Robin (SSB4)/Up smash: Difference between revisions
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Serpent King (talk | contribs) No edit summary |
m (Text replacement - "== ([^=])" to "== $1") |
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(One intermediate revision by one other user not shown) | |||
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===Levin Sword=== | ===Levin Sword=== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Early|42}} | {{HitboxTableTitle|Early|42}} | ||
Line 105: | Line 104: | ||
===Bronze Sword=== | ===Bronze Sword=== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 128: | Line 126: | ||
}} | }} | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Charges between | |||
|5-6 | |||
|- | |||
!Levin early hit | |||
|12 | |||
|- | |||
!Levin clean hit | |||
|13-16 | |||
|- | |||
!Levin late hit | |||
|17-32 | |||
|- | |||
!Bronze hit | |||
|12-16 | |||
|- | |||
!Interruptible | |||
|53 | |||
|- | |||
!Animation length | |||
|76 | |||
|} | |||
{{FrameStripStart}} | |||
!Levin sword {{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=6|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=24}} | |||
|- | |||
!Bronze sword {{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=6|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=36}}{{FrameStrip|t=Interruptible|c=24}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|charge=y|interruptible=y}} | |||
{{MvSubNavRobin|g=SSB4}} | {{MvSubNavRobin|g=SSB4}} | ||
[[Category:Robin (SSB4)]] | [[Category:Robin (SSB4)]] | ||
[[Category:Up smashes (SSB4)]] | [[Category:Up smashes (SSB4)]] |
Latest revision as of 01:14, April 13, 2022
Hitboxes[edit]
Levin Sword[edit]
Bronze Sword[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 0 | 45 | 84 | 0 | 4.2 | 1000 | 0.0 | 5.0 | 0.0 | 1.0x | 1.0x | 0% | Slash |
Timing[edit]
Charges between | 5-6 |
---|---|
Levin early hit | 12 |
Levin clean hit | 13-16 |
Levin late hit | 17-32 |
Bronze hit | 12-16 |
Interruptible | 53 |
Animation length | 76 |
Levin sword | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bronze sword |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
|