Mr. Game & Watch (SSB4)/Down special/Default: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Oil Panic}} | |||
[[File:MrG&WOilPanic.png|thumb|270px|Hitbox visualization showing Mr. Game & Watch's Oil Panic absorption.]] | [[File:MrG&WOilPanic.png|thumb|270px|Hitbox visualization showing Mr. Game & Watch's Oil Panic absorption.]] | ||
[[File:MrG&WOilPanic.gif|thumb|270px|Hitbox visualization showing Mr. Game & Watch's Oil Panic attack.]] | [[File:MrG&WOilPanic.gif|thumb|270px|Hitbox visualization showing Mr. Game & Watch's Oil Panic attack.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
The damage scales up to 60% depending on the amount of damage Mr. Game & Watch has absorbed. | |||
{{SSB4HitboxTableHeader}} | |||
{{HitboxTableTitle|Early hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=1% | |||
|angle=361 | |||
|bk=30 | |||
|ks=80 | |||
|fkv=0 | |||
|r=3.36 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=8.0 | |||
|zpos=12.0 | |||
|ff=1.0 | |||
|type=Typeless | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
|rebound=f | |||
}} | |||
{{HitboxTableTitle|Mid hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=1% | |||
|angle=361 | |||
|bk=30 | |||
|ks=80 | |||
|fkv=0 | |||
|r=4.8 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=9.2 | |||
|zpos=20.0 | |||
|ff=1.0 | |||
|type=Typeless | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
|rebound=f | |||
}} | |||
{{HitboxTableTitle|Late hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=1% | |||
|angle=361 | |||
|bk=30 | |||
|ks=80 | |||
|fkv=0 | |||
|r=8.16 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=6.8 | |||
|zpos=32.0 | |||
|ff=1.0 | |||
|type=Typeless | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
|rebound=f | |||
}} | |||
|} | |||
==Timing== | ==Timing== | ||
===Absorb=== | |||
{|class="wikitable" | {|class="wikitable" | ||
!Absorption | !Absorption | ||
|7- | |7- (7-36 minimum) | ||
|- | |||
!Animation length (ending) | |||
|13 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=6|e=LagLoopS}}{{FrameStrip|t=Absorb|c=30|s=AbsorbLoopE|e=AbsorbLoopS}}{{FrameStrip|t=Lag|c=13|s=LagLoopE}} | |||
{{FrameStripEnd}} | |||
===Spill=== | |||
{|class="wikitable" | |||
!Intangible | |||
|1-6 | |||
|- | |- | ||
! | !Clean hit | ||
|2-7 | |2-7 | ||
|- | |- | ||
! | !Mid hit | ||
|8-14 | |8-14 | ||
|- | |- | ||
Line 22: | Line 100: | ||
|15-26 | |15-26 | ||
|- | |- | ||
!Animation length | |||
!Animation length | |||
|49 | |49 | ||
|} | |} | ||
Line 35: | Line 110: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y}} | {{FrameIconLegend|lag=y|absorb=y|loop=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y}} | ||
==Properties== | |||
{|class="wikitable" | |||
|- | |||
!Absorption radius | |||
|22 | |||
|- | |||
!Absorption bone | |||
|1001 | |||
|- | |||
!Absorption x position | |||
| -4.5 | |||
|- | |||
!Absorption y position | |||
|1.5 | |||
|- | |||
!Absorption multiplier | |||
|2.8x | |||
|- | |||
!Max absorbable damage | |||
|60* | |||
|} | |||
<nowiki>*</nowiki> 20 per unit | |||
{{MvSubNavMrGame&Watch|g=SSB4}} | {{MvSubNavMrGame&Watch|g=SSB4}} | ||
[[Category:Mr. Game & Watch (SSB4)]] | [[Category:Mr. Game & Watch (SSB4)]] | ||
[[Category:Special | [[Category:Special moves (SSB4)]] | ||
[[Category:Down special moves (SSB4)]] | [[Category:Down special moves (SSB4)]] |
Latest revision as of 07:17, August 7, 2020
Overview[edit]
Hitboxes[edit]
The damage scales up to 60% depending on the amount of damage Mr. Game & Watch has absorbed.
Timing[edit]
Absorb[edit]
Absorption | 7- (7-36 minimum) |
---|---|
Animation length (ending) | 13 |
Spill[edit]
Intangible | 1-6 |
---|---|
Clean hit | 2-7 |
Mid hit | 8-14 |
Late hit | 15-26 |
Animation length | 49 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Loop point |
Absorb |
Intangible |
Properties[edit]
Absorption radius | 22 |
---|---|
Absorption bone | 1001 |
Absorption x position | -4.5 |
Absorption y position | 1.5 |
Absorption multiplier | 2.8x |
Max absorbable damage | 60* |
* 20 per unit
|