Pokémon'' games, Agility is a status Psychic-type move introduced in Generation I. It increases a Pokémon's Speed stat by 2 stages. As the maximum amount of stat changes is six stages, the move can be used up to three times before any further uses will have no effect, going from doubling, to tripling, and then quadrupling a Pokémon's original speed stat value. Despite not being an Electric-type move, Pichu still takes damage when using it | In the ''Pokémon'' games, Agility is a status Psychic-type move introduced in Generation I. It increases a Pokémon's Speed stat by 2 stages. As the maximum amount of stat changes is six stages, the move can be used up to three times before any further uses will have no effect, going from doubling, to tripling, and then quadrupling a Pokémon's original speed stat value. Despite not being an Electric-type or damaging move in both ''Melee'' and the ''Pokémon'' series, Pichu still takes recoil damage when using it. | ||
In the ''Pokémon'' games, Pichu cannot legitimately learn Agility, but its first evolution stage, Pikachu, can learn this move by leveling up in any game. This trait is shared with [[Skull Bash]]. | In the ''Pokémon'' games, Pichu cannot legitimately learn Agility, but its first evolution stage, Pikachu, can learn this move by leveling up in any game. This trait is shared with [[Skull Bash]]. | ||
{{ | |||
<gallery> | |||
Agility.png|Agility in Generation VI ''Pokémon'' games. | |||
</gallery> | |||
{{clrl}} | |||
==Gallery== | |||
<gallery> | |||
Pichu's Agility Move.jpg|Pichu using Agility in ''Melee''. | |||
Pichu SSBU Skill Preview Up Special.png|Agility as shown by the [[Move List]] in ''Ultimate''. | |||
</gallery> | |||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|こうそくいどう|Kōsoku Idō}} | |||
|en=Agility | |||
|fr=Hâte | |||
|es=Agilidad | |||
|de=Agilität | |||
|it=Agilità | |||
|nl=Behendigheid | |||
|ru={{rollover|Проворство|Provorstvo|?}} | |||
|ko={{rollover|고속이동|Gosogidong|?}} | |||
|zh_cn={{rollover|高速移动|Gāosù Yídòng|?}} | |||
|zh_tw={{rollover|高速移動|Gāosù Yídòng|?}} | |||
}} | |||
==Trivia== | ==Trivia== | ||
*Agility, [[Teleport]], [[PSI Magnet]] and [[Transform]] are the only special moves in ''Melee'' to have no direct effect on opponents. | *Agility, [[Teleport]], [[PSI Magnet]] and [[Transform]] are the only special moves in ''Melee'' to have no direct effect on opponents. | ||
*This is Pichu's only special move that doesn't share a name with Pikachu's special move, [[Quick Attack]], despite functioning similarly. | |||
*A glitch exists in ''Ultimate'' where if Pichu is at 0% and has equipped a spirit with either "Undamaged Speed ↑" or "Undamaged Attack ↑" or "Undamaged Attack & Speed ↑," the first portion of Agility will travel almost no distance.<ref>[https://www.youtube.com/watch?v=ORex33Q5gM8 How ROB's Gyro is the STRONGEST Item — Random Smash Ultimate Facts]</ref> This is due to Pichu damaging itself with this move, causing the spirit effect to deactivate while the move is still happening, resulting in this erroneous side effect. | |||
{{ | ==References== | ||
{{reflist}} | |||
==See also== | ==See also== | ||
*[[Quick Attack]] | *[[Quick Attack]] | ||
{{Special Moves|char=Pichu}} | |||
[[Category:Pokémon universe]] | [[Category:Pokémon universe]] | ||
Line 35: | Line 78: | ||
[[Category:Pichu (SSBM)]] | [[Category:Pichu (SSBM)]] | ||
[[Category:Pichu (SSBU)]] | [[Category:Pichu (SSBU)]] | ||
[[es:Agilidad]] |
Latest revision as of 13:34, December 8, 2024
Agility | |
---|---|
Pichu using Agility in Ultimate. | |
User | Pichu |
Universe | Pokémon |
Article on Bulbapedia | Agility (move) |
Agility (こうそくいどう, High-Speed Movement) is Pichu's up special move.
Overview[edit]
When performed, Pichu will make a quick teleport-like action in any direction.
Inputting another direction during this first teleport allows Pichu to immediately perform a second teleport upon finishing the first. Pichu's Agility can be used in more directions than Pikachu's Quick Attack, and also travels slower and covers slightly less distance. Pichu will also be dealt 1% recoil damage for the first jump, and another 3% if it uses the second one. Agility does not deal any damage, meaning it is functionally more similar to Quick Attack as it appeared in the original Super Smash Bros. as opposed to Super Smash Bros. Melee. Pichu's up special has 1 frame of lag if the player hits the ground correctly, making it the most lagless move in Melee, but if the player messes up, the move will have 14 frames of lag. The player can quickly jump and use the up special and then input another attack. For reference, look here or here for more details and tricks.
In Super Smash Bros. Ultimate, Agility once again serves as Pichu's up special. Unlike in Melee, the move travels farther than Pikachu's Quick Attack, and it deals less recoil damage to Pichu, though its continued lack of a damaging hitbox when combined with its retained recoil damage renders it entirely useless as an approach option compared to Quick Attack. As with Pikachu's Quick Attack, an arrow now appears to indicate the direction Pichu will go in during each part of the move.
Instructional quotes[edit]
trophy description | The first warp in Agility causes 1 point of damage to Pichu, and the second causes 3, so try to limit the number of times you use the move. | |
Move List | Moves at high speed! The direction can be changed once, and it travels a bit farther than Pikachu's. |
Origin[edit]
In the Pokémon games, Agility is a status Psychic-type move introduced in Generation I. It increases a Pokémon's Speed stat by 2 stages. As the maximum amount of stat changes is six stages, the move can be used up to three times before any further uses will have no effect, going from doubling, to tripling, and then quadrupling a Pokémon's original speed stat value. Despite not being an Electric-type or damaging move in both Melee and the Pokémon series, Pichu still takes recoil damage when using it.
In the Pokémon games, Pichu cannot legitimately learn Agility, but its first evolution stage, Pikachu, can learn this move by leveling up in any game. This trait is shared with Skull Bash.
Gallery[edit]
Agility as shown by the Move List in Ultimate.
Names in other languages[edit]
Trivia[edit]
- Agility, Teleport, PSI Magnet and Transform are the only special moves in Melee to have no direct effect on opponents.
- This is Pichu's only special move that doesn't share a name with Pikachu's special move, Quick Attack, despite functioning similarly.
- A glitch exists in Ultimate where if Pichu is at 0% and has equipped a spirit with either "Undamaged Speed ↑" or "Undamaged Attack ↑" or "Undamaged Attack & Speed ↑," the first portion of Agility will travel almost no distance.[1] This is due to Pichu damaging itself with this move, causing the spirit effect to deactivate while the move is still happening, resulting in this erroneous side effect.