Little Mac (SSB4)/Neutral attack/Hit 2: Difference between revisions

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m (Text replacement - "== ([^=])" to "== $1")
 
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[[File:LittleMacJab2.gif|thumb|270px|Hitbox visualization showing Little Mac's second jab.]]
[[File:LittleMacJab2.gif|thumb|270px|Hitbox visualization showing Little Mac's second jab.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
==Overview==
==Overview==
==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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|-
|-
!Animation length
!Animation length
|38
|37
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=7|e=LagContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=17}}
{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=7|e=LagContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=16}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|continuable=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|continuable=y|interruptible=y}}

Latest revision as of 22:15, April 12, 2022

Hitbox visualization showing Little Mac's second jab.
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You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0 AngleIcon80.png 10 80 0 4.5 22 3.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
1 0 2% 0 AngleIcon80.png 10 80 0 2.5 0 0.0 10.0 6.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png

Timing[edit]

Hitbox 1-2
Earliest continuable frame 9
Interruptible 22
Animation length 37
FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagContinuableS).png FrameIcon(LagContinuableE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(Continuable).png
Continuable
Interruptibility
Interruptible