Lucas (SSB4)/Down tilt: Difference between revisions
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SuperSqank (talk | contribs) m (→Hitboxes) |
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:LucasDTilt.gif|thumb|270px|Hitbox visualization showing Lucas's down tilt.]] | [[File:LucasDTilt.gif|thumb|270px|Hitbox visualization showing Lucas's down tilt.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
The move his very low startup and ending lag, as well as very low knockback the can lock opponents. neutral attack and grab are both very good follow ups after the attack. | The move his very low startup and ending lag, as well as very low knockback the can lock opponents. neutral attack and grab are both very good follow ups after the attack. | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader|special=y}} | |||
{{SSB4SpecialHitboxTableRow | |||
|id=0 | |||
|damage=3% | |||
|angle=76 | |||
|af=3 | |||
|bk=18 | |||
|ks=50 | |||
|fkv=0 | |||
|r=2.8 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=3.5 | |||
|zpos=4.5 | |||
|ystretch=3.6 | |||
|zstretch=4.7 | |||
|ff=0.7 | |||
|sdi=0.4 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=S | |||
}} | |||
{{SSB4SpecialHitboxTableRow | |||
|id=1 | |||
|damage=3% | |||
|angle=40 | |||
|bk=10 | |||
|ks=45 | |||
|fkv=0 | |||
|r=2.8 | |||
|bn=9 | |||
|xpos=3.0 | |||
|ff=0.7 | |||
|sdi=0.4 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=S | |||
}} | |||
{{SSB4SpecialHitboxTableRow | |||
|id=2 | |||
|damage=3% | |||
|angle=0 | |||
|bk=8 | |||
|ks=40 | |||
|fkv=0 | |||
|r=2.8 | |||
|bn=9 | |||
|xpos=7.2 | |||
|ff=0.7 | |||
|sdi=0.4 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=S | |||
}} | |||
|} | |||
==Timing== | ==Timing== |
Latest revision as of 06:57, December 27, 2020
Overview[edit]
The move his very low startup and ending lag, as well as very low knockback the can lock opponents. neutral attack and grab are both very good follow ups after the attack.
Hitboxes[edit]
Timing[edit]
Hitboxes | 3-4 |
---|---|
Interruptible | 16 |
Animation length | 29 |
Lag time |
Hitbox |
Interruptible |
|